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Author Topic: CYOGTCG Academy - Core Thread (Player List Closed)  (Read 11000 times)

Iris

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #225 on: September 14, 2021, 10:59:38 pm »

Card Name: Mechanical Spider
Card Image:
Spoiler (click to show/hide)
Card Background: Tan
Card Cost: 1
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Quote from: AseaHeru (on Discord), Monday, June 20, 2022 10:41 PM
I still want the D. The D is love, the D is life. The D is bully.
Rewind, can't keep going
My mind keeps replaying
That night when we dove in
But now I'm sinking

Supernerd

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #226 on: September 16, 2021, 09:45:25 pm »

So... Got an ETA on the next update?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #227 on: September 16, 2021, 10:15:06 pm »

Next day or so. A good few of the cards are done but I've been dealing with several things, life stuff included.
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Failbird105

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #228 on: September 17, 2021, 03:58:47 pm »

Day 2 - CYOGTCG Art
You proceed on to your final class of the day. CYOGTCG Art. The room is adorned with art in all forms. Sculptures, paintings, photographs, one wall seems to be lined with records and CDs, while scattered about you can see papers with writing on them, short stories and poems. And sat at the front of the class is a gentle looking individual. Their overall physique is hard to make out beneath their baggy clothes as they focus on their painting. As you take your seats, they pause, and turn around.

"Hello everybody, you can call me Reece." They introduce themself with a kind smile. "And I'll be your art teacher while you're here."

Today in Art class, you learn the importance of art when making a card. The art practically, though not quite entirely, defines whether or not a card fits your theme. By using just the right card art, alongside other things, you can take something that doesn't really fit your theme and work it in like it belongs. That isn't the only thing you learn though, as you also learn a new mechanic of the game as always.

Specifically, you learn about Tokens. Tokens are additional, extra cards that aren't in your deck normally, but rather are created by the effect of another card. While the primary use of the Token mechanic is creating additional Units, usually groups of weak ones, it can do other things as well, such as making individual strong extra units, providing you with additional 'Spells', or making alternative 'forms' for one unit.

In order to specify that a card does have a Token, you must make additional Card Images for the card. A card can have up to 4 unique types of token, but only particularly high-cost cards will ever create more than 2 different kinds of token at the same time.

You may now make cards with Tokens
*Card Name:
*Card Picture:
*Background Color:
Stars(0-1):
Token Image:
Higher Stat:
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay):
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Stirk

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #229 on: September 17, 2021, 04:22:01 pm »

*Card Name: Paradrop!
*Card Picture:
*Background Color: Sky blue
Stars(0-1): 0
Token Imae:
Higher Stat:
Facedown (Y/N):
Triers(Combat):
Keywords(Quickplay): Quickplay
« Last Edit: September 17, 2021, 05:01:39 pm by Stirk »
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Maximum Spin

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #230 on: September 17, 2021, 04:58:39 pm »

*Card Name: Brownian Ratchet
*Card Picture:
*Background Color: brown, duh
Stars(0-1):
Token Image:
Higher Stat:
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay):
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Supernerd

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #231 on: September 17, 2021, 05:05:19 pm »

Glenn considers the token lesson... It seemed like tokens images could have an immense impact on a card's effect.

*Card Name: Tech Implementation
*Card Picture:
*Background Color: Neon Blue
Stars(0-1): 1
Token Image:
Higher Stat:
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay):
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #232 on: September 17, 2021, 05:27:02 pm »

So she moves on.

*Card Name: Sun & Moon, Stars Reunited
*Card Picture:
*Background Color: Deep Blue: #00008B
Stars(0-1): 1
Token Image:
Higher Stat:
Facedown (Y/N):
Triggers(Combat):
Keywords(Quickplay): Quickplay

Star-crossed lovers, to be reunited in the afterlife. Who can say.. Here, at least they are together in the sky as they were in death.

I probably shouldn't read Romeo and Juliet before bed.
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Unraveller

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #233 on: September 18, 2021, 06:30:23 am »

((Best to post this here too. Sorry about being continuously late recently. I've been consistently lacking time and drive as of late. My activity here has plummeted. It would be best if I don't hold you folks back any longer. Hopefully I can fit the forum back into my schedule in the future. ))
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I've lost control of my life.

Shadowclaw777

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #234 on: September 19, 2021, 08:15:41 pm »

I hope the baseline isn’t compared to Hadreosaurus for 1-star units. I had difficulty finding art that wasn’t too photorealistic to my liking, also I would like to create a mechanic for the tokens if I’m able. Maybe name it “Reinforcement”if able?

*Card Name: Recruit!
*Card Picture:
*Background Color: Olive Green
Stars(0-1): 1
Token Image:
Higher Stat: N/A
Facedown (Y/N): N
Triggers(Combat):
Keywords(Quickplay):
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Failbird105

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #235 on: September 21, 2021, 09:45:39 pm »

((we are still kinda waiting on Naturegirl, but for the most part the delay is actually that I've got a new job now, and one that takes up quite the significant amount of time. This game isn't ending, but it won't be until thursday that I have any real time to work on cards.))
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Supernerd

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #236 on: September 24, 2021, 04:16:30 pm »

So... This is still a thing right?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #237 on: September 24, 2021, 08:09:32 pm »

((Yeah, Naturegirls time is up. I'm gonna make the cards during the chances I get and move on))
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Failbird105

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #238 on: September 26, 2021, 03:28:05 pm »

((Okay I... god this just feels disappointing to do, especially after everything I've said, the ideas I'd planned out for Wichtels deck and the NPC cards I'd made. but... I made all these promises with the thought of me having plenty of free time in mind. I had the majority of the week all to myself with my first job, and for a while I didn't even have a job. Now though, I do have a job, and it takes up substantial amount of my time.

I tried and tried to work on this today, when I have a full day off to just do personal things, but... I just couldn't bring myself to work on it. I feel burnt out on... kinda everything right now. And I will likely need a lot more time to get used to my new schedule before I feel better again.))
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TricMagic

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Re: CYOGTCG Academy - Core Thread (Player List Closed)
« Reply #239 on: September 26, 2021, 04:42:19 pm »

(Ah yes, the beast of RL. Hope you feel better.)
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