The pumpstack is delayed because one of the dwarves died in the most inconvenient possible spot at the bottom of the whole thing and now his clothes are in the way.
And now there's the summer siege. Drat. The skyway still isn't fully closed off. I'm going to hope they all get killed by traps by the entrance...
I've setup half of the army at the skyway entrance an the other half at the main entrance. A few dwarves decide to peek the door, go out, and die. Heroes. They are all heroes. Many goblins are now captured in cage traps. It looks like the rest are retreating, but some of their archer are taking potshots at one of our Yaks which leaves a trail of blood in its wake.
image entrance_prisoners
We're down to only forty-five comrades.
The dwarf who was at that mason's workshop asking for something we didn't have just went berzerk, make that forty-four.
I've decided to build some coffins in the skybridge after finally sealing it off. May it exist as a memorial to incompetence.
image memorial
Going to start a sideproject to my magmapumpstakc megaproject, an archery range where we can shoot at goblin prisoners.
image rang0
The reactor is full! I'm going to try filling the water flooding trap again from the river now that I can close off the reactor. Seeing how pulling the old "fill the well" lever would flood much of the fort with water I also opted to make plu_out_4 connect to the well for a more convenient and less catastrohpic refilling.
Note for future users of the pumbling system, please reserve at least one plu_out for an extension that can have more outlets
image plu thing
Autumn is here. We're halfway done making all of the screws but didn't start until the end of spring. The first third of the pumpstack is laid out. If we do manage to finish it in time it will be very close.
image autumn end
Oh boy, the yearly caravan. Let's see what they have, hopefully something more useful than these crafts.... where did they go?
(ooc: I tried zooming onto a merchant animal and it took me to a black screen. I think that something's buggy with the map and wandering it incorrectly sends you to the shadow realm)
While they disappared one of the dwarves grabbed a gem and carved it all funny.
Strange...
As part of memorializsing the skybridge I have decided to make a more direct path from the old farming and food storage area to the fortess proper. Work also begins on a magma plumbing system similar in design to the water one.
A few crundles get into our fortress... somehow. I don't know and I don't care how. I only care about glass and magma. That can be someone else's problem.
Good news and bad news. Word of this fortress has spread.
Oh fuck, oh no. Another forgotton beast we're doo- Oh. It's just in the cave with the other one and they're fighting... and the new one is dead.
Alrighty then.
Winter is here and progress is moving along smoothly. I'm sure nothing wi-FUCK FUCK FUCK.
Everyone inside. Let's hope the cage traps work... on second thought we should seal ourselves off. That is way too many undead.
A crundle just decapitated a forgotten beast
.
There was an opening in a roof and a few dwarves died because of it. Someone should move our food stockpiles, but it's not going to be me.
We are finally constructing the beautiful gabbro and glass pumps. Soon they will be filled with magma. Soon the magma will purify those unwelcome undead visitors. Someone went into a mood and claimed a carpenter workshop. This could be a problem seeing how right now we have no wood and there are dozens of undead outside our fortress. The life of this dwarf depends on my magma pumpstack. Work continues until spring, at which time work will continue to continue.