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Author Topic: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past  (Read 21111 times)

Sutoratosu Akira

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #225 on: January 03, 2023, 11:57:12 am »

Brynn

The dragon curtsies at the gesture. "Most gracious Commander, many thanks. I shall inform the others and...wait for the delivered parts. Perhaps we can make good use of them."

She tries to hide her lingering discomfort as she turns and heads to the marketplace, searching for IP. Using the harvested corpse of a drake she slew not even an hour ago still felt morbid no matter how she tried to spin it in her head. She didn't even like to think about Arisen's creation for the same reason. The very ritual that birthed it was a product of human mages, and human mages alone. Yes, she'd re-enacted the ritual herself, but that was simply to make an unnecessary sacrifice mean something, salvage what she could of the drake's essence. Even in the modern day where conflict between their species was much lesser, there was still the rare occasion where humans slew weaker drakes both for sport and hostility. Worst yet, there seemed to even be an odd sort of pride as they harvested the remains of their foes to adorn themselves. 

Why would Father allow such a thing? Why would he himself endorse the desecration of long dead drakes, and give her a weapon forged from the corpses of her own ancestors? Brynn doubted she would ever understand. Just as much as she doubted she would allow that state of affairs to continue when she was finally queen. But that was a long time off, and needed to wait.

"Ah Instructor Prototype, I've wonderous news!" She calls out with false cheer when she finally spots the android.
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AzyWng

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #226 on: January 09, 2023, 04:22:35 pm »

IP

IP nodded when Brynn called out to her, looking up from... some kind of massive horn?

"I see. What sort of news is it?" IP wasn't made to read emotions necessarily, but she had been designed with some monitoring capabilities - and they told her that something was on Brynn's mind. If she wanted to talk about it, she would talk about it. Forcing her... that would come later.
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Sutoratosu Akira

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #227 on: January 09, 2023, 05:49:40 pm »

Brynn
Brynn glances at the horn and makes a clear effort not to let her eyes linger. That could be from any beast, surely, and she wanted to drift from these dreadful thoughts besides. "The good commander has agreed to provide us funds for our preparations. I felt you might want to know, lest you make the same realization I did at the smithy. Have you found any thunder implements so far? I fear Arisen's... new qualities will only be so helpful by their lonesome."
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AzyWng

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #228 on: January 09, 2023, 06:50:25 pm »

IP

"I'm afraid I've only conducted a cursory search of the area. I've largely found... weapons that are alien to me. That is to say, some of them are familiar, but... they are so exaggerated that I... cannot fathom any normal person from my world using them. I've been unable to find any electrical weapons so far - although if we search together, we may be able to discover one." So the source of her shame came from what happened with the drake. IP thought for a moment. "All we can do is... use those new qualities best we can."

The past couldn't be changed, and IP couldn't let regrets stop her teammates from being effective.
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Chevaleresse

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #229 on: January 14, 2023, 12:56:01 pm »

Coral Highlands

The party is soon interrupted by a crack squad of Felynes, who load the carcass up onto a wheeled cart (seemingly heedless of the fact that one needed to scale cliffs to get up here.) They also whistle for several of the smaller wyverns that had carried them here, sending them on their way back to Astera with a reassurance that they'd get their share of the kill.

Astera

The Highlands group arrives to an increasing bustle. They're almost run over by a gaggle of children chasing something around the camp. Unfortunately for the something, they've grown up around large, sharp objects, and make sure not to harass anyone dealing in them in their fun and games. The adults about seem less enthused, if moving just as quickly. One of them lets them know the short version of the group's encounter with the Eater of Elders, then points them to where the Commander is standing and talking to another hunter they don't recognize.

As if to spite IP, a party of four hunters walks past toward the gate. One of them has an enormous sword that appears to be more of a slab of vaguely sharp metal, which easily weighs as much as a small person, one of them has a complex axe-like folding weapon strapped to their back, another has something along the lines of a shield with a sword thrust through it - presumably another transforming weapon - with the final incongruously following with a normal-sized sword and shield.
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Sutoratosu Akira

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #230 on: January 14, 2023, 01:03:19 pm »

Brynn
"Yes, tis true..." Her attention is quickly stolen by the small commotion in the distance, such that she thankfully doesn't spend too long gazing at the hunters walking past them. "Ah, they are back. Come IP, let us regroup for now, the market shall go nowhere."

She begins to head over without waiting for a response.
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kj1225

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #231 on: January 14, 2023, 01:13:23 pm »

Kraken

While slightly taken aback by the intrusion of the Felines, and feeling a bit guilty for not helping even if they seemed to know what they were doing, Kraken shrugs and headed back. He had to admit, he vastly preferred helicopters thinking about it now, a lot less bumpy than being carried by a dragonoid. Not nearly as cool though, so that was a plus.

Pushing those thoughts aside, he gave a small wave to the Commander after being directed there, and entered a parade rest to wait to be addressed.
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DragonRage

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #232 on: January 15, 2023, 04:38:15 am »

"I would not be so quick to discount the locals' armaments," Saejik says quietly to IP, "I admit I too was skeptical at first, but seeing what they've been fighting with those seemingly primitive blades and bows, and by all evidence doing fairly well for themselves...  I think there's more to them than meets the eye.  I may want to speak to their armorers before we leave about acquiring some more appropriate firepower for use against such large, resilient foes."
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Devastator

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #233 on: January 20, 2023, 11:32:42 pm »

Newton

Hmm, these kids are still balls of chaos even if they're careful enough to not smash into stalls.  But they're still a good smokescreen..

Newton darts about, leading the chase, replacing the sunlight with other things.. not valuable things, at least not normally valuable, but important.  Picking up a tentpeg, to release it untied.  Removing a peg or a nail from a wall, to drop free elsewhere.

The goal of this is to make a cart or a stall collapse as the chase runs by it, creating some havok that can be used for his thoroughly enjoyable campaign of petty larceny.
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AzyWng

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #234 on: January 23, 2023, 11:08:56 am »

IP

IP nodded. "I understand. I was merely observing that using such weapons ourselves may require some adjustment. Speak to them if you like, I will follow Brynn and meet up with the others."
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Chevaleresse

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #235 on: February 11, 2023, 07:52:26 pm »

Newton manages to collapse three tents before a hunter with an unusually sturdy bug net and quick reflexes catches him in it. "Gotcha! Now I wonder how many points you're worth. . ."

The rest of the group eventually gathers about the Commander, the hunter giving him a silent nod before heading off on her way. A large shield and some kind of. . . folding. . . spear. . . thing sit on her back, which fairly quickly disappears into the sky as she takes off. "I've sent the Gunlancer out ahead to clear the way for your next mission, so you hopefully shouldn't have to worry about errant monsters in the area. Now that you're all here, the next destination is obvious. If Nergigante is causing trouble again, then you need to visit the Elder's Recess. Nergigante is known to make its den there from time to time, so we'll be sending you to chase it off before it agitates any of the other dragons in the area."
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kj1225

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #236 on: February 11, 2023, 08:05:43 pm »

Kraken nods. "Are there any environmental hazards we should prepare for? The highlands were very vertical so that could be a problem if anyone didn't bring climbing equipment."
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AzyWng

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #237 on: February 21, 2023, 12:15:05 pm »

IP says, "I assume this means we'll need to be wary of encountering said dragons on our way to find this creature?" She looks at Brynn when she says this.
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Sutoratosu Akira

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #238 on: February 21, 2023, 12:22:35 pm »

Brynn
Brynn says nothing as she looks away in deep chagrin.
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GodofGamingRWBY

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Re: [IC] Trespassers v2: Monster Hunter: Rumblings of the Past
« Reply #239 on: February 21, 2023, 05:02:17 pm »

Mira

"Simply chase it off? Why not eliminate it if we have the chance?" Mira says with a small tilt of her head.
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