The stasis chamber hisses softly around you. Artificial fluids built up inside your ears begin to retreat as the cryoplasm drains slowly. Breathing comes naturally, at first. And then the tickle of a hundred nanites filtering your oxygen forces a cough or two of surprise. Beneath new skin a fresh infusion of blood pulses with the cadence of tribal drums. Your thoughts cascade and it all makes sense again. You open your eyes to the dull interior of a starship.
Apsis Online operates entirely within the command line. The game environment is presented in ASCII and each planet and landing site visited by players are
procedurally generated. While currently not the focus, ground/hand-to-hand combat will be a real-time/turn-based hybrid system inspired by TomeNET and DF Adventure Mode. Space combat will operate similar Classic Battleship (in space). Which should lend well to how I plan to handle conflicts on a larger scale in the future.
The engine is custom and uses a combination of real-time and turn-based events to handle things like chat and animations, making the world feel
a lot more alive. Having a built in forum and social system was part of an idea to have a self-sufficient platform for players to operate in as well. I went into
a lot more detail in the original devblog for version 1 if interested.
This project had been a hobby for most of its seven year existence. Having begun as a single-player game called First Paradise. Its spiritual successor has since gone on
to establish itself as its own thing and it's becoming too much for me to handle alone! And that's why I need you! To hit my goal of releasing a playable Steam build by the end of September.
To do this I need two narrative designers. Since storytelling is at the heart of Apsis Online. You will be responsible for fleshing out existing existing lore, designing items/equipment and maintaining the world wiki. At $0.05/word this could be a fun gig for any student or entry-level writers looking to add to their portfolios. Having an interest in blockchain is a plus since this project is backed by a blockchain game studio.
Feel free to shoot an email over to
support@roguemicro.io if interested. And please do include your Discord in the email since it will be the main method of communication (outside of the in game platform).
apsis.online