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Author Topic: Biocorp Conflict - Core Thread - Turn 2  (Read 2716 times)

Man of Paper

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Biocorp Conflict - Core Thread - Turn 2
« on: June 03, 2021, 05:16:55 pm »



In the mid-90's, a pharmaceutical corporation with some near-occult interests opened Pandora's Box and changed the world. A lab accident led to a severe mysterious outbreak in a nearby city that turned the infected into flesh-hungry undead. This pathogen rooted itself so deeply that nuclear weapons were unable to completely scourge the infected, and BioOrganic Weapons were unleashed upon the world. BOWs were defined as creatures created via mutation through pathogens or abominations created in a lab and meant to be deployed in a combat or terroristic capacity. The corporation tried to defend their actions by citing their research and advancement into highly advanced medical formulae. The pharmaceutical corporation dissolved under scrutiny after evidence showed work into, say, the cure for the common cold, took a backseat to work on BOWs, and their research was secured and locked away.

Unfortunately for the world, one man with too much access and debt, and ties to the pharmaceutical underworld, stole the documents he could and headed off to the black market. One company in particular, LifeChem, managed to outbid all others, but internal disagreements soon led to a schism that divided them. LifeChem and it's new sister company, Medtronic, maintained their positive public images by offering aid to countries affected by BOWs through funding and medical equipment. Funding just so happened to include security forces meant to protect corporate interests, and very quickly evolved into combat units trained specifically to combat BOWs. This brought a lot of good publicity to their respective companies.

Now, as both companies take their first steps into creation of their own BOWs, their relationship takes another turn. One LifeChem chairman killed two of Medtronic's, and since the chairfolk of these corps all came from the same four families, this added a Blood Feud to the already tense atmosphere. They were going to hit one another where it hurt most - the pockets. While deploying and engaging one's own BOWs would build public support and boost stock price, LifeChem and Medtronic prioritized the elimination of the rival's experiments. Orders were also given to their private security forces to engage the other company's and preventing them from boosting their own public appeal. Outright conflict in public was to be avoided of course, but people tended to avoid asking questions about the dead in a Biohazard zone. 

The world is in need of your help. Because of you. Time to take out the competition and monopolize global BOW deployment and containment. For money, and revenge.

----

Hello, players. You're going to be taking the side of LifeChem or Medtronic in an Arms Race-style game with rules detailed below. Eventually. Before the game proper there will be two "turns" in this thread to define and tailor the teams before anyone locks themselves into one side, with one pregame turn once the teams are divided with special rules to ensure a sufficient start. The plan is to move through the opening decisions quickly, so make sure your voice is heard! Once we move into the game itself we will begin utilizing the ruleset below.

Spoiler: The Two Questions (click to show/hide)

Spoiler: Turns & Phases (click to show/hide)




Spoiler: The World and You (click to show/hide)

Spoiler: Jerry's Final Thoughts (click to show/hide)

----

It's time to finally decide what kind of Pathogens each side will have.

LifeChem got it's hands on two classes of pathogens, but they were split between LifeChem and Medtronic. Which two were they?

A - Bacterial: Targets of bacterial BOW pathogens have symptoms similar to standard flu-like illnesses, letting infection disguise itself for a time. In combination with a high rate of division, this can cause pathogen spread to outpace the spread of other pathogens, but it is more difficult to have the bacteria transfer as many potential effects to the infected. As a result, Bacterial BOWs tend to share most of the physical characteristics of their natural counterpart. [Examples of Bacterial BOWs would be similar to your standard zombie human and the special infected in The Zombie Hunters]

B - Viral: Viral BOW pathogens spread most readily across species in comparison to it's counterparts, but do not spread as fast overall. A viral pathogen can be very difficult to purge, although there is a risk of eventual vaccination development. Viruses can transfer their mutations more effectively than Bacteria, but are still largely restricted by the host's physical form. [Examples of Viral BOWs include some of the more exotic fare, such as Lickers from RE and Tanks from L4D, while also including your normal lesser type of zombies]

C - Fungal: A fungal BOW pathogen is a lifeform of it's own that utilizes hosts for sustenance. Fungal BOW pathogens spread slowly, as the fungus needs to take root in the body, but can readily spread across multiple species. Fungal BOWs are less restricted by their host's form than Bacteria or Virii, but fungal pathogens make themselves more obvious than the rest of the pathogens across all stages of infection, making them somewhat easier to combat though difficult to root out entirely. Fungal BOWs generally appear like their hosts, but fungal growths and fugus-related mutations can heavily augment the host's appearance. [Examples of Fungal BOWs include things like The Last of Us' cast of infected and The Flood from Halo]

D - Parasitic: Parasitic BOW pathogens are lifeforms of their own not unlike Fungal BOW pathogens. Parasites have the lowest overall endurance and slowest potential spread out of the various pathogens if environmental factors are ignored thanks to their relative large sizes and slow reproductive cycles. They can lay dormant in a host for a period of time without showing symptoms, allowing them to spread further than fungal pathogens before any alarm is raised, but may have more difficulty surviving outside a host than their Fungal counterpart. They are also wholly unrestricted by the host's physiology, often with a passing resemblance at most to the host in the parasite's final form. [Examples of Parasitic BOWs include Las Plagas from RE4, Xenomorphs from Alien, and Venom's Symbiote in Spider-Man]

E - Eldritch: A whisper in the wind. Shadows that flee from your sight. Many of life's strange mysteries can, it seems, be attributed to a plane of reality beyond our own. Eldritch BOWs are each unique, pulled through the thin veil between the mortal world and madness thanks to judicious use of fringe science. Once unleashed, Eldritch horrors are difficult if not outright impossible to guide or control. Unlike the other pathogens, Eldritch BOWs tend to spread through the mind, not the body, but they are more than capable of ravaging a physical form all the same. They can be difficult to discover, as there is usually only a single powerful target to root out, even if their influence is readily apparent. They are also the hardest BOWs to kill on an individual basis. Non-boss BOWs can be created through eldritch pathogens, but are almost always linked to a Boss (outlined below) and will become neutralized upon the Boss' defeat. [Examples of Eldritch BOWs include Lovecraftian cosmic entities, 40K's Tyranids, and a variety of SCP creatures.]

Note that both sides cannot be assigned the same pathogen type.
« Last Edit: July 02, 2021, 10:25:48 pm by Man of Paper »
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TricMagic

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #1 on: June 03, 2021, 05:25:02 pm »

Before joining, I'll ask if I'm allowed to play? Or even just watch with access to both channels for the craziness.
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Man of Paper

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #2 on: June 03, 2021, 05:32:15 pm »

Depends on whether or not you’re going to listen to the GM when they say something. Your answer to that question is the same as my answer to yours.
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TricMagic

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #3 on: June 03, 2021, 05:39:55 pm »

I'll go with yes. When you say something doesn't work, it doesn't work. (I'll try and stick to ideas and voting.)
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Rockeater

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #4 on: June 03, 2021, 06:11:01 pm »

Ptw
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Twinwolf

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #5 on: June 03, 2021, 06:11:28 pm »

Well, going to start off the voting. Parasitic seems like a fun one. Not sure about the other - eldritch could be fun, but could lead to some weird one-sidedness when one side is developing weird mutations while the other has actual magic. I'm hesitantly going with viral for the second.

Quote from: plaguebox
Bacterial:
Viral (1): Twinwolf
Fungal:
Parasitic (1): Twinwolf
Eldritch:
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

TricMagic

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #6 on: June 03, 2021, 06:16:53 pm »


Quote from: twistbox
Bacterial:
Viral (1): Twinwolf
Fungal: (1) TricMagic
Parasitic (1): Twinwolf
Eldritch: (1) TricMagic

One phrase, Eldricth space containment plant. It spreads eldritch spores which then act as relays to warp space around, creating larger fields and trapping participants inside. And BOWs. Twisty twisty space madness, non-euclidean geometry, lots of fun ways to keep things out of the public eye. (So long as it doesn't break free from control.)

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Man of Paper

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #7 on: June 03, 2021, 07:05:23 pm »

Maybe it wasn’t clear enough in the OP, but each team will have their own, one type, separate, individual pathogen, with no crossover between them. Your suggestion makes it seem like you think otherwise, so your votes might change accordingly.
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Twinwolf

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #8 on: June 03, 2021, 07:08:05 pm »

Right. I voted for two without differentiating because A: It doesn't really matter at this stage which team gets which and B: If we divide votes into the teams we'll get into awkward situations where there are clear winners but since they're split up they don't win.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

ConscriptFive

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #9 on: June 03, 2021, 07:45:28 pm »



Quote from: twistbox
Bacterial:
Viral (1): Twinwolf
Fungal: (1) TricMagic
Parasitic (2): Twinwolf, ConscriptFive
Eldritch: (2) TricMagic, ConscriptFive

Similar, but different, enough.  Could easily turn into spooky aliens vs. body-horror aliens.

Doomblade187

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #10 on: June 03, 2021, 08:32:06 pm »

Quote from: twistbox
Bacterial:
Viral (1): Twinwolf
Fungal: (1) TricMagic
Parasitic (3): Twinwolf, ConscriptFive, Doomblade
Eldritch: (3) TricMagic, ConscriptFive, Doomblade
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

KhazintheDark

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #11 on: June 03, 2021, 08:37:02 pm »

Quote from: twistbox
Bacterial:
Viral (1): Twinwolf, Khazinthedark
Fungal: (1) TricMagic
Parasitic (3): Twinwolf, ConscriptFive, Doomblade
Eldritch: (3) TricMagic, ConscriptFive, Doomblade, Khazinthedark
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dgr11897

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #12 on: June 03, 2021, 10:44:23 pm »

Quote from: twistbox
Bacterial:
Viral (2): Twinwolf, Khazinthedark
Fungal: (1) TricMagic
Parasitic (4): Twinwolf, ConscriptFive, Doomblade, DGR
Eldritch: (5) TricMagic, ConscriptFive, Doomblade, Khazinthedark, DGR
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

Doubloon-Seven

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #13 on: June 03, 2021, 10:48:54 pm »

Quote from: twistbox
Bacterial:
Viral (3): Twinwolf, Khazinthedark, DoubloonSeven
Fungal: (2) TricMagic, DoubloonSeven
Parasitic (4): Twinwolf, ConscriptFive, Doomblade, DGR
Eldritch: (5) TricMagic, ConscriptFive, Doomblade, Khazinthedark, DGR
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Avanti!

dgr11897

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Re: Biocorp Conflict - Core Thread - Question 1
« Reply #14 on: June 03, 2021, 10:53:05 pm »


Quote from: twistbox
Bacterial:
Viral (3): Twinwolf, Khazinthedark, DoubloonSeven
Fungal: (3) TricMagic, DoubloonSeven, DGR.
Parasitic (3): Twinwolf, ConscriptFive, Doomblade,
Eldritch: (5) TricMagic, ConscriptFive, Doomblade, Khazinthedark, DGR
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Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race
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