Woah, there've been Civil Wars in previous versions?
Sweet. I can't wait for the next version, but it seems that, inevitably, I will have to.
Hm... Thinking about how falling happens, it seems a little abrupt for someone to simply fall all of the way down an object once they begin their descent. Maybe the faller could move 2 or so levels downward (Involuntarily but depending on its speed), and then have the option to do something (Attack, grab onto a ledge and recover, throw a weapon in a final, desperate act...). That would be fun.
I think that projectiles should have an insane speed and, if you're far enough away and insanely (Like, at or beyond the Line of Sight in perfect conditions or elven, impossibly agiles and suffering no penalties), you'd be able to get out of the way. This would make shooting moving enemies a bit more challanging, and make arrows ever so slightly less deadly.
Also, when falling damage gets in (And even before it gets in), the double-move action that I've experianced frequently may get in the way of things a bit. There could be a prompt before jumping off an edge, or an action, such as moving down and towards the direction of the edge. If that's not already in, anyways...
Man, I'm excited for the next version.