I'm gonna save $100 and buy this packaged with DLC in a year or so.
I probably should have done this tbh. Its only a bit worth it for me, but...hmm...
The game is a 6/10 for me. If I add a bunch of mods that fix/add stuff, then its an 7.5/10
So this is my thoughts after 50+ hours
I'll start with the pros
Personally, I LOVE their is no micro war (still war just don't direct it), every single game in existence always has war, blood, guts, killing, in it (ok maybe a tiny slight exaggeration there, I can count on two hands games without combat that have popped up on steam (that I've personally seen) in the past 2 years that aren't combat focused. Not including the dumb trashbin NSFW games, I don't count those. But I can't think of an actual game for...hmm...for grand strategy lovers...that doesn't have combat or war. Anyway, finally a grand strategy that is what I am looking for. Economics, society, politics I guess (though plenty of that going around in real life so thats not really exciting anymore in a game right now anyway) and a focus on growing populations and cities. Its pretty much an economic city builder for me. And no, no actual "city builder" compares to this. Victoria 3 you can grow pops into the multiple millions, and have real cities with "real" pops and cultures and plays better than any city builder I've played since simcity 4.
Actually I take that back as far as "no grand strategy without combat". Aurora4x is a grand strategy that actually plays similarly, if you turn off all the enemy AI and make sure no AI pops up from exploring, you don't have to fight ever. Well like I said, I can count them on one or two hands
Anyway actually that was two pros in one above, city building that is the best city builder since simcity 4 (sorry cities skylines fans, personally don't like that game whatsoever) and no war. Probably my two favorite parts of the game that hold it up a lot.
Cons...well there is one HUGE con that takes away all the fun of the game. It almost ruins the whole game tbh.
Every single nation plays exactly the same, no flavor, no differienting mechanics, nothing. Want to play Zulu? They don't play as an animist tribe of zulus, they play exactly the same as england. Want to play east india company? Well ok this one has (some) unique stuff, but in the end almost no flavor and...no matter what nation you play...you do the same exact build order, same exact research (which there is very little of btw), same exact everything, as every other single nation. There is very little of everything actually.
Every other con I can personally think of is minor compared to that (well one medium/large con is the game is pretty offfensive). But will list them anyway. Migration bonuses can go up to literally 1000+%, its stupid. Also why would abraham lincon go fascist and commit murder and then lead the CSA against the freedom loving part of the US? (yes that happened in one of my games). And uh...why would...why would africans keep slaves of africans...if new africa forms or you release them as US...they uh...become well I'll just put it this way...kanye west.......I mean sorry but thats almost too much. There is too much nonsense in the game, and some of it actually goes too far where it probably would be cancelled by (old) twitter before the elon musk takeover.
But some stuff that happens with some of the leaders and nations is actually pretty offensive tbh.
But mostly for me, the game lacks far too much content that makes nations fun to play, because every single nation is exactly the same. And there is not enough of everything. Obviously can be fixed with DLC...but...if it goes the imperator route, the game just lacks too much and won't ever succeed.
With that, I'll end it that...mods already have added and fixed a lot. New research, new buildings and stuff. Fixed the unrealistic resource distribution (well attempt to fix it, still trying mod out) and a bunch of stuff. So in longterm...there is mods for that I guess lol. Its a far healthier modding community than imperator was early on in the same time period. I remember imperator was really dead for mods in comparison (same is true for CK3 actually, that modding scene is pretty dead). I compare all paradox modding scenes to EU4, stellaris and HOI4. All the others are dead in comparison to those (even at release the others were dead). We'll see if victoria 3 remains as modded as it is, but its off to a good start.