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Author Topic: The Cosmic Throne: A Magic Battle Royale -- TURN 14  (Read 26639 times)

Knightwing64

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 10
« Reply #300 on: August 18, 2021, 02:54:43 pm »

"He-he... Zombies... All blasted..."

Spoiler: What happens... (click to show/hide)



| Yellow Pixel | Pixel/Happiness Mystic |
| 5/5 | MGT:1 SKL:5 HRD:2 WIL:2 |
| (++) Pixel Magic | (+) Happiness Magic |

Spoiler: Yellow Pixel (click to show/hide)

Close friends:

| POP LVL 4 | .squirrels | SQUIRREL SIZE | 2D SQUIRREL |
| 1 | MGT:0 SKL:2 HRD:1 WIL:0 |
| ANIMALISTIC | TWO DIMENSIONAL |

Spoiler: .squirrels (click to show/hide)

| POP LVL 2 | Pixel Falcons | HIPPO SIZE | 2D FALCONS |
| 3 | MGT:2 SKL:2 HRD:3 WIL:1 |
| ANIMALISTIC | TWO DIMENSIONAL |

Spoiler: Pixel Falcons (click to show/hide)

(Honestly, What I thought you would Do was use happiness to turn zombies to your side. Did you already try that?)
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Strik3r

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 10
« Reply #301 on: August 18, 2021, 03:01:35 pm »

(Honestly, What I thought you would Do was use happiness to turn zombies to your side. Did you already try that?)
(It wouldn't work :P They're [MINDLESS].)

(Also, concerningly, we're missing an action from Naturegirl...)
« Last Edit: August 18, 2021, 03:03:09 pm by Strik3r »
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Naturegirl1999

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 10
« Reply #302 on: August 18, 2021, 05:07:32 pm »

((Whoops, could have sworn I posted something, must’ve been a dream))
Try making an armored crab that can fish for flatworms or eat Hoppers. Said armor would be possible for Mantids to break, just difficult. This should let the aquatic and terrestrial ecosystem become one ecosystem
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Unraveller

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 10
« Reply #303 on: August 18, 2021, 05:11:11 pm »

(( Nice. Post is coming up soonish. In the middle of writing the beam struggle. Lol ))
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Knightwing64

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 10
« Reply #304 on: August 18, 2021, 05:58:33 pm »

(( Nice. Post is coming up soonish. In the middle of writing the beam struggle. Lol ))

(Now that you’ve said that, I’m extremely depressed no one called their beam a “Kamehameha”)
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Naturegirl1999

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 10
« Reply #305 on: August 18, 2021, 06:05:25 pm »

(( Nice. Post is coming up soonish. In the middle of writing the beam struggle. Lol ))

(Now that you’ve said that, I’m extremely depressed no one called their beam a “Kamehameha”)
(( that’s what the meme summons?))
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Knightwing64

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 10
« Reply #306 on: August 18, 2021, 08:01:18 pm »

(( Nice. Post is coming up soonish. In the middle of writing the beam struggle. Lol ))

(Now that you’ve said that, I’m extremely depressed no one called their beam a “Kamehameha”)
(( that’s what the meme summons?))

(I finally found out how to sig that one quote someone told me lol.)
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Unraveller

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 11
« Reply #307 on: August 18, 2021, 10:48:54 pm »

TURN ELEVEN
Crash, the tide!
Quake, the land!
Loathe thy pride,
'Tis a Creator's demand!






- '?' - & - Hood -

FATES COLLIDE! - HOOD VS. '?' -
ENTROPIC BEAM -- 1d10 + 3 (Might) + 1 (Secondary Aspect) = 10!
NOTHINGNESS RAY -- 1d10 + 5 (Might) + 2 (Primary Aspect) = 11!

Countless eyes now flutter through the bleak sky where little clouds of fungal dust settle from the explosive waves. The Chrome Bits sporadically dart towards the Abyssal Sailor, steadying herself with yawning gait. Bound by the Abyssal Sailor, the smooth-cut spheres of enchanted marble set their automized sights upon the earth below where their titantic foe rose from its inky tomb. At last its great footfall shakes the land, skittering off the vermin of Woe's Den, the Barrowhold Giant stands tall as the stuff of the abyss sloughs off its piecemeal bones.

"Reload, reload!" The Lone Soldier cries, commanding the ardent Beastkin aboard her vessel. Her gaze is not one to overlook, bearing witness to those devils of pure entropy, obliterating the sky as they move in swift toward the Abyssal Sailor. "Crew!" She barks in their tongue, "Ready thine swords, for her!" Another resounding cheer echoes through the hold of the pulsating stone ship, those reverberating voidblades are drawn! Then, just before the moment of their clash arrives, the Lone Solider's eyes widen, in the distance, back down upon the fossilized earth; a brilliant vermillion glow grows. It grows and grows from within the chest of the skeletal giant, all its makeshift ribs of ancient bone creaking and twisting, reshuffling to focus that power. She cannot even utter a word of warning, neither to the Beastkin, nor to one of the Chrome Bits to be carried on to their saviour.

Scarlett wrapped in the dusk, a concentrated beam, entropic in nature streaks out with all haste from the titan's chest. It sears past the Abyssal Sailor, setting the sky ablaze into a sea of violent colour. Her eyes trace it's path beyond them, near in slow motion, as the beam rips toward the many-spired keep. All the false-life was sucked from her face. . . Until so too had another concentratated pillar of magicks ripple from the highest tower of the stronghold, pumping arterial abysm through its master. The non-light of her counterattack, made with mere moments to spare, collided first with the destructive beam half-way past the quarry.

Like as not. . . Gods are they amongst men.   

The struggle rivalled the explosion just before, and then quickly surpased it. Pure destructive energy meeting with the utter decay of nothingness above the Continent of Monsters threatened so to tear the firmament asunder. Back and forth did the billowing beams twist and twirl in amongst one another, a play at dominance, homeostasis between the unfathomable powers -- Should one overtake the other, woe begot for this Nameless World. The Abyss drunk in destruction as it drunk in the gaze, creeping further slow, further toward the coast, while the crimson glow rendered that void as naught beyond naught, and all that stood where the two spells entwined rendered its existence evermore. 


LONE SOLDIER RESISTS OBLITERATION -- 1d10 + 2 (Hardiness) = 8
BEASTKIN RESIST OBLITERATION -- 1d10 + 2 (Hardiness) = 4
CHROME BITS RESIST OBLITERATION -- 1d10 + 3 (Hardiness) = 7
ELEMENTALS RESIST OBLITERATION -- 1d10 + 1 (Hardiness) + 2 (Composition) = 12!
FORGOTTEN RESIST OBLITERATION -- 1d10 + 2 (Hardiness) = 12!
BARROWHOLD RESISTS OBLITERATION -- 1d10 + 3 (Hardiness) = 9

Under the immense duress of entropy and nothingness mingling with force through the sky, those marble spheres reoriented towards the stone vessel, the Lone Soldier turns about, "Bring this ship around!" She cried, yet half of her crew had vanished -- their souls and bodies unable to cling to this world where these forces met. Still the elementals dove after the Abyssal Sailor, albiet their path briefly interuptted. While unable to move, should Hood's spell be disrupted, the Barrowhold Giant remained firmly planted, it's bones ever slowly decaying as the crimson beam continued to ripple forth from its chest. The Skeletal Forgotten braced against their master's back, keeping the mystic steady, locked into this duel with the unknown foe beyond the horizon. . .

Beastkin -- Population: Numerous -> Some



- Clesydros -

The mighty Kruvios continue their work uninterupted, block after block, stone after stone, with nothing but a mere image in your mind for the construction's foundation, the diamantine servants have put it to action unceasingly. But that's all they were, puppets of your will. Puppets of immutable form and strength yes, but puppets nonetheless. So again your thoughts turn toward the crystalline Kosmites, whom serve much of the same purpose as their larger kin, if just on a greater scale. It seems almost criminal not to further differentiate them, and eve nmore so. . . Not to test out the enchantment you weaved, channeling the might of this realm and of the tablet. So, with your mind set on the task, you open the Timepiece--

--eceipemiT eht nepo uoY

2 = (etalS tsriF ehT) 1 + 01d1 - TCELLETNI GNIUBMI - NOISICSED SETAF


FATES DESCISION - IMBUING INTELLECT - 1d10 + 1 (The First Slate) = 7

With the slate in hand, you've designs on a web, an extent psyche to be shared between the many. You raise it above your head, casting a portion of your mind into it and attempt to channel the spell outward upon the crystal men. Yet. . . Now, in this moment you feel the toil of their labor, sense the gliding of their solid joints, the thoughts of primative emerging minds. Nothing like that of you own, crude, instinctual, yet all shared. Shared through their mirrored bodies, shared through the echoes of time, shared through you. There is not some grand upheval at these nascent minds, no, the Kosmites continue to work without delay, slowly does their excavation techniques morph, keeping the sand and soot from burying their progress. You've no doubt that through you, these creatures could expand theis hive mind so to speak, to access the mental records of one another, of you. The Kosmites gain the COLLECTIVE INTELLECT trait and lose MINDLESS; These creatures are mentally bound to one another, able to learn from their collective experiences, as of yet this the full potential theeof is untapped. You stumble, Clesydros, nearly falling to the ground as you tightly clutch the Enchanted Timepiece. The memories of your spell pang in your head with a slight pain, mixing with the strange connection you have to these creatures. After being drained so, you find it difficult to muster the same strength to cast magicks yet more. Regardless, it was a good test, even if unecissary. It would seem that the Timepiece will shine brightest under duress.

Otherwise of note, it would seem that the Time Crystals have begun creeping up the base of the Anomolous Sapling, which thanks to Maria's aid, seems to have doubled in size and bears a healthy glow.




- Shapeless Apparition -

FATES DESCISION - GAZELINGS RESISTING ASSIMILATION - 1d10 + 3 (Hardiness) = 4
FATES DESCISION - FLAMES WITHIN - 1d10 + 4 (Hardiness) = 9

Still the azure fires wrapping each of those little fleshballs signe and bubble within you semi-solid body, painful to whatever nerves float through that shapeless form. But as of yet, no more than an inconvieniance. Still, you've no telling of what information they could possibly relay to their creator, let alone how they'd gotten down here below the earth. No better a time to be rid of them. With one great push and concerted effort, the density of your body increases and increases, billowing out any aeration, crunching inward like a great vice. First smothering those mystic unquenchable flames, and then the Gazelings. In a few moments more all their particles are dissolved within you, each little molecule stinking of an unknown foe's magick disperse into your being. At first, all is well.

FATES DESCISION - RESIST CHAOTIC SURGE?! - 1d10 + 4 (Willpower) = 13!
FATES DESCISION - SPAWNING BUDS - 1d10 + 1 (Second Aspect) = 7

Then, as your body settles and expands once more, the briefest tic shudders across that evergrowing mass. Such. . . Awful food were those Gazelings, in a sense they give you a sort of integestion, but quickly does it subside. Then, in their form do you expel sphereoid blobs much like them. Rolling about this ruined collesseum, the blobs idly roll about, having no true motive or will, yet their emergence does reduce your total size to some degree, regardless these creations are very much what you'd desired. Still from on high above, through the cavern ceiling your body fell through, a number of pusling strands continue to pump yet more of the earth into your shapelessness. Shapeless Apparition's Wounds become 10/7!

Spoiler: The Buds (click to show/hide)

(( Just go ahead and put it into Strik3rs template. ))



- Amon -



FATES DESCISION - IMBUING LIFE - 1d10 + 2 (Primary Aspect) + 3 (Cosmic Throne) + 1 (Luck) = 15!!
FATES DESCISION - IMBUING ELDRITCH - 1d10 + 2 (Primary Aspect) + 3 (Cosmic Throne) + 1 (Luck) = 16!!
FATES DESCISION - IMBUING COSMIC - 1d10 + 2 (Primary Aspect) + 3 (Cosmic Throne) + 1 (Luck) = 10!

You wipe the seepage of blood from your mouth, from your face, as the stone below drinks it dry. Though granted power, this power has come at a price, you feel weak in the knees as you stagger upright. Gazey looks on toward you with nothing but concern, while the Beast of Basalt merely sits unmoving, observing its master with an air of boredom. No grand wizard, nor mage, nor mystic or any of the like has ever become truly powerful without spilling a little blood, so you confide in yourself, a devilishly idea creeping across your face. Certainly, the true resoration of flesh and blood are magicks that transcend mortality, a concept that even the eight of you all must wrestle with, a concept that Amon believes can be overcome. . ! One open hand weakly lifts, reaching out toward the monolithic slatestone of the Cosmic Throne, the veins in your forehead buldge and burst, all manner of focus, all manner of your impeccable will put into this channeling. As if torn from a page, the astral words etched into the Creator's Seat warp with dismay, funneling toward and about you just as the starlight twists around this plataeu. LIFE! The Divine Grammar commands such a concept, integral to all that is, with a word it flows into your robes and your bleeding form, granting a falsity to the threads in your royal purple robes. At once the bundles of cloth from the upper half of you body unravels leaving your skin exposed to the frigid night air of the heights. As spools snake about you, Gazey can't help but look away from your dessicated flesh. Then, the threads pierce your wounds, flitting through you body wracked with pain yet more, stitching all the lesions together by the purple cloth of your robe. Amon regains 1 wound! -- (( As an aside, if you feel this doesn't meet the standards of a roll of 16, I did mention in the OP that healing yourself instantly can be quite a difficult task, possibly to prevent some forms of abuse. ))

Standing there, heavy of breathe, your flesh stiched back together, still you deign to call upon the Throne whom denies you so. Enraged by the ancient commandments of an unknown creator, you rend the stars and the space so warped about this aeons olde place, drawing all the power therein to your exposed flesh. The pain is even greater still than blood price demanded for your actions. . . "Learned thy lesson, have we?" Sarcastically quips the titan of stone, whoms words fall upon your deaf ears. From the tips of your fingertips it begins -- the cosmos itself, from the silvery shine of the moon, to distant galaxies and nebulae, their sight climbs across you and laquers your human form, it is like the searing of suns that cauterize your flesh below this exoskeleton of deep space. Then again you fall to your knees, unable to bear its weight for a time, your back ripples and shudders as if maggots squirm 'neath that star strewn skin. Four sets of grasping fingers pierce through from, tearing your back apart. These four arms join your own in unison, in this mockery of the Creator's shape you words and ambitions for the Throne have beset upon you. . . Amon gains a TRANSCENDANT ASPECT: ASTRAL -- When casting astrally aligned magicks, he gains a +3 to such rolls. This addition does not stack with the channeling of the Cosmic Throne, as it is much one in the same.


FATES DESCISION - RESISTING THE THRONE - 1d10 + 5 (Willpower) + 1 (Luck) - 8 (Thirst of the Throne) = 4

Your breathing continues to increase in pace, unable to catch itself. Your vision is near dead to the mystifying powers that surround you now. Such overwhelming powers that exceed far beyond your mortal understanding of magick. The merest words could shape universes, the most idle of thoughts bring them to an end. Your arrogance here in this place is your undoing, thinking that you could wield such raw potential by superceeding the Entanglement of the Eight Roots. Continually, the Throne takes back just as much as you'd embibed from it, draining away much of your lifeforce. Amon recieves two wounds! Yet. . . As you finally stand, time passing by, a certain calmness has overtaken you. Amon, your voice echoes ethereally across the land, whilst the runoff of this sacrificial spell ebbs down the length of the marble plataeu. Trickling into the lands deep below where Bedlam doth grow. No more than a drop of this starlight upon the sick hue of chaotic falselife spreading across the newborn land emulsifies it. Stone is softened to that like flesh, trees rip and warp out of the mulberry skin, twisting and gnarled are they whom imitate such life. Oozing from the pustules in the Bedlam are squat longarmed forms, horned, ridged, bearing sharp claws and fangs sharper still. They whom are spawned from the pits of this fetal land need no drink, need no food, yet they hunger for Mystic blood, a craving that demands be sated. They do not know you, their accidental creator, and you not they. Without even waiting to contemplate the meaning of their birth, they tear into one another, spreading the chaotic Bedlam. These creatures, these Methuselah, a name stricken in their guts, they are bound for a world of suffering. . .

Spoiler: Methuselah (click to show/hide)



- Dr. Unpleasant -

FATES DESCISION - RAISING DEAD - 1d10 + 1 (Secondary Aspect) = 10!

Just as you command, the stout Enkindled Ones, who perhaps bore some measure of skill in life, begin to quarry out the clay-like mud that you'd flash-dried moments ago. Thanks to their massively swelling numbers, these ashen zombies make short work of it. Battlelines are drawn between the castle and the caldera where your forces remain, trenches two-men deep begin to form and makeshift walls of the brick-like material are quickly stood up, with the Volcano tomb set as the innermost keep. That shelter will no doubt save you and your soldiers some time. So, as you await the refreshment of the Ruby-Eye, closed shut as it is, you cast another sweeping spell across the land. The powers of death streaking again deep into the earth where so many of the dead are encased. As before, the soil trembles, and new pockmarked holes are spawned where the muddy soot remains. Skeletal claws, hands, and hoofs all shamble up from their earthen graves to join you and your ilk in falselife once more. However, after your channeling subsides, and you take stock of newly arrived skeletons, each and all of them begging to destroy the beacons of joy to the east, you come to realize that much of this land's dead now is mostly likely under your control.

Hateful Dead -- Population: Extinct -> Many



- Yellow Pixel -

FATES DESCISION - JUMPING SPIDERS - 1d10 + 2 (Primary Aspect) = 11!

There goes one. . . There goes another! Blocky spiders of yellow goodness and frenetic happy energy! Hardly the icky, spooky monsters one might normally expect from arachnids, no! Not at all. These beefy creatures hop and skip and flutter through the dungeon of the Banana Castle, crushing the already destroyed bones of the Hateful Dead under each leap. Soon, the .squirrels return to check on their happy king, and in seeing the new life borne, immediately being hopping alongside them! Its clear after some time, that the .squirrels make perfect riders for both the Jumping Spiders and Pixel Falcons in kind, should the need ever arise for them to be mounted of course. Then, grasping at your blocky form, one of the two dimensional squirrels appears to beg you to come to the battlements. Of course, you follow the critter alongside and eventually come out before the stoic falcons whom overlook the lands to the west. The sight beyond the horizon is that of your detestable foe preparing for war, their undead pawns growing more numerous by the moment. Looking back, toward the east, the frolicking .squirrels munching on bananas through the pixelated grass, the near-fully grown Great Banana Tree looming over the island. . . It all fills you with an overwhelming urge to protect these good things that you've worked to create.

Spoiler: Jumping Spiders (click to show/hide)



- Maria 'Habitat' Violet -

FATES DESCISION - CREATING CRABS - 1d10 + 2 (Primary Aspect) = 4

You take in a deep breathe Maria, the air here is clean and reeks not of the stagnancy that is so prevalent in this Nameless World. For a time, you rest 'midst the grasses, watching both the movements of the sea and the fields. In that time, you nearly forget that this world exists now merely to host the bloodsports of different worlds, all brought together for the expressed purpose of creating a new divine being. . . Such a lofty thing, divinity. What is it that makes up a 'Creator'? After all, here you are granting new life to this dead place. The matters are put aside, coming up with a new idea to connect the ecosystems, diversity that can transition between the two. And so you set yourself to the sandy shore and collect a few strong smooth stones. Before long, under the setting light of the moon above, you've collected a good handful, and to them you speak firmly a few kind words, casting the stones gently into water, worms disperse by the disturbance. Yet. . . No beasts emerge, at least not yet. Magick most definitely emenates from the stones, but rather than take on the shape of great armored crabs, the spheres have transformed into a mound, a large clutch of eggs that shimmer, brimming with lives deep within. The sight doesn't dampen your spirits in the least, only a brief delay where this seed has been planted, much like the flower earlier. You're a patient sort Maria, much unlike many of the other mystics who now call this plane home. Then, the sea begins to pick up, for the first time the ocean crashes onto the rocky shores of your isle, brilliant light cascades across the horizon to the southeast where a destructive play is acting out, shockwaves of turmoil casting across the land. It's dire, such mighty power, yet at the least it's clear that whatever great mystics are clashing have no time nor focus to come you way.




(( Sorry I didn't put any of the new creatures in the neat templates, I just don't feel like doing the work on my phone to be perfectly honest. I'm sure you all can handle that part anyhow, I trust ya. Notably, I tried reconfiguring the map to be more legible in some regards, it was quickly getting out of hand, there will be a host of upgrades to it as we move on provided I can actually work up the willpower to do so, haha! Hope you guys enjoyed this one, it took surprisingly long for me to write certain actions. ))
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Knightwing64

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 11 )
« Reply #308 on: August 19, 2021, 06:17:28 am »

Amon smiles despite his many wounds as he makes a mental note to hold off on using the cosmic throne for now. Instead, He calls upon the great beyond to improve his form and heal his wounds.

The sky twists and turns as a vast presence gives it’s power to Amon! Starlight wraps around his form and Amon waits for the spell to be complete.

I use my newly obtained astral attribute to heal my form and improve me.


Character sheet:

Spoiler (click to show/hide)

Gazey:

Spoiler (click to show/hide)

Bob:

Spoiler (click to show/hide)

(Damn, Why is Bob such a asshole?)
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King Zultan

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 11
« Reply #309 on: August 19, 2021, 07:21:09 am »

"There's something going on north of the island and I'm not liking it, hopefully it'll stay to the north for awhile longer so I can continue to prepare, but if it starts to approach the island I might have to seek an alliance with the happy castle guy and his squirrels...."
The Enkindled Ones shall continue their wall building aiming to add strength to the walls they've already built, while I gather all the hateful dead in the walled area and separate all the humanoid skeletons from the main hoard and turn them into skeletal archers by making them bows and arrows from some of the less useful members of the hateful dead like the snakes, rats, and other small creatures.

-- Dr. Unpleasant --
| Dr. Unpleasant | Death/Creation Mystic |
| ♥ 6/6 | MGT:2 SKL:2 HRD:2 WIL:4 |
| (++) Death Magic | (++) Fire Magic(CD:1) | (+) Creation Magic |

Spoiler: Dr. Unpleasant (click to show/hide)
Minions:
| POP LVL 4 | Ashen Idols | HUMAN SIZE | ASH HUMANOID |
| ♥ 1 | MGT:2 SKL:1 HRD:3 WIL:0 |
| MINDLESS | WATER SOLUBLE | LIFELESS FORM | EQUIPMENT | MOUNTED |

Spoiler: Ashen Idols (click to show/hide)
| POP LVL 6 | Enkindled Ones | 1/2 HUMAN SIZE | EMBER HUMANOID |
| ♥ 1 | MGT:2 SKL:0 HRD:2 WIL:0 |
| MINDLESS | EMBER BODIES | LIFELESS FORM | EQUIPMENT |

Spoiler: Enkindled Ones (click to show/hide)
| POP LVL 5 | The Hateful Dead | VARIOUS |
| ♥ 1 | MGT:2 SKL:1 HRD:3 WIL:0 |
| MINDLESS |
Spoiler: The Hateful Dead (click to show/hide)
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
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Knightwing64

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 11
« Reply #310 on: August 19, 2021, 07:43:13 am »

"There's something going on north of the island and I'm not liking it, hopefully it'll stay to the north for awhile longer so I can continue to prepare, but if it starts to approach the island I might have to seek an alliance with the happy castle guy and his squirrels...."
The Enkindled Ones shall continue their wall building aiming to add strength to the walls they've already built, while I gather all the hateful dead in the walled area and separate all the humanoid skeletons from the main hoard and turn them into skeletal archers by making them bows and arrows from some of the less useful members of the hateful dead like the snakes, rats, and other small creatures.

-- Dr. Unpleasant --
| Dr. Unpleasant | Death/Creation Mystic |
| ♥ 6/6 | MGT:2 SKL:2 HRD:2 WIL:4 |
| (++) Death Magic | (++) Fire Magic(CD:1) | (+) Creation Magic |

Spoiler: Dr. Unpleasant (click to show/hide)
Minions:
| POP LVL 4 | Ashen Idols | HUMAN SIZE | ASH HUMANOID |
| ♥ 1 | MGT:2 SKL:1 HRD:3 WIL:0 |
| MINDLESS | WATER SOLUBLE | LIFELESS FORM | EQUIPMENT | MOUNTED |

Spoiler: Ashen Idols (click to show/hide)
| POP LVL 6 | Enkindled Ones | 1/2 HUMAN SIZE | EMBER HUMANOID |
| ♥ 1 | MGT:2 SKL:0 HRD:2 WIL:0 |
| MINDLESS | EMBER BODIES | LIFELESS FORM | EQUIPMENT |

Spoiler: Enkindled Ones (click to show/hide)
| POP LVL 5 | The Hateful Dead | VARIOUS |
| ♥ 1 | MGT:2 SKL:1 HRD:3 WIL:0 |
| MINDLESS |
Spoiler: The Hateful Dead (click to show/hide)

(Dang, Am I really that evil?)
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Strik3r

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Re: The Cosmic Throne: A Magic Battle Royale
« Reply #311 on: August 19, 2021, 08:01:57 am »

Although satisfied with the tweaking of the event, the look on Cleydros' face is one of concern.
"There was another pulse from the Throne. This time stronger than the last. I must investigate!"
He can feel his words reverberating through the collective consciousness of the Kosmites just as they would through an empty hall as he speaks them.
"There is no doubt that a connection between them, and me, is there. As well as a heightened sense of awareness, i already see them moving a bit more as an organic being would. However, how much of an impact the procedure has truly had is hard to gauge. I do not hear the thoughts of the collective intelligence within me as i wish to. No doubt, in time, given time this shall only be improved further but for now, i must make haste to the Cosmic Throne to investigate what is taking place there!"


Clesydros spends a bit of time contemplating a way to get to the throne as fast as possible.
"Although i could attempt to simply translocate myself to the throne, and in theory it would work; just follow the flow of power to its source and go... I do not wish to take the risk of arriving in the middle of who knows what. No, i must approach the throne, not manifest there. But the Throne is sat upon a pillar, the top of which i am yet to see. And... How would anything even scale such a thing? My suspicion that this is the work of one of the Mystics is quickly growing. If so, it would be best to bring a force with me, just in case. Following this thread of logic, the best answer would be a creature of crystal, that is a nimble, agile flier while being able to carry things.

Thus, I shall form a singular new member of our collective that is formed of Time Crystal. She shall be a massive dragonfly, able to carry within her abdomen other smaller beings, and between her six, long legs objects of greater size. I shall induct her into the collective just like the Kosmites, however i shall give her an individual name, and a true will of her own, so that she may make decisions of her own on how best to further the goals of the collective."


"Meanwhile, for now the Kruvios shall continue the tower's construction so that it may proceed on time. The Kosmites however, i shall divide their efforts and give them new instructions:

One tenth shall assist the Kruvios, gather some Time Crystals, crush them and place the dust and chunks between the bricks of the developing tower, so that the crystals will grow between and into the brick, binding them together.

The remaining ninth shall assist me in bringing the newest member of our collective to life, mainly by helping arrange her form out of existing Time Crystals, so that i may mainly focus on giving life to that form, and inducting her into the collective. I will of course help in making her form too.  But the assistance shall surely lighten the load on me, and maybe even improve the result...
"

"My hope is that if giving her a will, yet keeping her connected to the intellect works as i hope it will, i shall, in time give the entire collective intellect a true will of its own. However if my efforts to create a being able to carry the forces of the collective won't pan out, we will have to adapt, hunker down and brace for the worst."




| Clesydros | Time/Space Mystic |
| 5/5 | MGT:1 SKL:5 HRD:2 WIL:2 |
| (++) Time Magic | (+) Space Magic | (+) All Magic |

Spoiler: Clesydros (click to show/hide)

Castes:

| POP LVL 2 | Kruovios | 3/2 HUMAN SIZE | DIAMOND HUMANOID |
| 5 | MGT:4 SKL:0 HRD:6 WIL:0 |
| MINDLESS | LIFELESS FORM |

Spoiler: Kruovios (click to show/hide)

| POP LVL 4 | Kosmites | HUMAN SIZE | CRYSTAL HUMANOID |
| 2 | MGT:2 SKL:4 HRD:2 WIL:0 |
| COLLECTIVE INTELLECT | REVERSE-TIME REGEN |

Spoiler: Kosmites (click to show/hide)


(Dang, Am I really that evil?)
(What do you think? Compare and contrast your actions to those of other mystics :P)
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Magmacube_tr

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Re: The Cosmic Throne: A Magic Battle Royale
« Reply #312 on: August 19, 2021, 08:09:56 am »

"Those stupid flaming balls are all gone for good. Anyways, now back to my regular assimi-."

*crumble*
*SPLAT*

Appariton's line of though was cut by a Buds unfortunate accident. It was crushed by a random fallen rock and was splattered on the floor. Only one gone so far, not so important. Could've made them more durable.

"I do have many already. But I have only one of me. How about I protect myself? I do have some armor I made myself a long while back, I can just order my servants to expand upon them."

Apparition orders all Buds to collect any and all hard debris they can find, process it accordingly and expand upon the now too small and ineffectual exoskeleton it established long ago. This skeleton be put on the critical centers of growth, such as around nodes and connective chords of grey matter.

Apparition gladly looks as they start picketing around to find good material. It won't have to deal with this itself now.

As they do that for it, Apparition instead focuses on upgrading its nodes to be bigger and more powerful, so they too can sprout smaller nodes of their own in a second wave of expotential growth.


(Order babys to make me more armor like I did in round 5, and make nodes bigger so I can have nodes on my nodes while I grow.)



| The Shapeless Apparition | Assimilation/Change Mystic |
| ♥ 10/7 | MGT:1 SKL:1 HRD:4 WIL:4 |
| (++) Assimilation Magic | (+) Change Magic |



| The Buds |
| SMALL SIZE | BLOB | ♥ 1 | MGT:0 SKL:3 HRD:0 WIL:0 | ANIMALISTIC |
Spoiler:  The Buds (click to show/hide)
« Last Edit: August 19, 2021, 08:15:13 am by Magmacube_tr »
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Knightwing64

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Re: The Cosmic Throne: A Magic Battle Royale
« Reply #313 on: August 19, 2021, 08:18:22 am »

Although satisfied with the tweaking of the event, the look on Cleydros' face is one of concern.
"There was another pulse from the Throne. This time stronger than the last. I must investigate!"
He can feel his words reverberating through the collective consciousness of the Kosmites just as they would through an empty hall as he speaks them.
"There is no doubt that a connection between them, and me, is there. As well as a heightened sense of awareness, i already see them moving a bit more as an organic being would. However, how much of an impact the procedure has truly had is hard to gauge. I do not hear the thoughts of the collective intelligence within me as i wish to. No doubt, in time, given time this shall only be improved further but for now, i must make haste to the Cosmic Throne to investigate what is taking place there!"


Clesydros spends a bit of time contemplating a way to get to the throne as fast as possible.
"Although i could attempt to simply translocate myself to the throne, and in theory it would work; just follow the flow of power to its source and go... I do not wish to take the risk of arriving in the middle of who knows what. No, i must approach the throne, not manifest there. But the Throne is sat upon a pillar, the top of which i am yet to see. And... How would anything even scale such a thing? My suspicion that this is the work of one of the Mystics is quickly growing. If so, it would be best to bring a force with me, just in case. Following this thread of logic, the best answer would be a creature of crystal, that is a nimble, agile flier while being able to carry things.

Thus, I shall form a singular new member of our collective that is formed of Time Crystal. She shall be a massive dragonfly, able to carry within her abdomen other smaller beings, and between her six, long legs objects of greater size. I shall induct her into the collective just like the Kosmites, however i shall give her an individual name, and a true will of her own, so that she may make decisions of her own on how best to further the goals of the collective."


"Meanwhile, for now the Kruvios shall continue the tower's construction so that it may proceed on time. The Kosmites however, i shall divide their efforts and give them new instructions:

One tenth shall assist the Kruvios, gather some Time Crystals, crush them and place the dust and chunks between the bricks of the developing tower, so that the crystals will grow between and into the brick, binding them together.

The remaining ninth shall assist me in bringing the newest member of our collective to life, mainly by helping arrange her form out of existing Time Crystals, so that i may mainly focus on giving life to that form, and inducting her into the collective. I will of course help in making her form too.  But the assistance shall surely lighten the load on me, and maybe even improve the result...
"

"My hope is that if giving her a will, yet keeping her connected to the intellect works as i hope it will, i shall, in time give the entire collective intellect a true will of its own. However if my efforts to create a being able to carry the forces of the collective won't pan out, we will have to adapt, hunker down and brace for the worst."




| Clesydros | Time/Space Mystic |
| 5/5 | MGT:1 SKL:5 HRD:2 WIL:2 |
| (++) Time Magic | (+) Space Magic | (+) All Magic |

Spoiler: Clesydros (click to show/hide)

Castes:

| POP LVL 2 | Kruovios | 3/2 HUMAN SIZE | DIAMOND HUMANOID |
| 5 | MGT:4 SKL:0 HRD:6 WIL:0 |
| MINDLESS | LIFELESS FORM |

Spoiler: Kruovios (click to show/hide)

| POP LVL 4 | Kosmites | HUMAN SIZE | CRYSTAL HUMANOID |
| 2 | MGT:2 SKL:4 HRD:2 WIL:0 |
| COLLECTIVE INTELLECT | REVERSE-TIME REGEN |

Spoiler: Kosmites (click to show/hide)


(Dang, Am I really that evil?)
(What do you think? Compare and contrast your actions to those of other mystics :P)

Wait, Are you coming to attack or to negotiate? And just because I like love craft doesn’t mean I like sanity breaking and ritual sacrifice, Okay, Jeez. I do like me some existential horror though.)
« Last Edit: August 19, 2021, 08:22:51 am by Knightwing64 »
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Strik3r

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Re: The Cosmic Throne: A Magic Battle Royale -- TURN 11
« Reply #314 on: August 19, 2021, 08:24:57 am »

Wait, Are you coming to attack or to negotiate?)
(Investigate. Clesydros doesn't know what he'll find yet... But it's a well known fact that Clesydros has a limited tolerance for chaos of any kind... He prefers his reality... Uniform, and rational.
Also... Please don't full-qoute action posts, mine especially, and needlessly lengthen the page.)
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