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Author Topic: Era of Diesel:RE Game Thread!  (Read 12309 times)

Imic

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Re: Era of Diesel:RE Game Thread!
« Reply #195 on: July 29, 2021, 06:01:37 pm »

Construct army HQ in 35
Try not to cry

Cry a lot
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #196 on: July 30, 2021, 07:51:21 am »

//Guess who noticed Hibernia has Traditional trait way too late? Best can do is throttle their current research.

Hibernians prepared for the worst.

Turn 16!

Quote from: Event
1, 10
Typhus outbreak in Province #10!


a1s's Turn!

Quote
Armies to deploy: 5



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     16          14        19          4       26+4    -         90/120 (Primitive Tanks)
2.Tradesmen(D)    15          13        19          4       42     IND (T7)  42/120 (Primitive Tanks)
3.Sol(R)          17          17        19          3       40     -         88/120 (Advanced Engineering)
4.Vlosavi(A)      4           2         5           3       8+4     -         56/120 (Shortwave Radio)
5.Hibernia(D)     1           2         4           2       3+5     AGR (T7)  16/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Vlosavi)
#32 (Tradesmen)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry
4.Vlosavi: Radio, Explosive Shells
5.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
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a1s

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Re: Era of Diesel:RE Game Thread!
« Reply #197 on: July 30, 2021, 08:17:59 am »

Deploy: 7, 8, 12, 15, 53
Move: 7(1)->34, 10(1)->15, 12(1)->17, 52(1)->34
Attack: 15(3)->16, 17(2)->18, 34(3)->33.
Construct: Academy in 14, Academy in 17.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #198 on: July 30, 2021, 08:57:46 am »

While the Great Offensive By The Mountains was a disaster, the push along the coast just few hundred kilometers to the north was an overwhelming success.

Quote from: Combat 1 in #16
Sordland vs Union:
1+1+1 vs 5+1+1
Sordland army destroyed!
Quote from: Combat 2 in #16
Sordland vs Union:
2+1+1 vs 4+1+1
Sordland army destroyed!
Quote from: Combat 3 in #16
Sordland vs Union:
3+1+1 vs 5+1+1
Sordland army destroyed!

Quote from: Combat 1 in #18
Sordland vs Union:
5+1+1 vs 2+1+1+1
Union army destroyed! Railroads razed!
Sordland conquers Province #18!

The fighting in the south looked promising, but ultimately the entrenched Union garrison prevailed.

Quote from: Combat 1 in #33
Sordland vs Union
5+1+1 vs 2+1+1+1
Union army destroyed!
Quote from: Combat 2 in #33
Sordland vs Union
1+1+1 vs 3+1+1+1
Sordland army destroyed!
Quote from: Combat 3 in #33
Sordland vs Union
2+1+1 vs 6+1+1+1
Sordland army destroyed!
Quote from: Combat 4 in #33
Sordland vs Union
2+1+1 vs 1+1+1+1
Sordland army retreats to Province #34!

Turn 16!

Toaster's Turn!

Quote
Armies to deploy: 7



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     17          14        20          4       32+4    -         90/120 (Primitive Tanks)
2.Tradesmen(D)    14          11        18          4       39     IND (T7)  42/120 (Primitive Tanks)
3.Sol(R)          17          17        19          3       40     -         88/120 (Advanced Engineering)
4.Vlosavi(A)      4           2         5           3       8+4     -         56/120 (Shortwave Radio)
5.Hibernia(D)     1           2         4           2       3+5     AGR (T7)  16/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Vlosavi)
#32 (Tradesmen)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry
4.Vlosavi: Radio, Explosive Shells
5.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
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Toaster

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Re: Era of Diesel:RE Game Thread!
« Reply #199 on: July 30, 2021, 09:45:20 pm »

The surprise breakthrough along the coast brought the Sordlanders within striking range of the capital.  The home command scrambled defensive militias to erect hasty fortifications.


Strategic Bombing 19->18 (Fortifications)
Strategic Bombing 20->18 (Fortifications)
Strategic Bombing 33->15 (HQ)
Strategic Bombing 30->29 (HQ)

Deploy Armies 19, 20, 22, 23, 24, 32, 33

Move 1x Army 16->17
Move 1x Army 23->17
Move 1x Army 23->18

Move 1x Army 26->27

Move 1x Army 32->16

Build Fortification in 16, 20
Build Airfield in 16
Build Academy in 31
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #200 on: July 31, 2021, 11:14:44 am »

While their land forces weren't always up to the task, the Union Air Force was pride of the Tradesmen!

Quote from: Strategic Bombing in #18
4
Union Bombers destroy local Fortifications!
Quote from: Strategic Bombing in #15
2
Union Bombers destroy local Military HQ!
Quote from: Strategic Bombing in #29
5
Union Bombers destroy local Military HQ!

Quote from: Combat 1 in #17
Union (from #16) vs Sordland
4+1+1 vs 3+2+1
Union army retreats to #16!
Quote from: Combat 1 in #17
Union (from #23) vs Sordland
5+1+1 vs 5+2+1
Union army destroyed!
Quote from: Combat 1 in #18
Union vs Sordland
3+1+1 vs 4+1+0
Union army retreats to #18!

The volatile frontlines as well as the area surroundind Union Capital were fortified in the same time.

Turn 16!

Kashyyk's Turn!

Quote
Armies to deploy: 2



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     17          14        20          4       32+4    -         90/120 (Primitive Tanks)
2.Tradesmen(D)    15          17        19          4       45     IND (T7)  42/120 (Primitive Tanks)
3.Sol(R)          17          17        19          3       40     -         88/120 (Advanced Engineering)
4.Vlosavi(A)      3           2         4           3       6+4     -         56/120 (Shortwave Radio)
5.Hibernia(D)     1           2         4           2       3+5     AGR (T7)  16/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Vlosavi)
#32 (Tradesmen)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry
4.Vlosavi: Radio, Explosive Shells
5.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
« Last Edit: July 31, 2021, 12:05:44 pm by Haspen »
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Kashyyk

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Re: Era of Diesel:RE Game Thread!
« Reply #201 on: July 31, 2021, 12:12:02 pm »

Republicą del Sol

Deploy armies to 36 and 40

Move 4 armies from 40 to 38
 Move 3 armies from 41 to 40
Move army from 42 to 37
Move 2 armies from 36 to 37
Move 3 armies from 37 to 31

Build Fortifications at 40
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #202 on: July 31, 2021, 12:28:13 pm »

The tank-supported armies of Sol Republic made an attack against Union garrison in former Vlosavi capital, but the fortifications, coupled with air support and Tradesmen natural caution turned the glorious assault into a massacre!

Quote from: Combat 1 in #38
Sol vs Union:
2+1+1 vs 3+1+2+1
Sol army destroyed!
Quote from: Combat 2 in #38
Sol vs Union:
4+1+1 vs 4+1+2+1
Sol army destroyed!
Quote from: Combat 3 in #38
Sol vs Union:
2+1+1 vs 4+1+2+1
Sol army destroyed!
Quote from: Combat 4 in #38
Sol vs Union:
2+1+1 vs 6+1+2+1
Sol army destroyed!

The attack across the mountains ended in the same, bloody way!

Quote from: Combat 1 in #37
Sol vs Union:
3+1+1-1 vs 6+1+1
Sol army destroyed!
Quote from: Combat 2 in #37
Sol vs Union:
2+1+1-1 vs 2+1+1
Sol army destroyed!
Quote from: Combat 3 in #37
Sol vs Union:
1+1+1-1 vs 3+1+1
Sol army destroyed!

Turn 16!

TricMagic's Turn!

Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     17          14        20          4       32+4    -         90/120 (Primitive Tanks)
2.Tradesmen(D)    15          17        19          4       45     IND (T7)  42/120 (Primitive Tanks)
3.Sol(R)          17          12        19          3       40     -         88/120 (Advanced Engineering)
4.Vlosavi(A)      3           2         4           3       6+4     -         56/120 (Shortwave Radio)
5.Hibernia(D)     1           2         4           2       3+5     AGR (T7)  16/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Vlosavi)
#32 (Tradesmen)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry
4.Vlosavi: Radio, Explosive Shells
5.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
Logged
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TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #203 on: July 31, 2021, 01:05:18 pm »

Both armies take back the Capital! Continue Research. Deconstruct all remaining fortifications.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #204 on: July 31, 2021, 01:12:33 pm »

Propelled forward to take back the capital, the Vlosavian armies were annihilated!

Quote from: Combat 1 in #38
Vlosavi (from #29) vs Union
1+1 vs 3+1+2+1
Vlosavi army destroyed!
Quote from: Combat 2 in #38
Vlosavi (from #39) vs Union
2+1 vs 2+1+2+1
Vlosavi army destroyed!

Turn 16!

Imic's Turn!

Quote
Armies to deploy: 2



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     17          14        20          4       32+4    -         90/120 (Primitive Tanks)
2.Tradesmen(D)    15          17        19          4       45     IND (T7)  42/120 (Primitive Tanks)
3.Sol(R)          17          12        19          3       40     -         88/120 (Advanced Engineering)
4.Vlosavi(A)      3           0         4           3       6+4     -         56/120 (Shortwave Radio)
5.Hibernia(D)     1           2         4           2       3+5     AGR (T7)  16/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Vlosavi)
#32 (Tradesmen)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry
4.Vlosavi: Radio, Explosive Shells
5.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #205 on: July 31, 2021, 01:17:15 pm »

The Capital's armies finally fall to the last, the Tradesmen ending the short rein of rebellion. Nothing left, nothing remains. Only war.
The Principality has fallen for good.
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Imic

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Re: Era of Diesel:RE Game Thread!
« Reply #206 on: August 01, 2021, 02:45:28 pm »

Summon two armies.

Twiddle thumbs.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #207 on: August 01, 2021, 03:39:30 pm »

Hibernians prepared for the worst, even more than before.

Turn 17!

Quote from: Research
Sordland develops Primitive Tanks!
Sol discovers Advanced Engineering!

Quote from: Elections in Union of Tradesmen
6
Progressive Party wins the Elections!

Quote from: Elections in Hibernian Commonwealth
2
Agrarian Party retains power!

Quote from: Event
1, 43
Typhus Outbreak in Province #43!

Quote from: Typhus
1, 2
Typhus spreads to Province #12!


a1s's Turn!

Quote
Armies to deploy: 6



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     17          14        20          4       32+4    -         0/? (-)
2.Tradesmen(D)    15          17        19          3       47     PRO (T7)  87/120 (Primitive Tanks)
3.Sol(R)          17          12        19          3       40     -         0/? (-)
4.Vlosavi(A)      3           0         4           3       6+4     -         66/120 (Shortwave Radio)
5.Hibernia(D)     1           4         4           2       3+5     AGR (T7)  24/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Vlosavi)
#32 (Tradesmen)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering
4.Vlosavi: Radio, Explosive Shells
5.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
« Last Edit: August 01, 2021, 03:43:58 pm by Haspen »
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Truly, we have the most uniquely talented spy network in all existence.
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a1s

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Re: Era of Diesel:RE Game Thread!
« Reply #208 on: August 01, 2021, 06:42:06 pm »

Not ideal, this typhus thing.
But at least we have tanks.

Deploy: 7, 8, 9, 11, 13, 53
Move: 7->34, 8->34, 12(1)->17, 14->18, 53->34
Attack: 18(2)->19, 34(3)->33
Deconstruct: Airfield in 18
Construct: Fortification in 18
Research: Primitive Airplanes.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #209 on: August 02, 2021, 12:34:46 pm »

First offensive of Sordland with use of the mighty tanks is repelled by the Union, but with only medium losses.

Quote from: Combat 1 in #19
Sordland vs Union:
2+1+1+1 vs 3+1+1
Sordland army retreats to Province #18!
Quote from: Combat 1 in #19
Sordland vs Union:
1+1+1+1 vs 3+1+1
Sordland army destroyed!

In southwest, the tank attack along the mountains also ended in defeat, but with casaulties much higher both numerically and by percentage...

Quote from: Combat 1 in #33
Sordland vs Union:
4+1+1+1 vs 6+1+1+1
Sordland army destroyed!
Quote from: Combat 2 in #33
Sordland vs Union:
1+1+1+1 vs 5+1+1+1
Sordland army destroyed!
Quote from: Combat 3 in #33
Sordland vs Union:
6+1+1+1 vs 5+1+1+1
Union army destroyed!
Quote from: Combat 4 in #33
Sordland vs Union:
4+1+1+1 vs 6+1+1+1
Sordland army destroyed!

Turn 17!

Toaster's Turn!

Quote
Armies to deploy: 3



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     17          16        20          4       32+4    -         0/80 (Primitive Aeroplanes)
2.Tradesmen(D)    15          16        19          3       47     PRO (T7)  87/120 (Primitive Tanks)
3.Sol(R)          17          12        19          3       40     -         0/? (-)
4.Vlosavi(A)      3           0         4           3       6+4     -         66/120 (Shortwave Radio)
5.Hibernia(D)     1           4         4           2       3+5     AGR (T7)  24/80 (Primitive Aeroplanes)

Populous Provinces:
#3 (Sordland)
#7 (Sordland)
#16 (Tradesmen)
#26 (Tradesmen)
#28 (Vlosavi)
#32 (Tradesmen)

Researched Technologies:
1.Sordland: Explosive Shells, Heavy Artillery, Diesel Engines, Primitive Tanks
2.Tradesmen: Primitive Aeroplanes, Military Aircraft, Diesel Engines, Strategic Bombers, Explosive Shells
3.Sol: Explosive Shells, Diesel Engines, Primitive Tanks, Modern Chemistry, Advanced Engineering
4.Vlosavi: Radio, Explosive Shells
5.Hibernia: Modern Chemistry, Modern Biology, Radioactivity, Radio
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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