"Please everyone there is no need to buy me drinks, your enthusiasm has already won me over! I never seen people filled with such passion in wanting to work for me before! So... out of the kindness of my heart, give me some time to write up some paperwork for you to sign and soon all of you shall be considered official employees of Voidship Enterprises™!!"
Three minutes later "Alrighty everyone here are your contracts as you can see it comes with some great benefits and our health care is top of the class able to fix/prevent even the most grievous of injuries and ailments, possibly even paralyses!" Steve hands out the contracts "Once signed you can consider yourself a official Employee and given a one way ticket off this rock! Steve chuckles "Again I really appreciate your enthusiasm and shall start assigning jobs for you as soon as possible but for now lets all cheer for Voidship Enterprises and success where doubters thought you would fail huzzah!
Wait for them to sign the contracts then spend some time giving handshakes and celebrating head back to the ship and show them around once that is all over assuming nothing goes wrong.
You draw up the new agreements, including the revised contract, and welcome all five of your new employees to the company. After a round of what passes for champagne around here and a bit more backslapping, the six of you head back to the ship. You give them the grand tour, with the expected gasps of suprise at the Xelqu heart engine, oohs and aahs at the strangely beautiful waste processing garden, and screams of horror at the sight of the skinless Titan imprisoned in the hold. (Where
did the talking sword get that thing?)
The next issue is probably accommodation. You could set up a few sleeping mats in an empty storage room, which would probably do for now, but they might want individual rooms to store their meagre possessions. Naturally, they're not complaining about anything at the moment, just waiting for you to assign them duties.
Varisdel:
Sure. I can change one bar at a time.. I've got the hang of it, but it's very exhausting. Can I keep the other two?
In the bar, Suzy speaks up.
"Yeah, Steve, the Stride Blade's right. You should list the rest of us officers as being able to give orders. And there should be a time limit on the contract.. like a year, maybe?"
Catch some unintelligent animal to be made over by Lucca. If I have time, upgrade the next bar of Obdurite.
6
The ship now has two new residents, both some kind of desert hare: a swift, long-eared rodent with long legs and a tendency to squirm out of one's grip. Fine, Lucca can probably locate them psionically.
You manage to upgrade another bar of Obdurite to pure adamantine, but that's probably all the transformation you can do without resting for the night.
As things stand, you are waiting for Suzy to upgrade several bars of Obdurite to adamantine, so Varisdel can buy some weaponry for the ship. This will take another day or so, so everyone else might want to find something to do in the meantime.
Assigning the new crew their duties, making a profit working in the settlement, tinkering with personal projects, exploring the rest of the planet using the ship or the landing pods... there are many possibilities.Status: Fully intact
Fore:
- Bridge
- Varisdel's box, currently empty
- Engine room (Elder Xelqu Heart, Psionic)
Central:
- Quarters
- Suit Room (4x standard armoured voidsuits, fitted)
- Infirmary
- General Storage
- Biological regulation garden (waste disposal etc)
Aft:
- Secondary Storage Chambers: Nutrient Stock, Gene Library, Titan (currently houses five new crew members)
- Pods
- Main Airlock
Movement:
- Psionic propulsion via Xelqu Heart
- Chasm Traversal (requires mounted Stride Blade)
Weaponry:
- Cleavers: huge detachable metal blades, psionically controlled. Also useful for traversing fluids.
- Secondary: flechette cannons
Passengers:
- Two desert hares, somewhere.
- Five new crew members (the mechanically savvy twins Tara and Kate, the hefty Foss, Gustav the wheelchair-bound explorer, and Jack Sterling)
- A Titan
Varisdel a bar of adamantine.
Suzy has a briefcase that can be turned into a tank, a bar of adamantine, and three more bars of Obdurite to be turned into adamantine.
Steve has a pair of sunglasses and a laser pen.
Lucca has, for whatever reason, some of Varisdel's skin.
Aside from that, it's just whatever sentimental junk and threadbare clothing people chose to bring with them.
We're going to jump forward about a day this turn. Please post the way you want to fill this period, unless you're ok with your character twiddling their thumbs on the ship for most of the twenty-four hours.