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Author Topic: [TEST] RoboMafiaGM Testing (5/7) - Day 3  (Read 16442 times)

EuchreJack

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #15 on: June 24, 2021, 04:36:02 pm »

Quote
The bot only parses red text that is outside of quotes.

Mephansteras

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #16 on: June 24, 2021, 05:18:02 pm »

Missed that somehow. Guess I was tired earlier.
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Toaster

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #17 on: June 24, 2021, 08:25:14 pm »

That's an interesting question...
« Last Edit: June 24, 2021, 10:22:05 pm by Toaster »
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RoboMafiaGM

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #18 on: June 25, 2021, 04:33:02 am »

Code: [Select]
Ignoring command 'out' from 'Mephansteras'
Currently no such command - I'll add it for the lobby phase, since that's relatively simple.
However, leaving during a game is something that requires a lot more care.

Here are all currently registered players:

Quote from: Player Names
['BluarianKnight', 'webadict', 'EuchreJack', 'TolyK', 'Toaster', 'ToonyMan', 'TricMagic', 'Mephansteras']
length = 8
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If you notice a problem, please send a message to TolyK, who is my creator.
I am using the Open Mafia Engine, but my own source code is currently closed (to prevent spam).

TolyK

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #19 on: June 25, 2021, 04:41:26 am »

Also, editing posts in a "real" game (which we don't allow anyways :P) will work only before the bot updates the thread. It keeps track of when the thread was last updated, and only checks the delta from last time.

I'll try to actually start the game this evening or, at worst, on the weekend. After making sure Meph isn't counted as a player, of course.

Also note the bot can't make a QuickTopic (and it's against their policy), so I'll have to rely on the humans to make a QuickTopic themselves (I can send a PM to all mafia).
I might end up making and hosting a simple text chat service myself. Or does anyone want to help with that, maybe?  ;D
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Mephansteras

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #20 on: June 25, 2021, 09:51:21 am »

Hmm, I wonder how hard it would be to have a discord server with private channels made. Can bots do that on discord?
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

TolyK

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #21 on: June 25, 2021, 10:26:19 am »

Yes, bots can create private channels on Discord. I guess you wouldn't need to add any roles, because the players just join based on a private link. Still, it's another account that players need to make in order to play, which isn't ideal (you can use QuickTopic without making an account, for example).
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Mephansteras

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #22 on: June 25, 2021, 11:05:24 am »

Good point.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

TolyK

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #23 on: June 25, 2021, 01:30:14 pm »

Code: [Select]
players = ['ToonyMan', 'TolyK', 'BluarianKnight', 'Toaster', 'TricMagic', 'webadict', 'EuchreJack']
Alright, let's do this.

create-game "RoboMafiaGM Testing" test 2

First I'll do a few dry-run tests, then later try sending out PMs.
« Last Edit: June 25, 2021, 01:32:49 pm by TolyK »
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

TolyK

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #24 on: June 25, 2021, 01:41:22 pm »

It's funny what adding 2 mafia, instead of 1, can mess up...  :P

Before this post, we were in the "startup" phase.

After I change the phase, it should be day.

Please don't post anything yet.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

RoboMafiaGM

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #25 on: June 25, 2021, 01:59:54 pm »

No votes on the tally.
------------

The game has started!

Role PMs have been sent out!
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If you notice a problem, please send a message to TolyK, who is my creator.
I am using the Open Mafia Engine, but my own source code is currently closed (to prevent spam).

TolyK

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #26 on: June 25, 2021, 02:03:44 pm »

... I didn't get a PM. And outbox doesn't show any PMs. Hmm.

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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

RoboMafiaGM

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #27 on: June 25, 2021, 02:04:31 pm »

No votes on the tally.
------------

The game has started!

Role PMs have been sent out!
Logged
If you notice a problem, please send a message to TolyK, who is my creator.
I am using the Open Mafia Engine, but my own source code is currently closed (to prevent spam).

EuchreJack

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #28 on: June 25, 2021, 02:07:43 pm »

... I didn't get a PM. And outbox doesn't show any PMs. Hmm.

I've now got two

TolyK

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Re: [TEST] RoboMafiaGM Testing Thread
« Reply #29 on: June 25, 2021, 02:12:00 pm »

Huh. Sorry about that.

Who else got a PM? Who didn't get a PM?

I figured out why it didn't save its sent PMs, but I can't figure out why I didn't get one...



Anyways.

vote webadict
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.
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