File:
https://dffd.bay12games.com/file.php?id=158194th Felsite 195, Vutokûz 'xkcd1963'
The administration approached me in the hallway and in a rush it was decided that for reasons to be yet found out, I shall take over the management of the fortress. Exciting time lies ahead, I been bored after being unable to practice a craft for too long, and it will occupy me quite a bit.
First things first, let me have a look at the current fortresses projects, their budget and their standings:
- The wall encirclement of the 3rd cavern floor: Great work has been achieved by previous fortress managers, only a small part above the water remains to be walled, I'm taking personal measures to finish this at hand
- The wall encirclement of the 2nd cavern floor: Only a few passages have been closed, further expeditions into the watery caves need to be undertaken. It seems that from time to time creatures of water emerge and disturb our piece
- The wall encirclement of the 1st cavern floor: The work has not begun due to horrific encounters with the unliving
- Clearance of enemies on the 1st cavern floor: Our previous fortress manager had projected marvellous machines of destruction to bring a second death onto the unliving, unfortunately his knowledge of using them has been lost so far. It is not clear yet how to continue on this problem from here onward
- Syrup industry: The fortress manager before the previous fortress manager, his or her name lost in time, had established stills and kitchens so we may enjoy the fruiting of sweet pods
- Farming: Up and running, no food shortages encountered so far, we also have meat from somewhere
- Military: An organisational talent like the fairy tale famous dwarf Lòr 'Trotskie' has enhanced our defensive prowess greatly
- Upper defenses: No 'trapping' is yet in place, no walls or fortifications have been established on the surface
- Housing: Currently all dwarves reside in the same hall, though this doesn't cause most of us to be unhappy
- Mining: As for now no further inquiries have been made to extract or process earth's gifts
- Improvement of relationships with the outer world: The current outpost liason of our homeland seeks to return, but at the moment we do not allow dwarves to exit or enter the fortress as it is too dangerous to enter the surface
- Jobs: Jobs for armor, mechanisms and pipe sections are in progress
Strange noises have emerged from the depts while work on the walls in the 3rd cavern floor were in progress. Our scouts reported that 3 blind ogers did not understand the consequences of breaking our laws. It is not permitted to enter the fortresses boundaries without explicit permission. While I would have peace at all costs, I understand that we cannot permit the presence of such dangerous beings. I called upon my military advisors and was recommended not to engage in direct conflict, since blind cave ogers are a formidable foe. We hence came up with a plan to trap the ogers. For now, we have surrendered the 3rd cavern layer, but only for now.
YEAR 195 SUMMARY
- Work on a magma tunnel commenced. It will be a rather dull mining operation, but it is necessary for the long term survival of this fortress.
- A human caravan has entered our fortress unscathed. We traded them some clay, a copper statue of slugs, some old clothes, bone totems and a mangled cave crocodile bone for a bull, 5 iron anvils, some fish, cheese and a book on reproduction.
- Some dwarves have established a guild named the Company of Dyes. And a girl has been born today. And Mossbeard has grown up to become a child, that rascal!
- Four new migrants were allowed to enter the fortress, mostly craftdwarfs.
- Testpacks the Stable River of Skies, a bulky pig tail sandal has been created!
- A request for a temple complex has been made and I've recognized Athel Likotsosad as sacred sanctuary, who is also the exalted escort of said place. Our smith has been elected mayor, though I really don't understand these politics, after all I'm in charge here.
- Gleammile, a yakbone coffin has been created!
- A milk quartz bed has been created!
- A troglodyte went up the stairs to our fortress and was swiftly taken care of by one of our miners. He must have come from the 2nd cavern floor. We barricaded the entrance, though some animals are grazing out there, but they will be fine I'm sure.
YEAR 196 SUMMARY
- The establishment of the great trap has commenced! I personally dig the tunnel to the unliving beasts, and made a quick run once they sensed me. Sadly our liason was too curious to explore the 1st cavern layer and run straight in the kindly embraces of the unliving.
- 4th Granite, we passed into the age of legends.
- It seems that the unliving Draltha found a way to block the trap that we had prepared for them. The passage has been temporary shut down until we find a way to deal with the Draltha.
- A green glass instrument has been created!
- Our fortress was blessed with two girls and a boy!
- 3rd Limestone, marriage!
YEAR 198 SUMMARY
- Good news, our trap at the 3rd cavern layer has emerged victorious! The cave ogers have been trapped. We can now start work again on closing the 3rd cavern layer.
- We have finally closed the gap at the 3rd cavern layer. We can now utilise the 3rd cavern layer in peace.