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Author Topic: Era of Diesel:RE Game Thread!  (Read 12055 times)

TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #15 on: May 23, 2021, 03:01:44 pm »

Gone?

Seriously Red, you are going to die horridly. 5 Armies to your four. I would not press this battle, for you take a 50/50 shot at losing.

Changed Deployment to 8, all the 8.

Inic, feel free to deploy an army next to my territory, if only for taking away red's turf. If they want to go all in, they can go all in. But they'll lose their capital either way.
« Last Edit: May 23, 2021, 03:10:31 pm by TricMagic »
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Imic

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Re: Era of Diesel:RE Game Thread!
« Reply #16 on: May 23, 2021, 03:34:31 pm »

The Hibernian Commonwealth graciously accepts the Principality's offer of a non-aggression pact. As of the beginning of the 20th century, the Hibernian Commonwealth now has Almost certainly temporarynon aggression pacts That will inevitably be broken at one point or another if anyone, and I mean anyone, wants to win the game without waiting fifty turns and for one reason or another comes to the conclusion that Hibernian territory is next on their list with every nation in the world.

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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #17 on: May 23, 2021, 04:14:48 pm »

We have all the armies accounted for I believe!

Turn 1!
a1s's phase!


Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           4         8           3       2      -         0/? (none)
2.Tradesmen(D)    7           4         9           2       5     IND (T7)  75/80 (Primitive Aeroplanes)
3.Sol(R)          7           4         10          2       10     -         75/80 (Explosive Shells)
4.Vlosavi(A)      5           3         6           3       2       -         0/? (none)
5.Hibernia(D)     9           5         10          3       0       IND (T7)  0/? (none)
6.Reval(R)        7           4         11          2       10      -         0/? (none)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#26 (-)
#28 (-)
#44 (Sol)

Researched Technologies:
1.Sordland: -
2.Tradesmen: -
3.Sol: -
4.Vlosavi: -
5.Hibernia: -
6.Reval: -
« Last Edit: May 23, 2021, 11:56:01 pm by Haspen »
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a1s

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Re: Era of Diesel:RE Game Thread!
« Reply #18 on: May 24, 2021, 11:43:57 am »

Place army in 13 (of course)

Create HQ and a fortification on 1. Create an academy on 13. Select Explosive Shells as the research project.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #19 on: May 24, 2021, 11:57:18 am »

The frontier with Reval becomes heavily fortified and militarized.

Far from the explosive border, a new university is built for the young republican minds to hone their skills at!


Turn 1!
Toaster's phase!

Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           3         8           3       4      -         0/80 (Explosive Shells)
2.Tradesmen(D)    7           4         9           3       5     IND (T7)  75/80 (Primitive Aeroplanes)
3.Sol(R)          7           4         10          2       10     -         75/80 (Explosive Shells)
4.Vlosavi(A)      5           3         6           3       2       -         0/? (none)
5.Hibernia(D)     9           5         10          4       0       IND (T7)  0/? (none)
6.Reval(R)        7           4         11          2       10      -         0/? (none)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#26 (-)
#28 (-)
#44 (Sol)

Researched Technologies:
1.Sordland: -
2.Tradesmen: -
3.Sol: -
4.Vlosavi: -
5.Hibernia: -
6.Reval: -
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Toaster

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Re: Era of Diesel:RE Game Thread!
« Reply #20 on: May 24, 2021, 02:25:39 pm »

The Union sends peacekeepers and civil engineers to develop the areas near its borders, bringing back into the fold those it calls the lost children of the Union.  Freeing the workers from the tyranny of their masters is the highest good.

Diplomats assure Sordland that its borders will be respected.



(never mind I reread order AGAIN)
Deploy army 20

Move 1x Army 16->15
Move 1x Army 23->22
Move 1x Army 23->24

Build HQ in 22
Build Academy in 19 and 20
Research Primitive Aeroplanes
« Last Edit: May 24, 2021, 03:44:21 pm by Toaster »
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #21 on: May 25, 2021, 03:14:35 pm »

Soldiers of the Union went forth to take land from minor nations on their flanks to ensure that the Union will not be side-stabbed! What prudence, what tactical thought!

Quote from: Combat 1 in #15
Union vs Neutrals:
2 vs 2
Union Army retreats to #16!

Quote from: Combat 1 in #24
Union vs Neutrals:
6 vs 6
Union Army retreats to #23!

If only the actions mirrored the thinking.

Elsewhere, academies and a Military HQ were built.

Turn 1!
Kashyyk's phase!

Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           3         8           3       4      -         0/80 (Explosive Shells)
2.Tradesmen(D)    7           3         9           3       11     IND (T7)  75/80 (Primitive Aeroplanes)
3.Sol(R)          7           4         10          2       10     -         75/80 (Explosive Shells)
4.Vlosavi(A)      5           3         6           3       2       -         0/? (none)
5.Hibernia(D)     9           5         10          4       0       IND (T7)  0/? (none)
6.Reval(R)        7           4         11          2       10      -         0/? (none)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#26 (-)
#28 (-)
#44 (Sol)

Researched Technologies:
1.Sordland: -
2.Tradesmen: -
3.Sol: -
4.Vlosavi: -
5.Hibernia: -
6.Reval: -
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Kashyyk

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Re: Era of Diesel:RE Game Thread!
« Reply #22 on: May 25, 2021, 03:23:26 pm »

Republicą del Sol
To arm,s loyal Soldats! We fight to protect our Northern allies.

Deploy army to 45
Move army 48 to 5
Move army 44 to 42
Move army 43 to 41
Move army 49 to 47

Build Railroad in 44
Build Railroad in 48
« Last Edit: May 25, 2021, 03:37:28 pm by Kashyyk »
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #23 on: May 25, 2021, 04:17:34 pm »

The forces of Sol fared even worse than Union's.

At least the bloodless conquest went without a hitch.


Quote from: Combat 1 in #42
Sol vs Neutrals
6 vs 6
Sol Army retreats to #44!
Quote from: Combat 1 in #41
Sol vs Neutrals
2 vs 4
Sol Army destroyed!

Turn 1!
Taricus's phase!

Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           3         8           3       4      -         0/80 (Explosive Shells)
2.Tradesmen(D)    7           3         9           3       11     IND (T7)  75/80 (Primitive Aeroplanes)
3.Sol(R)          8           4         11          2       10     -         75/80 (Explosive Shells)
4.Vlosavi(A)      5           3         6           3       2       -         0/? (none)
5.Hibernia(D)     9           5         10          4       0       IND (T7)  0/? (none)
6.Reval(R)        6           4         10          2       10      -         0/? (none)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#26 (-)
#28 (-)
#44 (Sol)

Researched Technologies:
1.Sordland: -
2.Tradesmen: -
3.Sol: -
4.Vlosavi: -
5.Hibernia: -
6.Reval: -
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Taricus

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Re: Era of Diesel:RE Game Thread!
« Reply #24 on: May 25, 2021, 10:07:16 pm »

Deploy army to 38

Build academy in 38
Build military HQ in 30
Build military HQ in 29
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #25 on: May 25, 2021, 11:59:17 pm »

Unbothered by petty skirmishes of others, Vlosavis expand their infrastructure.

Turn 1!
Imic's phase!

Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           3         8           3       4      -         0/80 (Explosive Shells)
2.Tradesmen(D)    7           3         9           3       11     IND (T7)  75/80 (Primitive Aeroplanes)
3.Sol(R)          8           4         11          2       10     -         75/80 (Explosive Shells)
4.Vlosavi(A)      5           2         6           3       4       -         0/? (none)
5.Hibernia(D)     9           5         10          4       0       IND (T7)  0/? (none)
6.Reval(R)        6           4         10          2       10      -         0/? (none)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#26 (-)
#28 (-)
#44 (Sol)

Researched Technologies:
1.Sordland: -
2.Tradesmen: -
3.Sol: -
4.Vlosavi: -
5.Hibernia: -
6.Reval: -
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Imic

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Re: Era of Diesel:RE Game Thread!
« Reply #26 on: May 26, 2021, 02:32:30 am »

Deploy army at 35
Move 2 armies at 35 into 34
Move 2 armies at 52 into 34
Construct academies at 32, 33, 36, and 50

Edit: Also, stick research points into modern biology.
« Last Edit: May 26, 2021, 12:36:13 pm by Imic »
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #27 on: May 26, 2021, 02:03:41 pm »

//I assume Imic meant Modern Chemistry

The massive offensive into the secessionist province ended surprisingly fast! Hibernia was whole once more.

Quote from: Combat 1 in #34
Hibernia vs Neutrals:
5 vs 1
Hibernia conquers Province #34!

Numerous academies were inaugurated by the civilian government elsewhere.

Turn 1!
TricMagic's phase!

Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     7           3         8           3       4      -         0/80 (Explosive Shells)
2.Tradesmen(D)    7           3         9           3       11     IND (T7)  75/80 (Primitive Aeroplanes)
3.Sol(R)          8           4         11          2       10     -         75/80 (Explosive Shells)
4.Vlosavi(A)      5           2         6           3       4       -         0/? (none)
5.Hibernia(D)     9           6         10          4       12      IND (T7)  0/50 (Modern Chemistry)
6.Reval(R)        6           4         10          2       10      -         0/? (none)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#26 (-)
#28 (-)
#44 (Sol)

Researched Technologies:
1.Sordland: -
2.Tradesmen: -
3.Sol: -
4.Vlosavi: -
5.Hibernia: -
6.Reval: -
« Last Edit: May 26, 2021, 02:37:26 pm by Haspen »
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TricMagic

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Re: Era of Diesel:RE Game Thread!
« Reply #28 on: May 26, 2021, 03:32:58 pm »

Deploy Army to 6.
Build Fortifications on 6. Build Academy at 7.
Send 4 armies from 8 to conquer 1. (Annoying as pink is, I can't let two armies stick around.)
Research Modern Chemistry.
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Haspen

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Re: Era of Diesel:RE Game Thread!
« Reply #29 on: May 29, 2021, 03:57:46 am »

The offensive against the northern coast was bloody, costly, and turned the local fortifications into rubble - but it ended in a success.

Quote from: Combat 1 in #1
Reval vs Sordland:
3 vs 2+3
Reval army destroyed!
Quote from: Combat 2 in #1
Reval vs Sordland:
5 vs 1+3
Sordland army destroyed!
Quote from: Combat 3 in #1
Reval vs Sordland:
1 vs 4+3
Reval army destroyed!
Quote from: Combat 4 in #1
Reval vs Sordland:
5 vs 5+3
Reval army destroyed!
Quote from: Combat 5 in #1
Reval vs Sordland:
5 vs 1+3
Sordland army destroyed!
Reval conquers #1! Fortifications destroyed!

Turn 2!

Quote from: Research
Union finishes researching Primitive Aeroplanes!
Sol finishes researching Explosive Shells!

Quote from: Event
10, 1
Typhus outbreak hits Province #10 in Sordland!

a1s's phase!


Quote
Armies to deploy: 1



Code: (Summary) [Select]
Nation            #Provinces  #Armies   Max Armies  PI/Turn RP/Turn Party&El  Current
1.Sordland(A)     6           1         7           3       8      -         8/80 (Explosive Shells)
2.Tradesmen(D)    7           3         9           3       11     IND (T7)  0/? (none)
3.Sol(R)          8           4         11          2       10     -         0/? (none)
4.Vlosavi(A)      5           2         6           3       4       -         0/? (none)
5.Hibernia(D)     9           6         10          4       12      IND (T7)  12/50 (Modern Chemistry)
6.Reval(R)        7           2         11          2       12      -         12/50 (Modern Chemistry)

Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#26 (-)
#28 (-)
#44 (Sol)

Researched Technologies:
1.Sordland: -
2.Tradesmen: Primitive Aeroplanes
3.Sol: Explosive Shells
4.Vlosavi: -
5.Hibernia: -
6.Reval: -
« Last Edit: May 29, 2021, 11:24:14 am by Haspen »
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Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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