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Author Topic: [TEST] RoboMafiaGM Testing (5/7) - Day 3  (Read 16477 times)

TolyK

  • Bay Watcher
  • Nowan Ilfideme
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Re: [TEST] RoboMafiaGM Testing (5/7) - Day 3
« Reply #135 on: July 02, 2021, 03:42:12 pm »

Bah. Who ever could have killed me?...  :'(

For posterity, here's what I got:


You have died.
Sorry about that.

The bot is currently unable to handle dead chat.
Sorry about that, too.

Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

TricMagic

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Re: [TEST] RoboMafiaGM Testing (5/7) - Day 3
« Reply #136 on: July 02, 2021, 05:16:59 pm »

Bah. Who ever could have killed me?...  :'(

For posterity, here's what I got:


You have died.
Sorry about that.

The bot is currently unable to handle dead chat.
Sorry about that, too.

rolls around laughing.
Logged

EuchreJack

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  • Lord of Norderland - Lv 20 SKOOKUM ROC
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Re: [TEST] RoboMafiaGM Testing (5/7) - Day 3
« Reply #137 on: July 02, 2021, 05:24:56 pm »

Actually, Tolyk should still be alive.  RoboMafiaGM forgot to check its mail again:
Do "Mafia Kill" BluarianKnight

EuchreJack

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Re: [TEST] RoboMafiaGM Testing (5/7) - Day 3
« Reply #138 on: July 02, 2021, 05:26:55 pm »

Following Tric's lead:

Do "mafia-kill" Tolyk

You'll see the order to kill Blue was received first.  If instead RoboMafiaGM runs on the last order submitted (which admittedly makes sense), should be added to the role PM.

TolyK

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Re: [TEST] RoboMafiaGM Testing (5/7) - Day 3
« Reply #139 on: July 02, 2021, 05:32:19 pm »

You can't kill teammates (it's a restriction - see below), which is why it failed to activate. I got a specific error message for that when running.
And so your kill on me in-thread, which was chronologically later, was the one that activated anyways.

That reminds me - I need to figure out how to print all restrictions in a readable way.

My current idea looks like this:
Quote
[day] Vote (target): Vote for your target. This is a free action.
Additional restrictions:
- Cannot target self

[night] Mafia-Kill (target): Kill your target.
Additional restrictions:
- Counts towards per-phase action limit of 1
- Counts towards per-phase factionwide use limit of 1
- Cannot target self
- Cannot target players in your faction

I started working on this, but (a) couldn't get good formulations (these are much better than what I was coming up with :P), and (b) it seemed way too verbose.
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

TolyK

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Re: [TEST] RoboMafiaGM Testing (5/7) - Day 3
« Reply #140 on: July 02, 2021, 07:52:57 pm »

If instead RoboMafiaGM runs on the last order submitted (which admittedly makes sense), should be added to the role PM.
It doesn't, but... changing your action may be desired behavior. It could work either way.
However, it complicates the field when you can do multiple actions a night (such as BYOR games).
Hmm.

I agree that submitting actions should be more clear.  ;)
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Luckyowl

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    • https://imgur.com/a/Bjjtz.png
Re: [TEST] RoboMafiaGM Testing (5/7) - Day 3
« Reply #141 on: September 29, 2021, 02:06:25 pm »

イク J
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