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Author Topic: Era of Diesel:RE Game Thread!  (Read 12270 times)

a1s

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Re: Era of Diesel:RE Game Thread!
« Reply #225 on: August 13, 2021, 02:56:55 pm »

we shall defend our island, whatever the cost may be. We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets.

Deploy: 1, 7, 8, 12,14
Move: 1->10, 3->9, 7->34, 8->34, 53->34, 10->15
Attack: 15(2)->17, 34(5)->33
Construct: fort in 18
Deconstruct: fort in 3, 7, 52
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #226 on: August 15, 2021, 02:11:14 pm »

The coastal attack was a success! Albeit not without losses.

Quote from: Combat 1 in #17
Sordland vs Union:
1+1+1+1 vs 5+1+1+1
Sordland army destroyed!
Quote from: Combat 2 in #17
Sordland vs Union:
6+1+1+1 vs 2+1+1+1
Union army destroyed! Academy razed!
Sordland conquers Province #17!

The attack over the other side of the mountains was excessively bloody, but also ended in Sordland's victory!

Quote from: Combat 1 in #33
Sordland vs Union:
1+1+1+1 vs 4+1+1+1+1
Sordland army destroyed!
Quote from: Combat 2 in #33
Sordland vs Union:
4+1+1+1 vs 1+1+1+1+1
Union army destroyed!
Quote from: Combat 3 in #33
Sordland vs Union:
1+1+1+1 vs 1+1+1+1+1
Sordland army destroyed!
Quote from: Combat 4 in #33
Sordland vs Union:
6+1+1+1 vs 3+1+1+1+1
Union army destroyed! Fortifications razed!
Sordland conquers Province #33!

Turn 19!

Toaster's Turn!

Quote
Armies to deploy: 5



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     18          17        22          4       30+4    -         70/80 (Primitive Aeroplanes)
2.Tradesmen(D)    16          16        21          3       53     PRO (T7)  0/? (-)
3.Sol(R)          17          18        20          3       40     -         0/? (-)
4.Hibernia(D)     2           4         5           2       3+5     AGR (T7)  32/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#13 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Tradesmen)
#32 (Tradesmen)
#49 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells, Primitive Tanks, Modern Chemistry
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering, Primitive Aeroplanes
4.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
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Toaster

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Re: Era of Diesel:RE Game Thread!
« Reply #227 on: August 15, 2021, 11:46:10 pm »

Sol's legions bristled on the border, forming a barrier that was too daunting to penetrate... for now.


Strategic Bombing 19->18 (Fortifications)
Strategic Bombing 20->18 (Fortifications)
Strategic Bombing 16->15 (Railroad)
Strategic Bombing 23->17 (Railroad)
Strategic Bombing 38->40 (Railroad)
Strategic Bombing 31->37 (Academy)

Deploy Armies 19, 20, 23, 24, 32

Attack 2x Army 19->18
Attack 2x Army 20->18
Attack 1x Army 23->18

Attack 1x Army 16->17
Attack 1x Army 23->17

Move 1x Army 31->29
Move 1x Army 16->31

Build Railroad 16
Build Airfield 29
Build Fortification 31

Research Modern Biology
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #228 on: August 18, 2021, 09:32:38 am »

The prologue to yet another attempt at restoring control over the coast was, of course, aerial bombardment.

Quote from: Strategic Bombing in #18
3
Union bombers destroy local Fortifications!
Quote from: Strategic Bombing in #15
5
Union bombers destroy local Railroad!
Quote from: Strategic Bombing in #17
6
Union bombers destroy local Railroad!
Quote from: Strategic Bombing in #40
3
Union bombers destroy local Railroad!
Quote from: Strategic Bombing in #37
2
Union bombers destroy local Academy!

Following the (very successful) bombing operations, the Union ground forces pushed north and west!

Quote from: Combat 1 in #18
Union (from #19) vs Sordland:
4+1+1+1 vs 6+1+1
Union army destroyed!
Quote from: Combat 2 in #18
Union (from #19) vs Sordland:
4+1+1+1 vs 4+1+1
Sordland army destroyed!
Quote from: Combat 3 in #18
Union (from #19) vs Sordland:
6+1+1+1 vs 4+1+1
Sordland army destroyed! Academy razed!
Union conquers Province #18!

Quote from: Combat 1 in #17
Union (from #16) vs Sordland:
1+1+1+1 vs 6+1+1
Union army destroyed!
Quote from: Combat 2 in #17
Union (from #23) vs Sordland:
5+1+1+1 vs 5+1+1
Sordland army destroyed!
Union conquers Province #17!

As the soldiers of the Union celebrated their victories, the engineers in the south hastily erected defensive structures against inevitable Sol deluge...

Turn 19!

Kashyyk's Turn!

Quote
Armies to deploy: 2



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     16          14        20          4       28+4    -         70/80 (Primitive Aeroplanes)
2.Tradesmen(D)    18          19        23          3       53     PRO (T7)  0/80 (Modern Biology)
3.Sol(R)          17          18        20          3       40     -         0/? (-)
4.Hibernia(D)     2           4         5           2       3+5     AGR (T7)  32/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#13 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Tradesmen)
#32 (Tradesmen)
#49 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells, Primitive Tanks, Modern Chemistry
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering, Primitive Aeroplanes
4.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
« Last Edit: August 20, 2021, 02:14:17 pm by Haspen »
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Kashyyk

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Re: Era of Diesel:RE Game Thread!
« Reply #229 on: August 18, 2021, 05:56:57 pm »

Doo-dalladoo!!!
Republicą del Sol

I think I'm only supposed to have 3 recruitments. If I do actually have 5, then do the actions in brackets as well please
Deploy armies to 42, 44, 50 (45 x2)

Move 6 armies from 39 to 29
Move 1 army from 50 to 41
Move 1 any from 41 to 40
Move 1 army from 37 to 40
Move army from 44 to 41
Move army at 45 to 43
Move army at 6 to 51
Move 2 armies at 51 to 50


Build Railway in 40
Build Airfield in 37 and 39

Start researching Military Aircraft
« Last Edit: August 20, 2021, 03:01:45 pm by Kashyyk »
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #230 on: August 20, 2021, 02:13:59 pm »

You only have 2 recruitments, just finished double-checking everything.
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Kashyyk

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Re: Era of Diesel:RE Game Thread!
« Reply #231 on: August 20, 2021, 03:02:19 pm »

I'll cancel the recruitment at 44 then :)
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #232 on: August 20, 2021, 04:26:10 pm »

Onwards, brave soldiers of the Republic!

Quote from: Combat 1 in #29
Sol vs Union:
6+1+1 vs 2+1+2+1+1
Union army destroyed!
Quote from: Combat 2 in #29
Sol vs Union:
3+1+1 vs 6+1+2+1+1
Sol army destroyed!
Quote from: Combat 3 in #29
Sol vs Union:
1+1+1 vs 1+1+2+1+1
Sol army destroyed!
Quote from: Combat 4 in #29
Sol vs Union:
3+1+1 vs 3+1+2+1+1
Sol army destroyed!
Quote from: Combat 5 in #29
Sol vs Union:
2+1+1 vs 6+1+2+1+1
Sol army destroyed!
Quote from: Combat 6 in #29
Sol vs Union:
2+1+1 vs 1+1+2+1+1
Sol army destroyed!
Quote from: Combat 7 in #29
Sol vs Union:
5+1+1 vs 1+1+2+1+1
Union army destroyed!
Quote from: Combat 8 in #29
Sol vs Union:
5+1+1 vs 5+1+2+1+1
Sol army destroyed!

Retreat, beaten soldiers of the Republic!

Turn 19!

Imic's Turn!

Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     16          14        20          4       28+4    -         70/80 (Primitive Aeroplanes)
2.Tradesmen(D)    18          17        23          3       53     PRO (T7)  0/80 (Modern Biology)
3.Sol(R)          17          14        20          3       40     -         0/120 (Military Aircraft)
4.Hibernia(D)     2           4         5           2       3+5     AGR (T7)  32/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#13 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Tradesmen)
#32 (Tradesmen)
#49 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells, Primitive Tanks, Modern Chemistry
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering, Primitive Aeroplanes
4.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
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TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #233 on: August 20, 2021, 04:38:01 pm »

(rolls about laughing.)
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Imic

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Re: Era of Diesel:RE Game Thread!
« Reply #234 on: August 23, 2021, 04:18:12 am »

Train 1 army in 36
Construct a railway in 35
Construct an academy in 36
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #235 on: August 26, 2021, 09:41:59 am »

Hibernians continued their nefarious plots of world domination!

Turn 20!

Quote from: Research
Sordland develops Primitive Aeroplanes!

Quote from: Event
4, 36
Young Genius in Province #36 speeds up Hibernian research! (+8RP)

Quote from: Typhus
#9: 6
Typhus outbreak ends in Province #9!

#10: 4
Typhus contained in Province #10 for now

#40: 1, 2
Typhus spreads to Province #38!

#41: 1, 4
Typhus spreads to Province #43!

#53: 3
Typhus contained in Province #53 for now


a1s's Turn!

Quote
Armies to deploy: 6



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     16          14        20          4       28+4    -         0/? (-)
2.Tradesmen(D)    18          17        23          3       53     PRO (T7)  53/80 (Modern Biology)
3.Sol(R)          17          14        20          3       40     -         40/120 (Military Aircraft)
4.Hibernia(D)     2           5         5           2       6+5     AGR (T7)  51/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#13 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Tradesmen)
#32 (Tradesmen)
#49 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks, Primitive Aeroplanes
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells, Primitive Tanks, Modern Chemistry
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering, Primitive Aeroplanes
4.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
« Last Edit: August 26, 2021, 10:27:37 am by Haspen »
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a1s

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Re: Era of Diesel:RE Game Thread!
« Reply #236 on: August 26, 2021, 01:45:32 pm »

Deploy: 7, 8, 9, 12, 14, 33
Move: 1 ->10, 7->34, 8->34, 9->10, 10->15, 33(1)->15, 34(1)->33
Attack: 12(1)->17, 15(1)->16
Build: HQ in 34, Railway in 15, 33
Research: Military Aircraft
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #237 on: August 28, 2021, 02:44:05 am »

Some minor offensives were launched against Union lands...

Quote from: Combat 1 in #17
Sordland vs Union:
2-1+1+1+1 vs 4+1+1+1
Sordland army destroyed!

Quote from: Combat 2 in #17
Sordland vs Union:
2+1+1+1 vs 1+1+1+1+1
Sordland army retreats back to Province #15!

...which ended in failures.

Turn 20!

Toaster's Turn!

Quote
Armies to deploy: 6



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     16          17        20          4       28      -         0/120 (Military Aircraft)
2.Tradesmen(D)    18          17        23          3       53     PRO (T7)  53/80 (Modern Biology)
3.Sol(R)          17          14        20          3       40     -         40/120 (Military Aircraft)
4.Hibernia(D)     2           5         5           2       6+5     AGR (T7)  51/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#13 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Tradesmen)
#32 (Tradesmen)
#49 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks, Primitive Aeroplanes
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells, Primitive Tanks, Modern Chemistry
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering, Primitive Aeroplanes
4.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
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Quote from: mightymushroom@Spamkingdom#
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Toaster

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Re: Era of Diesel:RE Game Thread!
« Reply #238 on: August 28, 2021, 09:43:00 am »

The Typhus outbreak in the southern reaches turned everyone's minds to defense.


Strategic Bombing 16->15 (Railroad)
Strategic Bombing 29->39 (Airfield)
Strategic Bombing 38->40 (Railroad)
Strategic Bombing 31->37 (Airfield)

Deploy Armies 16, 19, 20, 23, 24, 32

Move 4x Army 18->17
Move 1x Army 19->18
Move 1x Army 20->18

Move 1x Army 31->29
Move 1x Army 23->31
Move 1x Army 24->31

Move 1x Army 32->16

Build Airfield 17, 18
Build Fortification 17

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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #239 on: September 02, 2021, 03:01:53 pm »

The whirr of engines meant one thing for Union Air Forces...

Quote from: Strategic Bombing in #15
6
Union Bombers destroy local Railroads!
Quote from: Strategic Bombing in #39
5
Union Bombers destroy local Airfield!
Quote from: Strategic Bombing in #40
1
Union Bombers fail to destroy their target!
Quote from: Strategic Bombing in #37
1
Union Bombers failt to destroy their target!

The bombing campaign turned out to be quite difficult to pull off, at least against Republic of Sol! But that didn't interfere with ground planning anyway.

Turn 20!

Kashyyk's Turn!

Quote
Armies to deploy: 6



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     16          17        20          4       28      -         0/120 (Military Aircraft)
2.Tradesmen(D)    18          23        23          3       53     PRO (T7)  53/80 (Modern Biology)
3.Sol(R)          17          14        20          3       40     -         40/120 (Military Aircraft)
4.Hibernia(D)     2           5         5           2       6+5     AGR (T7)  51/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#13 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Tradesmen)
#32 (Tradesmen)
#49 (Sol)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks, Primitive Aeroplanes
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells, Primitive Tanks, Modern Chemistry
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering, Primitive Aeroplanes
4.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
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Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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