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Author Topic: Future of the Fortress  (Read 158013 times)

Silveron

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Re: Future of the Fortress
« Reply #2490 on: September 19, 2007, 01:24:00 pm »

quote:
Originally posted by ricemastah:
<STRONG>If dwarves actually clean up blood now can you designate areas for them to toss the blood? Most obvious choice would be outside river, or large buckets for dumping during sieges! Imagine the horror of having gallons of blood dropped on you while charging into a line of hardy speardwarves!!</STRONG>

I was considering drowning them in their own blood... but blood isnt a 'true fluid' yet.  :(

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Toady One

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Re: Future of the Fortress
« Reply #2491 on: September 19, 2007, 02:40:00 pm »

Stone walls don't melt right now, because the lava doesn't raise the temperature of adjacent squares up to the melting point of stone -- doing so would set up a chain reaction, since it doesn't distribute the heat from fantasy lava realistically.  Fantasy lava doesn't cool off quickly unless it is watered.  Also, because of this, I don't think I even bothered running temp checks on stone walls, though it'll probably happen at some point.

Right now there aren't any ice blocks, since I'd have to change all the mason jobs (they currently accept stone objects, and water isn't stone).  Or I could add an entire ice sculpting profession or something.  In any case, it isn't done at this point, not even for obtaining drinking water.  You could probably mine with flaming objects in adventure mode, at least if heat from object fires goes in the z direction.  I don't remember if it does.

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Mechanoid

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Re: Future of the Fortress
« Reply #2492 on: September 19, 2007, 03:12:00 pm »

Heh, finding lava in a glacial setting would be a bitch to use; having to re-wall all the lava corridors with stone, and all...

Haha, a giant stone bowl where your entrance is for the sole purpose of not melting a giant circular hole into your icey roof when you let the lava flow to kill the invaders.  :D

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Merlon

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Re: Future of the Fortress
« Reply #2493 on: September 19, 2007, 03:29:00 pm »

Yeah, but think of the advantages of having an ice fortress. The inevitable burning dwarves of longer games will no longer spell the end as they would fall out of reach unable to harm their fellow dwarves. Might even put them out.   :p
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Sean Mirrsen

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Re: Future of the Fortress
« Reply #2494 on: September 19, 2007, 03:30:00 pm »

Alright, I don't know much about yer code structure, but since you already handle some dozen material types for walls, why not add ice to that (ice at proper temperature is as good as any rock), and add universal relations between air temperature and melting materials? Or put another way, if I were to rename, say, limestone to ice, and make it look like ice, then the mason wouldn't know the difference, since it would be the same rock - I'd just have to make it melt.
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Toady One

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Re: Future of the Fortress
« Reply #2495 on: September 19, 2007, 04:18:00 pm »

Aside from the map, it does work via materials in a way which doesn't require special cases.  It wouldn't be exceedingly difficult to handle the map as well, but I'd need to handle, for instance, things like walls being on fire and the limited liquid flow type slots and so on, and I'm not going to take the time for that at this point.  It would still take some time to add ice as a rock, because it would need to know that "molten ice" is actually water, so there'd need to be a new tag for that and so on.  Anyway, it would probably be more fitting to handle the mined items without resorting to a rock entry.  For instance, if there are frozen beer flows later, you could carve out a beer block, but the properties come from the plant entry, not the rock entry, and it feels almost as strange adding water as a rock just to get around a problem.

Now we're actually talking about what the mason would use, and if it comes down it, I don't know enough about frozen beer sculpture to know if the stoneworking skills should be what's used for a frozen beer chair, or if some kind of ice working skills are more appropriate.

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Name Lips

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Re: Future of the Fortress
« Reply #2496 on: September 19, 2007, 04:23:00 pm »

However, now the concept of a fortress crafted entirely out of dwarven beer has been born.

You cannot die until it becomes a reality, Toady.

This is your destiny.

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mickel

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Re: Future of the Fortress
« Reply #2497 on: September 19, 2007, 05:00:00 pm »

The Wikipedia (all hail) remarks that ice sculpture is made difficult due to the volaitility of the material. Ice can be damnably brittle, but then, so can stone. Anyone who can carve a chair out of shale can probably, with a bit of training, make one out of ice.
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axus

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Re: Future of the Fortress
« Reply #2498 on: September 19, 2007, 05:46:00 pm »

I'd think that anything solid that was dense enough and had enough volume should be sculptable in DF.  How big are the leftover pieces of ice from mining?
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Sowelu

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Re: Future of the Fortress
« Reply #2499 on: September 19, 2007, 06:06:00 pm »

I'm worried that granite (or some gray stone with a low melting point...) might melt and turn into lava, which might potentially harden into obsidian.  That's a dangerous road to go down.  That takes a lot of flow work and liquid bits for a result that I don't care about.  I like fantasy lava the way it is!

Melting ice, now, that is pretty cool.  It would be even more awesome if rivers on the world map ebbed and flowed based on snowmelt.  Maybe they already do that...but eh, even in adventurer or dwarf mode if I go sit on the edge of a glacier for a year, I'd like to see a river pop out in the summer!

Melting stone walls I could care less.  Won't happen except maybe for dragon breath, and that can have its own code.

As for sculpting chairs out of ice, I don't like that.  It means that I the player will have to keep track of how hot my bedrooms are, and that's a real hassle.  If I put a chair made of ice in the same room as even a coal forge, it had darn well better melt.

(OTOH, I'm REALLY looking forwards to building my fortress straight down on a glacier.  Walls of ice are awesome.  Having to build stone walls and a stone chimney for my forge would be even more awesome.)

Does the ground (ice) level of a glacier rise and fall over time?  Is it possible for a fortress to get snowed in?  That would be totally sweet.  You'd have to dig yourself out.  Wolves could even dig little dens in the snow...  You could end up with a fortress entrance on the 4th floor with a stair going down to the bedrock, and as winter progresses, most of the stairway gets covered with ice until your entrance is on the ground level!  Or you could build your entrance on the 1st floor, and in the middle of the winter, you'd need to rely on a *covered* ramp to get up to the top of the ice...

I think it's already been mentioned specifically, but having to make holes in the ice on a river/lake in order to get drinking water is awesome too.

Can hand axes cut through ice just like pick axes?  Seems reasonable to me at least.

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BDR

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Re: Future of the Fortress
« Reply #2500 on: September 19, 2007, 06:22:00 pm »

:sees the bit mentioning the possibility of mining ice in adventure mode with burning things and wishes for flaming arrows:
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Re: Future of the Fortress
« Reply #2501 on: September 19, 2007, 06:37:00 pm »

A fortress built out of frozen beer blocks. WHY HAS NOBODY DONE THIS?

Ok, I know it would be nearly impossible to keep it frozen, but if it's  made possible in the game, that's my new goal in life.

Toady, how are dwarves dealing with freezing maps and ice fortresses? Do they keep warm with appropriate clothes now?

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Sowelu

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Re: Future of the Fortress
« Reply #2502 on: September 19, 2007, 06:52:00 pm »

Urist Dwarvenname has cancelled Drink:  Tongue frozen to wall.
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His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Koji

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Re: Future of the Fortress
« Reply #2503 on: September 19, 2007, 07:38:00 pm »

quote:
Originally posted by Sowelu:
<STRONG>Urist Dwarvenname has cancelled Drink:  Tongue frozen to wall.</STRONG>

Melbil Dwarvenname has canceled Haul Item: Laughing at Urist.

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Sowelu

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Re: Future of the Fortress
« Reply #2504 on: September 19, 2007, 07:47:00 pm »

Laughing at his own relative?  That's just mean.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!
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