MLK RULES CHANGES (Pre-Season)
New Items
Mini-Mushroom: Provides a tiny speed boost equal to +1 momentum, and a free pass attempt only if Momentum is higher than the racer ahead
In a bid to save money, MKL has begun putting mini-mushrooms in item boxes, much to the concern of mushroom parents across the kingdom. Curiously, it reduces the size of the racer as well as speeding them up. While this undoes much of the effect, it does allow for some interesting shortcuts.
Phanto Key: Touching the key calls down a spooky mask that endlessly chases the racer who foolishly snatched it. Phanto attacks every round with an opposed hazard check, flipping the driver he hits and causing them to lose TWO momentum before vanishing with an evil laugh-along with taking his key back. Phanto can be held off, but always returns, though thankfully there can be only one on the track at a time. The real question is, what does the key unlock?
No one knows the origin of these terrifying smiling masks, but they're commonly used to guard important objects in Subcon, the Land of Dreams. Phantos are legendary for their persistence in pursuing anyone who has stolen from them. They can't be bargained with, they can't be reasoned with. They don’t feel pity, or remorse, or fear. They absolutely will not stop, ever, until your kart is flipped.
Module/Perks
Quickfire Start: Now costs 1 Coin, Provides a +2 Bonus. No longer comes with a hiccup.
After some extensive redesign, the Quickfire Rocket Module has been re-released in the form of a detachable starting line booster-it's more powerful, cheaper, and doesn't negatively interfere with a racers kart all that much.
Invisibility: Now makes you unable to be intentionally targeted by rams.
Boos have improved their ability to increase intangibility in friendly drivers.
Hiccups
Signal Interference: Now again provides a +2 bonus.
Karts aiming systems have retuned slightly.
Grounded: Penalty redesigned, now provides +2 bonus to projectile attacks performed against you.
In line with MOS upgrades, karts who suffer laying too flat to the track now make for much easier targets.
Mold Growth: Chance reduced to 10%
Adding poison shrooms to the inventory of item boxes has lead to an increase in accidental damaging exposure to karts and the furniture in the coffee lounge. MKL has instituted an extensive quarantine procedures to protect against poison mold growth.
Tags
Redesigned to differentiate items that be used on self, and those that can and cannot be evaded. Smaller QOL changes.
Shrink is now a separated effect from a loss of 3 momentum. Your kart gains the featherweight penalty of -1 to rams for the duration. It can however, open certain secret routes.
Loot Tables
Loot Crits and Loot Fails have now been redesigned.
Rolling a 0 simply results in you getting a poison, doom shroom, or a new items-Mini Mushroom and Phanto. Rolling an 11 can now clear a hiccup on any kart on tier 1 and reroll, allows you to choose any item from tier 2 on a t2, or choose any item ever released in any MKL race on a tier 3.