look through the needle's eye for a core to the magic permeating this beast, then burrow towards it using the needle, if no core is found then just burrow up through the beast
Name: Master of the Lambent Flame
Description: A messy-haired albino with a desert kepi as an extension of their lifeforce. Keeps an aloof expression when not having a delusional outburst.
Nature: Pureblood
Status: Dispassionate
HP: 10
Inventory:
Purple Robe
White Gloves
Needle
Makeshift eyepatch
Pocket ash
1 nonstolen magic axes
1 nonstolen magic sword
1 nonmagic, nonclimbing axe
1 rifle with indeterminate amount of ammo
Fate Points: 1
Genesis - green
Grey - indigo
[5][1][+1 fate]
You look through the eye of the needle and see the core of this monstrosity very clearly: Embedded deep inside its chest is a rod shaped spot of bright white radiating out to neon green that spreads throughout the creature's body.
You smile, raise your needle in preparation to start mining flesh, and then suddenly find yourself garroted and dragged under water. One of the giant carnivorous fish from earlier has swum over and bit hold of your hood, dragging you by the neck into the water. Its dragging you deeper by the moment as well. [-1 hp]
"I don't think the fish care what they eat."
Rush towards the monster and stab it with my needle.
Name: Debby
Description: Looks like a regular human woman but with the head of a deer.
Nature: All-Tounges
Status: Is tied to Elizabeth with some rope.
HP: 10
Inventory:
purple robe
white gloves
big ass needle
Sword
Elizabeth Audrey Foxington, the living fox doll, now with parka and tied to Debby with some rope
Rifleaxe
10' rope
Fate Points: 1
[1][+1 Fate]
You slip on the wet deck and faceplant [-1 hp]. You lose your hold on your needle and it skitters off across the deck and rolls towards the edge while Liz lands with a squeak a few feet from you.
Name: Greed
Description: looks mostly like a normal human with pale skin, but he has ruby red hair and eyes. his hair and eyes also give off a slight, shimmering glow.
Nature: elemental-light
Status: Water breathing?, mostly invisible.
HP: 10/10
Needle links:speaker
Inventory: magic needle weapon With sunburst, shredded cloak, cake, rifle, axe
Fate Points: 1
Greed blasts lasers at the hammer thing.
[5]
You wais for the blinding flash of light from a lightning bolt and harness it. Beams of pure white light seem to lance out of the lightning bolt and perforate the beast in a dozen places. It roars and the smell of cooking fish fills the air. Despite this, the Hammer continues to move, almost unabetted.
Now seems like a good time. I descend on the Hammer to introduce it to the pointy end of my needle.
If I get into trouble, my intention is to fully change into air, or if I somehow fell into the water, to fully change into water.
Name: Terissa / Tess
Description: a passive but brave teenage girl with purple hair and brown eyes, she has a hint of protrusions on her shoulderblades like the beginnings of wings, and a thin lizardlike tail, but nothing useful at this time.
Nature: Chameleon
Status: miniwings replaced by moderate-size wings made of air.
HP: 10
Inventory: Purple robe with red eye symbol on the back, white gloves with red eye symbol on their palm, 4-foot long iron needle.
Fate Points: 1
violet= Genesis
blue= Grey
[4]
You drop from the sky, slowing yourself only slightly, aiming to do a plunging stab right into the Hammer's head. Between the winds and the beast's movement you miss, but only by a bit. You end up driving your needle into the beast's left shoulder, sinking it in up to the handle. The fishy flesh glows bright white and then a massive crater of it vanishes, leaving behind a massive bleeding hole. Your needle glows a bright greenish blue.
Team Boat
Youare attempts to get to the side of the leviathan, staying on the surface of the water. He notifies the other homunculi by needle when he reaches his destination so they can dash in beside him, before pulling some essential purpose out of the beast's body or hide. Like "Move" or "Breathe" or "Separate" if it's pulled out of the skin.
"Right! Now push me overboard, really! I think I can get to the thing! And link with me if you want to be in on the action once I'm there!"
Name: Youare A. Homunculus
Description: a wiry man, elderly but still trim and strong, long grey hair tied back in a ponytail.
Nature: Functionary
Status: robed, clean
HP: 8
Inventory: one robe enchanted to PROTECT ("like a big chainmail dress in terms of weight and flexibility: heavy and awkward but not impossible to move in") and SWIM (to the point of restricting movement outside the water), one pair of gloves, and one big ass needle carrying "Fresh" (linked to Grey and Dew), and also:
-Several live fish
-a bucket of chum and large maggots
-An old crank powered lantern
-A fillet knife, heavily used and somewhat dull.
-Rifle
-Axe
Fate Points: 1
[3]
You give chase and get near the Hammer, but a constant rush of water from around it prevents you from getting close. Also, your arms are kind of pinned to your sides. Fish don't have arms, after all.
Stab at the beast with my needle as soon as any part of it hits the deck.
Name: Luta
Description: A short pale hairless woman
Nature: Anagramist
Status: Quite unkempt
HP: 7
Inventory:
Robe
Needle (d1 aerolith spell)
Gloves
Grass Lad (has saber)
Chibi Grassassin
Grass sabers (3)
Squid
Roc (rude)
Fate Points: 0
Linked:
Genesis
Grey
Shame we couldn't lift it up before it hit the ship. No matter, the lifting spell will benefit us eventually if the fighting goes sour.
"I'm going to discharge a spell to keep us protected for the next few moments! If any of you want to do something slightly dangerous, now's the time."
Grey fires the spell in his needle into the deck of the ship:Maintain the health and physical well being of the ship's crew(5). Because Grey had the captain add the Homunculi to the ship's manifest earlier, "crew" should include all the Homunculi in our party, even if they aren't onboard currently.
Let's follow Youare and Flame's example. Grey climbs the railing and jumps to the rising monster, spending 1 fate with the goal of piercing something soft with his needle.
Description: A hairless pink colored man with lacking facial features, little more than a pair of eyes, two holes for a nose, and a line for a mouth.
Nature: Verbomancer (Maintain)
Status: Maintaining a spell that's lifting the Hammer
HP: 10
Inventory: Purple robe, white gloves, giant needle imbued with Maintain the health and physical well being of the ship's crew(5) and a rifle fused to a magic saber
Fate Points: 1
Red Genesis
Orange Debby
Yellow Bob
Violet Youare
Blue Tess
Indigo Luta
Green Lambent Flame
[6][
2,4]
These were missed. No part of the beast hit the deck this turn through, except at the very end. That 6 means that Luta instead hurls herself off and onto the beast's chest and now finds herself crawling around on its armored carapace belly after vaporizing a chunk of it and getting some green-blue power in her needle.
Gray unloads the spell in his needle and also finds himself crawling around on the beast's belly after a stab.
[6][3]
"The arm! Aim at the shoulder!" The captain shouts, pointing up at the Hammer's Crab Claw right arm. The cannons spin rapidly on their turrets and tilt upwards, men at their base rapidly cranking wheels and handles to aim. The cannons fire in disjointed bursts, each rotating about and opening up as soon as they get a bead on the target. The concentrated fire doesn't shove the hammer away like the single burst from before, but instead seems to slowly rotate it and prevent it from building up any sort of momentum. It tips to its left and catches hold of the deck with its finned suction cup covered limb, rocking the entire ship to one side with it. Debby's needle, previously rolling away from her, starts rolling back towards her as Liz slides back her way as well. [1] Everyone on the deck is knocked from their feet as the ship lists hard to its right. Those further on the left side slide across the deck while those on the right end up piled against the railing. Several crew members go tumbling off into the sea while the Captain hangs tightly to one of the deck guns.
"Get its arm off the deck!" He shouts over the screams and thunder.
As everyone tries to stand up and get their footing on the slick and tilted deck, they notice a bright glow from the Hammer's wounds. The cannon holes in its flesh are swelling and puckering, closing before their eyes. The wound Tess inflicted on its shoulder is healing as well, though slower. Muscle fiber and fat are emerging from the edges of the injury like earthworms and wriggling as the hole begins to squeeze itself closed.