ToonyMan (2): Vector, TricMagic
TricMagic (0):
Vector (1): ToonyMan
No Execution (0):
Not Voting (0):
2 to hammer.
Vector and
ToonyMan wrestled against each other, both physically and with verbosity.
"You've played a good game, Toony, but your true nature is obvious now!"
"What true nature? I'm not the liar here! Tric, help me out here!"
TricMagic ended up being the deciding factor. He watched the fighters with a hint of dread in his expression, then made his choice.
It seemed, though, that he made the right one.
A search of
ToonyMan's room revealed strange powders, an elegant mask, and most importantly - a neatly cleaned, high-power revolver. An antique, but a magnificent one - and no doubt functional.
ToonyMan was Mafia.Odd Night Multitasking Even Night Strong Role Cop (mafia):
(Auto) Odd Night Multitasking: During odd-numbered Nights, you may take an additional action as long as it isn’t the same as the first action you took.
(Auto) Even Night Strong: Your actions bypass all failure-causing effects, such as a role block or Doctor protection, as long as the Night is even-numbered. You may still have your target changed, and this effect does not bypass a commute action.
(Night) Role Cop [target]: You use telepathy to invade the target’s mind and steal the secrets of their role - and learn their entire role, but not their alignment.
Vector cracked a tired smile as they looked over at
TricMagic. "Right, that's enough... let's get out of here. Can't be any traitors left now."
The doors to the hotel opened. They were finally free.
Time would not release them, however.
Round 3 has ended! Town won, and as such, Roden, TricMagic, EuchreJack, NJW2000, Vector, and Maximum Spin all gain 1 Victory Point!An elegantly carved gear cracked.New roles will be designed with greater care, then sent out at Friday, Central/Forum time, midnight.
I'll post the Round summary when I get up in the morning. I'll freely admit that my attempts to create a more balanced setup actually created the opposite this time, and I apologize for that.