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Author Topic: [Suggestion game]Choice of Magics  (Read 33480 times)

brewer bob

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Re: [Suggestion game]Choice of Magics
« Reply #465 on: October 28, 2021, 01:54:59 pm »

I'm tempted to choose the last option because of its absurdity, but maybe just let him come along in the hopes of avoiding trouble.

So, 2.

Glass

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Re: [Suggestion game]Choice of Magics
« Reply #466 on: October 28, 2021, 03:27:27 pm »

2
We’ve already antagonized them enough, let’s not chase the poor man off.
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Maximum Spin

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Re: [Suggestion game]Choice of Magics
« Reply #467 on: October 28, 2021, 04:11:10 pm »

I'm tempted to choose the last option because of its absurdity,
It doesn't seem that absurd, he's clearly been hinting that he wants the D the whole time.

Anyway, 2
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Enemy post

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Re: [Suggestion game]Choice of Magics
« Reply #468 on: October 28, 2021, 06:29:35 pm »

Sam turns to the Dark Side.

Quote
"Of course, Sam," you say. "Come with me."

Sam looks relieved. "Thank you."

"Have you ever been down here before?" you ask.

"Not any farther than these cells," Sam says. "Which I understand are only temporary," he adds quickly. "We wouldn't expect people to work for the Church under these conditions."

Regardless, you find one mage still sleeping in her cell, on a shabby straw pallet. You recognize the black velvet robes of a student at the University of Edra, which imitate the wizard robes of the magic academies of old despite the university's mundane teachings.

Despite incarceration, this student has the clean sheen of someone who has rarely known hardship. Her long, curly black hair achieves a luster that is probably impossible without an assortment of beauty products. She wears a small amount of makeup—mascara, blush—that has begun to smudge without access to a mirror. She is short and has a curvy figure barely hinted at by the contours of her voluminous black academic robes. Her black thigh-high boots look somewhat expensive.

In sleep, the student's face is scrunched in a look of annoyance, as if her dream involves someone she has no patience for.

You have a strong sense that this student does not belong here.

Sam unlocks the door with a key, and you enter.

The young woman opens her eyes. "Did my parents send you?" she says eagerly. "Am I getting out of here?" She looks not much younger than you, but sounds still younger than that.

Sitting up, the young student reveals that her wrists are bound, presumably to prevent the casting of spells. Her legs aren't bound, though.

On seeing Sam's tabard, the student slouches despondently. "Oh. Are you going to kill me now, or what."

You glance at Sam. You can tell neither this mage nor her living conditions are exactly what Sam expected. He looks a bit distraught. "I'm not going to kill you. Tell me, why are you still down here? Did you do something wrong?"

"Wrong?" The student looks bewildered. "I'm the lucky one. The others are dead!"

"Dead!" Sam looks stricken. "What do you mean? How do you know?"

"They were dragged down the hall screaming that they wanted to live, and they would serve the Church or do whatever it took," the student says. "Those doors at the end of the corridor slammed shut. And that's the last I saw or heard of them." The student frowns. "I bet my parents pulled some strings, and that's why I didn't have to go. But they're not letting me out, either." The student gives you a puzzled look. "If you're not from my parents, and you're not going to kill me, what do you want?"

What do you want to say to the student?

1."Your parents didn't send me. I'm a mage, like you."
2."What's your name?"
3."Tell me more about where the other mages went."
4."Why are you still here?"
5."What sort of magic got you captured?"
6.Consult with Sam about the prospect of freeing the student.
7.I've asked enough questions. I free the student from her bonds.
8.I don't trust the student. I leave her in the cell.

If you like, we can ask every question before we make one of the final two decisions.

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Glass

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Re: [Suggestion game]Choice of Magics
« Reply #469 on: October 28, 2021, 07:42:25 pm »

2
I feel like that's just the polite way to start a conversation.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

King Zultan

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Re: [Suggestion game]Choice of Magics
« Reply #470 on: October 29, 2021, 01:18:22 am »

2 Then 5.
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Superdorf

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Re: [Suggestion game]Choice of Magics
« Reply #471 on: October 29, 2021, 01:28:23 am »

Offer information, then ask information. Scared captive and all.

1
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Knightwing64

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Re: [Suggestion game]Choice of Magics
« Reply #473 on: October 29, 2021, 08:16:16 am »

8

She’d just be a hindrance.
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Yellow Pixel

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Re: [Suggestion game]Choice of Magics
« Reply #474 on: October 29, 2021, 09:01:08 am »

1 then 2, 5, 6
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Re: [Suggestion game]Choice of Magics
« Reply #475 on: October 29, 2021, 10:33:24 am »

1, 2, 5, 6 seems like a good compromise.

Quote
"Your parents didn't send me. I'm a mage, like you."

"Oh!" The student looks excited. "Are there more of us somewhere? Some kind of secret society?"

"I'm afraid we're it, to my knowledge," you say. You glance to Sam for confirmation, but he looks downcast and doesn't respond.

The student looks slightly crestfallen. "Ah well, then I suppose it's really too bad you didn't come in time to rescue the others. But I'd love to have a mentor, if you're willing!"

"What about these parents of yours?"

"They'll come around to the idea," the student asserts. "Any chance you're going to rescue me anyway?" She optimistically holds up her bound wrists.

What else would you like to say to the student?

"What's your name?"

"Wizard Vera," the young student says with forced confidence.

"Did your mayor grant you that title?" you ask.

Now Vera turns embarrassed. "Ah, my mayor would probably still call me 'Vera Carolinesdaughter.' But sometimes people get titles just because everybody calls them that, right?"

What else would you like to say to Vera?

"What sort of magic got you captured?"

"A professor at the university turned me in," Vera grumbles. "It was a professor I liked, too. I was just curious what she did outside of the university—you know, she seemed like an interesting person."

"So you spied on her," Sam says.

Vera looks sheepish. "Well, it gets worse. The professor was writing an exam at the time I scried, and thought I was not just using magic, but using magic to cheat. So she went to the inquisitors."

"An interesting coincidence, to scry exactly when the professor was writing an exam," Sam says tartly. "But I suppose that wasn't the inquisitors' concern."

"Hey," Vera says, offended. "I wasn't trying to cheat. I was always a good student, even before I found the divination book. I swear to Abraxas or whatever." Vera gestures around at the cell. "Besides, usually nothing even happens to cheaters at the university. But use magic and suddenly you're thrown in a fucking dungeon!"

"So what happened next?" you prompt.

"Well, then the inquisitors raided my room," Vera says. "They just burst down the door and grabbed me, without even giving me time to change out of my stupid academic robes."

"Well, you have to understand that sort of situation is dangerous for the inquisitors as well," Sam says, but you give him a look to quiet him.

"Go on," you say.

"And that's how they found my book of divination," Vera says. "A gift from my father, who didn't realize what it was. He just knew it was old and thought I could practice reading the ancient tongue with it."

"And they confiscated that book?"

"Yes, but I did see where they put it. I threatened legal action if they didn't show me," Vera says. "Can you take me there?" She holds up her bound wrists. "And maybe do something about this, too?"

What else would you like to say to Vera?

Consult with Sam about the prospect of freeing Vera.

"One moment, please." You pull Sam out of the cell to confer.

"Sam, that kid shouldn't be here," you say. "Her magical things are already confiscated, and it seems like she's probably powerless without them. For all we know, magic was just some kind of lark she'll never touch again. What do you think about just freeing her?"

"Look, I'm disturbed by her story as well," Sam says. "But right now, we have just one story, hers. For all we know, the other mages went to Heaven, and this is the one bad apple, trying to deceive us into letting her go! You don't know how dishonest people can be when they feel threatened. I say we leave her here and look into it more. Let's do nothing about it today. Whatever happened already happened, and she survived it."

You think Sam is probably engaging in wishful thinking about the mages; you're not certain even he believes it.

What else would you like to say to Vera?

1."Tell me more about where the other mages went."
2."Why are you still here?"
3.I've asked enough questions. I free Vera from her bonds.
4.I don't trust Vera. I leave her in the cell.

I might not update on Saturday.

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Yellow Pixel

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Re: [Suggestion game]Choice of Magics
« Reply #476 on: October 29, 2021, 01:31:02 pm »

3
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BlackPaladin99

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Re: [Suggestion game]Choice of Magics
« Reply #477 on: October 29, 2021, 04:20:16 pm »

4
trusting her seems like a bad idea
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King Zultan

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Re: [Suggestion game]Choice of Magics
« Reply #479 on: October 30, 2021, 01:18:19 am »

4
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?
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