Danger stirs within the High Kingdom of Talstas. The power hungry Kingdom of Enfir has attacked it’s militant neighbor Balthar, seeking to lay its claim to Balthar’s rich resources. Though powerful, Balthar proves incapable of standing alone against the mighty Enfirian magic. In a desperate attempt to fight back, Balthar begs the aid of its peaceful ally, Alketh. A young noble, the king of Alketh’s nephew, is dispatched to meet with the King of Balthar and discuss an alliance.
Yet something more sinister waits beneath the surface. A deep power has been raising the dead across the land, villagers are being attacked frequently by both bandit and monster alike, and entire tribes of beastkin have vanished into thin air. Faced with these challenges and more, the young noble must gather a group of powerful allies to his side if he hopes to protect the home he loves from the evil that surrounds it.
What’s This?This is a test of my Simplified Fire Emblem on the Forums system, AKA SimpFEF. The manual talks a bit more about that, so I’m going to focus on the story here. This story is meant to be a very straightforward and basic FE story about a hapless lordlet who finds himself caught up in a clash for the fate of the continent. There will be spooky monsters, mysterious sages, a scheming sorcerer, and possibly even an evil dragon.
The other players will take on roles in the story around the noble, playing roles such as loyal friends, helpful guides, or stiff warriors. Through a healthy dose of teamwork and friendship, they will help the young noble pave the way towards heroism.
Specific Rules/Testing ExpectationsThe game will be played in casual format with 3 wounds. EXP will be gained based on the damage calculation with pity levels when 5 levels behind. Growths will be random. I'll be expecting active map participants to post extremely regularly to help keep up a good pace through maps. You'll also be expected to actively discuss turns in the Discord. So before placing yourself in the active group, please ensure you'll be available to converse, not just post a move when prompted.
Due to the heavily experimental nature of this RP, I expect to be actively balancing as I go. This will make things fairly unstable, and even the weapons in your inventory (especially those) may change between maps.
Casting CallThe following are the roles to be filled before the story can begin. Extras are welcome once these roles are filled, although I’ll be a bit choosy about what goes through (If six performers wanted the Special Friend slot, I am not going to suddenly let them all in). I’m not putting down a hard maximum for players, but individual maps may have a limit on how many extras I allow.
Classes do not have a ton of associated lore, but your primary base class and intended final class should at the very least not contradict your role in the story.
Map 1Lord (Unique class, will discuss)The child of the Duke of Vitra and the main protagonist of the story. Someone who cares about injustice and is willing to fight to make a stand.
Knight Archetype (Cav, Knight, Archer, etc)A close retainer of the Duke and childhood friend of the main Lord.
Healer (Cleric, Troubadour, or Nurse)A healer in the employ of the Duke, entrusted with the Lord’s wellbeing.
Map 2An Unexpected Friend (Basically any physical foot unit)An unlikely ally willing to assist in a time of need. Has a reason for why they’re traveling through the forests of Renmar.
Map 3Obligatory Magic User (Mage, Monk, Dark Mage, Tactician)A mage of any kind traveling for their own reasons. Willing to fight monsters.
Obligatory Flier (Peg. Knight, Peg. Scout, Wyv. Rider)A flier of any kind, sent by a friend of the Duke or as a messenger from Balthar (discuss for the latter).
Map 4Lovable Scoundrel (Thief, Hunter, Pirate, etc)Someone who isn’t exactly on the up-and-up, but still willing to help out with their roguish charm. May or may not actually be up to something (can discuss).
A Special Friend (Performer, Villager, Beastkin, Manakete)A person of unusual origin caught up in the events of the story (must discuss).
Main CastHagen (Lord)
Astrid (Knight Archetype)
Valerie (Healer)
Cadence (Unexpected Friend)
Benedict (Obligatory Magic User)
Judith (Obligatory Flier)
Lulu (Lovable Scoundrel)
Nima (Special Friend)
Important NPCsAmara (Battle Granny)
LinksICFEF discord (It's required that you show in the Lunatic Advance channel if you want to audition)
Lore DocsSimpFEF Manual 0.5Lunatic Advance (SimpFEF 0.5)SimpFEF Character Sheet 0.5 (Change Manager link to the one above)
Lunatic Advance Convoy (SimpFEF 0.5)Roll20