Imagine you've got a 100+z central stairwell and some prankster puts tallow on the stairs in a heavily trafficked area. Suddenly half your dwarves are splattered into pieces at the bottom.
Which is precisely why I specified
floors, not stairs. In the OP, I was careful to include only pranks whose effects would be harmless and/or easily reversible . . . although, admittedly, I'm not sure how "easily" a rude word painted in dimple dye can be reversed out of a wall of engraved orthoclase. Although I should have been more specific than the word "vermin"--there's a huge difference between finding a toad in your bed, and discovering that your room is infested with bedbugs.
These harmless pranks would be the jokes played by dwarves with, as I said, low Decorum and high Merriment & Humor.
But what if a dwarf has low Decorum, and high
Cruelty & Humor? Then we might potentially see some harm
ful or
irreversible pranks, ranging from cutting/shaving another dwarf's hair in their sleep, to defacing/destroying artworks, to dumping barrels of Forgotten Beast blood into the well just to see what happens, all the way up to greasing the main stairway & the door to the hospital.
There's also the issue of what visible effect they'd have for the player. Would there be an announcement that Urist McPrankster had tied your mayor's moustache and beard together?
The Justice screen would show a crime of Disorderly Conduct, an assault against the mayor. The mayor's thoughts would display that he was recently enraged to discover himself the victim of a prank. And the prankster's thoughts would reveal that he recently felt mischievous to tie an authority figure's beard & mustache together.
(Or something roughly along those lines.)
. . . the difficulty of getting dwarves to clean things would drive me nuts and just lead to deconstructing and reconstructing doors instead. If you could easily mark things to be priority cleaned I'd be ok with it.
Yeah, the OP mentioned that this was a back-burner suggestion, to give the dwarves more things to do (such as hobbies) during their downtime. I'm assuming a feature as commonly requested as "allow us to designate areas for Cleaning" would be implemented before that.
Pranksters could have a handful of modus operandi, so at least then it will feel more individual instead of just random chaos.
Good point. (Flashback to the Ass-Crack Bandit from Community . . . )
Trying to scare people by impersonating goblins/enemies would also be entertaining, if the mechanics could be worked out.
I imagine it'd be the prankster(s) simply crying wolf, resulting in a "Snatcher! Protect the children!" message, with a zoom-to-location revealing . . . nothing. If not dealt with quickly, this could easily result in the player dismissing a
real goblin threat as "just those damn kids again."