I finished the game engine for the game. Now I just have to create the rest of the dungeon! I will continue updating the comic in the mean time.
Ask if any of our companions know where Tributescar is.
You say to Doren, "Part of our deal was that I would get the dagger Tributescar if I helped The Gears of Decency stop the science experiments in the Corps of Siege Engineers. Where do you think I can find Tributescar?"
Doren replies, "Tributescar is probably with all the other artifact in the vaults which is one level above the Corps of Siege Engineers. The vaults are gaurded but I trust you can figure something out. Things will be much easier now that you are considered a Champion. You can move freely around the city now."
Grizzly Bear Man says, "Craig, what is meaning of BLOOD MAGIC? You know magic now?"
You explain, "Well, actually you can call me Grawr. I was a little, confused... when you asked me my name. When lurking around the catacombs, I found an amulet that made me into a hemomancer. When I died, I went to The Plane of Blood where I made a new body for myself which is why I can talk to you so clearly now! Anyways, while I was there I met Mathias and Clara and they came back to Cityshanks with me using a space ship.
Mathias nods.
You continue, "It seems like months have passed but now it's as if I died only moments ago. That is probably because of timey wimey BLOOD MAGIC."
Grizzly Bear Man scratches his head and says, "I know more about alcohol than 'bout magic. Why don't we go to The Spicy Olive and continue dis discussion?"
Ili says, "Thank you! I could use a drink."
You all leave the coloseum and out through the caves toward the tavern.
Aweme is already there and her face lights up when she sees you.
"Craig! You survived the fight pits!" she exclaims.
You tell everyone the full tale of your journey while GBM gets everyone something to drink. "Eet is on me." He says.
You ask about the details of the vaults defenses. Apparently there is a long halway leading to the door with balistas at the end. The balistas are manned at all times but you might be able to sneak past when the gaurds change shifts. The lock on the door can be picked but, if you fail, some sort of trap will activate.
Now that you are closer to your goal than ever you can hardly sit still. You tell the others you are going to explore the city. The others will stay here for some time. If you need anything from them you will know where to find them.
You make your way to the inner city enterance.
You hear a sneeze coming from behind you. You turn to see a familiar face!
The cat seems to want your attention.