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Author Topic: Era of Diesel:RE Game Thread!  (Read 12070 times)

Toaster

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Re: Era of Diesel:RE Game Thread!
« Reply #90 on: June 27, 2021, 12:32:34 pm »

Reunification in the west was complete.  The success propelled the popular Industrial party to sweeping wins across the political system, giving the Union license to continue its path.


Deploy armies 20, 22, 24

Move 1x Army 20->21
Move 1x Army 22->21

Build Academy in 15
Build HQ in 21
Build Airfield in 16

Research Diesel Engine
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #91 on: June 27, 2021, 03:20:32 pm »

Sordland switched from defensive to offensive strategy, and sends its troops across the straits!

Quote from: Combat 1 in #1
Sordland vs Reval:
5-1+1+1 vs 5+2
Sordland army destroyed!
Quote from: Combat 2 in #1
Sordland vs Reval:
4-1+1+1 vs 1+2
Reval army destroyed! Military HQ razed!
Sordland conquers Province #1!

Reports indicate there was a small victory party in Sordlander Command Headquarters following the arrival of the news.

Turn 7!

Kashyyk's phase!

Quote
Armies to deploy: 3



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           5         9           3       18+4    -         20/120 (Heavy Artillery)
2.Tradesmen(D)    9           10        12          3       29     IND (T7)  0/50 (Diesel Engines)
3.Sol(R)          9           9         12          2       18     -         18/120 (Primitive Tanks)
4.Vlosavi(A)      9           10        12          3       18      -         66/80 (Radio)
5.Hibernia(D)     10          5         15          3       30      AGR (T7)  0/? (-)
6.Reval(R)        7           6         11          2       14      -         32/80 (Radioactivity)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#17 (Sordland)
#26 (Vlosavi)
#28 (Vlosavi)
#32 (Hibernia)
#37 (Hibernia)
#44 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells
2.Tradesmen: Primitive Aeroplanes, Military Aircraft
3.Sol: Explosive Shells, Diesel Engines
4.Vlosavi: -
5.Hibernia: Modern Chemistry, Modern Biology
6.Reval: Modern Chemistry
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Kashyyk

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Re: Era of Diesel:RE Game Thread!
« Reply #92 on: June 27, 2021, 03:52:54 pm »

Our Northern allies have reclaimed their de jure land! Now is the time to keep up the pressure!

Republicą del Sol
Deploy armies to 45, 47 and 48

Move all armies from 47 and 45 to 48
Attack with three armies from 48 to 5
Move army at 44 to 45
Move armies at 41 and 42 to 43

Build Academy at 49
Build Railroad at 43
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TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #93 on: June 27, 2021, 04:15:26 pm »

Reval's Leaders have seen how things are going to go from here. Talks to be taken in as a protectorate are being planned. While the Republic of Sordland have cost us much blood, Del Sol would cost us much more should their plans come to completion.

Time will tell if anything comes of this.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #94 on: June 28, 2021, 01:03:01 pm »

The southern front flares anew with flames of war!

Quote from: Combat 1 in #5
Sol vs Reval
1-1+1 vs 3+2
Sol army destroyed!
Quote from: Combat 2 in #5
Sol vs Reval
6-1+1 vs 2+2
Reval army destroyed!
Quote from: Combat 3 in #5
Sol vs Reval
2-1+1 vs 2+2
Sol army destroyed!
Quote from: Combat 4 in #5
Sol vs Reval
4-1+1 vs 4+2
Sol army destroyed!

The Sol's generals have a lot to learn from the Sordlanders, it seems.

Turn 7!

Taricus's phase!

Quote
Armies to deploy: 2



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           5         9           3       18+4    -         20/120 (Heavy Artillery)
2.Tradesmen(D)    9           10        12          3       29     IND (T7)  0/50 (Diesel Engines)
3.Sol(R)          9           9         12          2       20     -         18/120 (Primitive Tanks)
4.Vlosavi(A)      9           10        12          3       18      -         66/80 (Radio)
5.Hibernia(D)     10          5         15          3       30      AGR (T7)  0/? (-)
6.Reval(R)        7           6         11          2       14      -         32/80 (Radioactivity)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#17 (Sordland)
#26 (Vlosavi)
#28 (Vlosavi)
#32 (Hibernia)
#37 (Hibernia)
#44 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells
2.Tradesmen: Primitive Aeroplanes, Military Aircraft
3.Sol: Explosive Shells, Diesel Engines
4.Vlosavi: -
5.Hibernia: Modern Chemistry, Modern Biology
6.Reval: Modern Chemistry
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Taricus

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Re: Era of Diesel:RE Game Thread!
« Reply #95 on: June 28, 2021, 01:09:00 pm »

Deploy Armies in 29 and 38

One army from 29 to 27
One army from 39 to 40

Build Military HQ in 40
Build Fortifications in 40
Build Academy in 40
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #96 on: June 28, 2021, 01:16:11 pm »

There was another attempt at seizing the coastal province.

Quote from: Combat 1 in #27
Vlosavi vs Neutrals:
3 vs 6
Vlosavi army destroyed!

Turn 7!

Imic's phase!

Quote
Armies to deploy: 5



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           5         9           3       18+4    -         20/120 (Heavy Artillery)
2.Tradesmen(D)    9           10        12          3       29     IND (T7)  0/50 (Diesel Engines)
3.Sol(R)          9           9         12          2       20     -         18/120 (Primitive Tanks)
4.Vlosavi(A)      9           10        12          3       20      -         66/80 (Radio)
5.Hibernia(D)     10          5         15          3       30      AGR (T7)  0/? (-)
6.Reval(R)        7           6         11          2       14      -         32/80 (Radioactivity)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#17 (Sordland)
#26 (Vlosavi)
#28 (Vlosavi)
#32 (Hibernia)
#37 (Hibernia)
#44 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells
2.Tradesmen: Primitive Aeroplanes, Military Aircraft
3.Sol: Explosive Shells, Diesel Engines
4.Vlosavi: -
5.Hibernia: Modern Chemistry, Modern Biology
6.Reval: Modern Chemistry
« Last Edit: June 28, 2021, 01:59:54 pm by Haspen »
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #97 on: June 28, 2021, 01:34:24 pm »

Reval
Deploy Armies at 4, 5, 6, and 8.
Move army from 4 to 2.
Build Fortifications and HQ at 2.
Move army from 6 to 2.
1 army from 8 attacks 1.
Research Radioactivity.

As green's move does not affect mine.
Also, why am I the only one at war anyway... Go away del Sol, you aren't getting this land.
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a1s

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Re: Era of Diesel:RE Game Thread!
« Reply #98 on: June 28, 2021, 01:53:49 pm »

Also, why am I the only one at war anyway...
You're the only one who attacks other players. I just wanted to have an HQ from which to attack 9. (and now my precious HQ is destroyed, which you will of course pay for in blood)
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Imic

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Re: Era of Diesel:RE Game Thread!
« Reply #99 on: June 28, 2021, 02:41:44 pm »

Spoiler: Fluff (click to show/hide)
Officials from Hibernia announced to Sordland and Reval that it would be ending 53's status as a demilitarized zone, in the interest of defending their borders should the existing conflict in the region threaten to spill over into the Hibernian borderlands due to the region's extreme geographic importance. The barely disguised subtext of "We don't trust either of you to not drag us into this war we want no part in out of desperation" went unmentioned, but not unnoticed. In the interest of transparency and honesty, the Commonwealth's officials made the decision to announce their plans some time in advance (1-3 turns, depending on the Typhus rolls), and also wished to make it known that id at all possible, the Commonwealth wished to maintain its non-aggression pacts with both.
Begin researching radioactivity.
Move 2 armies from 34 to 32, as well as 2 armies from 52 to 50. If possible, construct Army HQs in 50 and 32.
Construct Fortifications in 52 and 35. If creating Army HQs can't be done, also construct Fortifications in 34 and 37. Thanks to the railways, I still have four Development points per turn despite the political situation.
Summon 1 Army each in 52, 34, 36, and 33. No fifth army shall be summoned because Typhus, which Haspen seems to have forgotten about.
« Last Edit: June 28, 2021, 02:54:09 pm by Imic »
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #100 on: June 29, 2021, 10:53:37 am »

//That I did ;v

Turn 7!

TricMagic's phase!

Quote
Armies to deploy: 4



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           5         9           3       18+4    -         20/120 (Heavy Artillery)
2.Tradesmen(D)    9           10        12          3       29     IND (T7)  0/50 (Diesel Engines)
3.Sol(R)          9           9         12          2       20     -         18/120 (Primitive Tanks)
4.Vlosavi(A)      9           10        12          3       20      -         66/80 (Radio)
5.Hibernia(D)     10          5         15          3       30      AGR (T7)  0/? (-)
6.Reval(R)        7           6         11          2       14      -         32/80 (Radioactivity)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#17 (Sordland)
#26 (Vlosavi)
#28 (Vlosavi)
#32 (Hibernia)
#37 (Hibernia)
#44 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells
2.Tradesmen: Primitive Aeroplanes, Military Aircraft
3.Sol: Explosive Shells, Diesel Engines
4.Vlosavi: -
5.Hibernia: Modern Chemistry, Modern Biology
6.Reval: Modern Chemistry
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #101 on: June 29, 2021, 11:12:19 am »

Reval
Deploy Armies at 4, 5, 6, and 8.
Move army from 4 to 5.
Move army from 6 to 8.
Build Fortifications at 8. Build Railroad in 4.
1 army from 8 attacks 1.
Research Radioactivity.

« Last Edit: June 29, 2021, 11:40:49 am by TricMagic »
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #102 on: June 29, 2021, 12:51:25 pm »

Brave Revali soldiers rushed to reclaim the northern beaches for the Republic!

Quote from: Combat 1 in #1
Reval vs Sordland:
3 vs 1+2+1
Revali army destroyed!

Unfortunately, bravery isn't enough these days.

Turn 8!

Quote from: Research
Vlosavi Principality researches Radio!

Quote from: Event
1, 29
Typhus outbreak in Vlosavian Province #29!

Quote from: Typhus
Province #35: 5+1
Typhus outbreak ends in the Province!


a1s's phase!

Quote
Armies to deploy: 3



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           5         9           3       18+4    -         42/120 (Heavy Artillery)
2.Tradesmen(D)    9           10        12          3       29     IND (T7)  29/50 (Diesel Engines)
3.Sol(R)          9           9         12          2       20     -         38/120 (Primitive Tanks)
4.Vlosavi(A)      9           10        12          3       20      -         0/? (-)
5.Hibernia(D)     10          5         15          3       30      AGR (T7)  30/80 (Radioactivity)
6.Reval(R)        7           6         11          2       14      -         46/80 (Radioactivity)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#17 (Sordland)
#26 (Vlosavi)
#28 (Vlosavi)
#32 (Hibernia)
#37 (Hibernia)
#44 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells
2.Tradesmen: Primitive Aeroplanes, Military Aircraft
3.Sol: Explosive Shells, Diesel Engines
4.Vlosavi: Radio
5.Hibernia: Modern Chemistry, Modern Biology
6.Reval: Modern Chemistry
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

a1s

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Re: Era of Diesel:RE Game Thread!
« Reply #103 on: June 29, 2021, 01:03:52 pm »

deploy armies in 11, 12, 13
move armies 13->11, 11(1)->1, 12-> 10
attack 1->2, 11-> 9
build railroad in 1
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #104 on: June 29, 2021, 01:29:18 pm »

Invigorated, perhaps, by the recapture of the cape, Sordland armies commence several conquests!

Quote from: Combat 1 in #9
Sordland vs Neutrals:
6-1+1+1 vs 4
Sordland conquers Province #9!

Turn 8!

Toaster's phase!

Quote
Armies to deploy: 2



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     9           8         11          3       20+4    -         42/120 (Heavy Artillery)
2.Tradesmen(D)    9           10        12          3       29     IND (T7)  29/50 (Diesel Engines)
3.Sol(R)          9           9         12          2       20     -         38/120 (Primitive Tanks)
4.Vlosavi(A)      9           10        12          3       20      -         0/? (-)
5.Hibernia(D)     10          5         15          3       30      AGR (T7)  30/80 (Radioactivity)
6.Reval(R)        6           6         10          2       12      -         46/80 (Radioactivity)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#17 (Sordland)
#26 (Vlosavi)
#28 (Vlosavi)
#32 (Hibernia)
#37 (Hibernia)
#44 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells
2.Tradesmen: Primitive Aeroplanes, Military Aircraft
3.Sol: Explosive Shells, Diesel Engines
4.Vlosavi: Radio
5.Hibernia: Modern Chemistry, Modern Biology
6.Reval: Modern Chemistry
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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