So you wanna hit the grow op or the rich kid's house?
There are actually 3 heist targets: Those two, plus the kid's sedan and whatever is in it. The sedan is decent enough to either be used as a vehicle or sold with contents hopefully bringing in like $7500 or its bitcoin equivalent.
I'm wondering if we're being too greedy. Maybe we should consider selling one or two of these targets to the other players?
Overall, I'd rather hit the Growers. They're unlikely to call the cops, and they probably have cash + drugs. The house brings it the risk we might shoot somebody important, plus those annoying rich layabouts have nothing better to do but spy on each other and call the cops at the drop of a hat.
ACTACTACT: Feed a Three Mini Egg Tarts to Butch for a job well done (removing from inventory). Purchase a Mk18 CQBR, 3 Spare 30 round PMAG magazines, and a box of Box of 1000 5.56x45 Nato FMJ.
(I actually prefer the Sig Sauer MPX because its smaller and easier to conceal, but it is the same cost as the MK 18 CQBR, and purchasing a gun that shares the same ammo and magazines as my partner [in this case, because its the same gun] avoids ammunition problems in the heat of battle.)
$9,795 Cash
0.22 BTC
1 Safehouse, Working Class Neighborhood - Occupied by Butch
Butch
Background: They made fun of him for being poor. He bashed their faces in. That got him expelled. Now he is asking you for a job, claiming he can bash faces in for you.
Health: 4
Armor:
Accuracy: 0.032 (50m)
Reflexes: D6
Hauling: 1
Skills:
Brawler - Bonus in punching people’s face in. Best used on people without guns.
1 M67 Fragmentation Grenade box
2 Trauma Kits
2 Duffel Bags
1 Burner Phone
1 Generic Stolen Sedan Car