Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 13 14 [15] 16 17

Author Topic: CYOGTCG Academy - Core Thread (Player List Closed)  (Read 11006 times)

TricMagic

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #210 on: September 08, 2021, 08:53:42 pm »

(This duel is also going to end soon. I need a multi-damage card. Most of my current ones are long-term usage. For one I'd need another flip card to make full use of Crop Circles.)

(If I had went first I would have played my infantryman and gunned down the red shirts. While playing more infantrymen and applying poisons when applicable. Then I would have played an Elven Engineer. That 1 star if he had star generation would be scary. As it was, me going first would mean poison and buildup.)
(Granted, I did not draw a single Infantryman at start, so it's a moot point. Instead I'd just play elves.)
« Last Edit: September 08, 2021, 09:04:35 pm by TricMagic »
Logged

Failbird105

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #211 on: September 09, 2021, 09:40:04 am »

((card fixed))
Logged

Failbird105

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #212 on: September 10, 2021, 01:36:25 pm »

((Anybody else want to battle, or should we move on with the turn?))
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #213 on: September 10, 2021, 03:21:00 pm »

(Go ahead I suppose.)
Logged

Failbird105

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #214 on: September 10, 2021, 04:14:36 pm »

Day 2 - CYOGTCG History

After Lunch, it's once again time for CYOGTCG History. This time, you learn about Keywords! Keywords are effects that have become so commonplace in CYOGTCG that they have been condensed down into a single word for ease of reference. Specifically, you now learn about the Quickplay Keyword. This Keyword means that a card does not count towards your cards per turn limit, but because this is a powerful effect, cards with it tend to be notably weaker or have substantial negatives.

You may now make cards with the Quickplay Keyword

*Card Name:
*Card Picture:
*Background Color:
Stars(0-1):
Higher Stat:
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay):

« Last Edit: September 10, 2021, 04:16:44 pm by Failbird105 »
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #215 on: September 10, 2021, 04:19:43 pm »

*Card Name: Energy Unleashed
*Card Picture:
*Background Color: Deep Blue
Stars(0-1):
Higher Stat:
Facedown (Y/N): Y
Triggers(Combat): Combat
Keywords(Quickplay): Quickplay


The might of an ancient artifact, unleashed by a fool. Such is a tale old as time.
Logged

Supernerd

  • Bay Watcher
  • Currently experiencing fremdschämen.
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #216 on: September 10, 2021, 04:33:05 pm »

Glenn felt that her deck needed at least one quickplay card. While she had two thirds of an ongoing thing to set up, she didn't feel quickplay was suited to her previously planned ideas.

*Card Name: Extended Research Project
*Card Picture:
*Background Color: Purple-Grey
Stars(0-1): 0
Higher Stat:
Facedown (Y/N): Y
Triggers(Combat):
Keywords(Quickplay): Quickplay
Logged
websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Maximum Spin

  • Bay Watcher
  • [OPPOSED_TO_LIFE] [GOES_TO_ELEVEN]
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #217 on: September 10, 2021, 04:36:44 pm »

*Card Name: Surprise Duck
*Card Picture:
*Background Color: white
Stars(0-1):
Higher Stat: bolts
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay): QuackplayQuickplay

I have other ideas if you don't like this one, but
you can't tell me a duck in the face is not random
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #218 on: September 10, 2021, 04:42:24 pm »

*Card Name: Surprise Duck
*Card Picture:
*Background Color: white
Stars(0-1):
Higher Stat: bolts
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay): QuackplayQuickplay

I have other ideas if you don't like this one, but
you can't tell me a duck in the face is not random
(I would have expected a goose. Well played.)
Logged

Failbird105

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #219 on: September 10, 2021, 05:05:21 pm »

((I mean you see, the thing about a randomness deck is that like... nothing would be not a random inclusion unless you make/acquire too many similar cards))
Logged

Shadowclaw777

  • Bay Watcher
  • Resident Wisenheimer
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #220 on: September 10, 2021, 06:19:41 pm »

Card Name: Trained Sniper
*Card Picture:
*Background Color: Desert Sand
Stars(0-1): 1
Higher Stat: Attack
Facedown (Y/N): N
Triggers (Combat): Yes
Keywords(Quickplay): N

Let’s hope I get a card that looks better than Hadreosaurus, lmao

Edit: If you want more people to combat each other then Gym should be more regular in the classes, I was going to challenge Gesus in Lunch to see how crazy his cards were going to be but then I got lazy
« Last Edit: September 10, 2021, 06:43:13 pm by Shadowclaw777 »
Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #221 on: September 10, 2021, 07:19:25 pm »

*Card Name: Endospore
*Card Picture:
*Background Color: White
Stars(0-1):
Higher Stat: Hearts
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay): Quickplay
Logged

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #222 on: September 10, 2021, 11:12:12 pm »

*Card Name: Super Special Reload!
*Card Picture:
*Backround Color: Pink
Stars(0-1): 0
Hiher Stat:
Facedown (Y/N):
Triers(Combat):
Keywords(Quickplay): Quickplay.

"I don't want to jinx it with a hint at what I want it to do, but I hope it involves Ammunition!"
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Unraveller

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #223 on: September 13, 2021, 06:59:27 am »

*Card Name: Book Wyrm
*Card Picture:
*Background Color:Red-Gray
Stars(0-1):1
Higher Stat:
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay):
Logged
I've lost control of my life.

Failbird105

  • Bay Watcher
    • View Profile
Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #224 on: September 14, 2021, 07:19:40 pm »

Alright, Iridium has been messaged, and I've worked on some of the cards
Logged
Pages: 1 ... 13 14 [15] 16 17