The Speaker asks the tower what is happening.
Name: The Speaker.
Description: a small man with black hair that is speckled with gray and a small gray goatee.
Nature: All-Tounge
Status: My! Oh my! At least I’m in much better shape than that guy that can’t spell correctly…
HP: 10
Inventory: A purple robe with a large red eye embroidered on the back, a pair of white gloves with a similar eye on the palm, and what appears to be a 4 foot long sewing needle made of black iron. The needle’s sides are blunt but its tip is deadly sharp, and the “eye” has knurling around it so that it can be used as a handle.
Fate Points: 2
[1][+1 Fate point]
The tower, which I'll remind you is nothing but a stump of stone being pelted with projectiles, screams. It screams in pain and confusion with a voice like grinding millstones. It screams so loud that you are practically concussed by it and end up laying on your back, dazed.
”Right...”
Grab the conduit, take cover behind a wall of the tower that is hidden from anything coming through the archway, and Maintain the tower.
Name: Grey
Description: A hairless pink colored man with lacking facial features, little more than a pair of eyes, two holes for a nose, and a line for a mouth.
Nature: Verbomancer (Maintain)
Status: Covered in rock powder.
HP: 10
Inventory: Purple robe, white gloves, giant needle
Fate Points: 2
[4,5]
Grey runs over and shoulders the conduit, lifting it out of the crack between the stones. It does turn out to be so heavy he can only barely handle it though, and ends up having to roll it to the wall. Once in place he places one hand against the wall- the one that was struck a few seconds ago- and commands it to MAINTAIN! Half of the tower's circular wall glows with a steely gray light.
Take cover with Grey
Name: Master of the Lambent Flame
Description: A messy-haired albino with a desert kepi as an extension of their lifeforce. Keeps an aloof expression when not having a delusional outburst.
Nature: Pureblood
Status:
HP: 10
Inventory:
Purple Robe
White Gloves
Needle
Makeshift eyepatch
Pocket ash
Fate Points: 0
You duck some falling stones and scamper over to where Grey is, pressing your back against the wall and covering your head.
"This is quite an entrance, I must say."
Turn a CERAMIC PLATE into MAIL that I can wear for protection, then jump through the portal.
EDIT- and then try to prevent youare from removing the protective function from the only thing protecting the team from gunfire.
Name: Luta
Description: A short pale hairless woman
Nature: Anagramist
Status: Fit as a Fiddle
HP: 10
Inventory:
Robe
Needle
Gloves
Grass Lad (has saber)
Chibi Grassassin
Grass sabers (3)
Fate Points: 0
[3]
Your attempts to transform plates into mail result in only useless scraps of ceramic mail that shatter as you try to put them on. Damn. You toss them aside and jump through the portal, emerging into the desert firing range moments later. [2]
Youare was in the teleport room and subsequently sucked through.
He pulls Protect from a wall and puts it into his robe (use a Fate point).
He then starts looking around through the eye of a needle. Seeing if anything is not what it seems.
Name: Youare A. Homunculus
Description: a wiry man, elderly but still trim and strong, long grey hair tied back in a ponytail.
Nature: Functionary
Status: robed, clean
HP: 7
Inventory: one robe, one pair of gloves, and one big ass needle (I think it was glowing a bit)
Fate Points: 0
[6,
1] (no fate point for that because it was discarded)
You run over to the wall that several team members are CURRENTLY HIDING BEHIND. The one that one of these said teammates just used magic to maintain. You ram your hand into its ethereal essence and rip the aspect "PROTECT" out of it. You look at the aspect, a hard metallic crystal diamond, for a moment before jamming it straight into your robe. The robe immediately takes on a metallic sheen and becomes stiff, robust, and very heavy. [2] You immediately fall over and end up squirming on your back like a turtle, unable to right yourself due to the tremendous weight of your clothing.
"Damn it I was trying to learn stuff and I get taken away from it!"
Search the tower for anything that could be used as a shield all while not getting hit with stuff.
Name: Debby
Description: Looks like a regular human woman but with the head of a deer.
Nature: All-Tounges
Status: No longer flopping around a freaking out.
HP: 10
Inventory:
purple robe
white gloves
big ass needle
Fate Points: 0
[6]
You look around for a shield. You see nothing immediately obvious as one. But then you realize, the ground itself is your shield! You politely ask one of the huge stone slabs that make up the floor to roll over for you. It grumbles sleepily but does so , rolling onto its size and forming a low but thick wall maybe 4 feet tall. It even makes a trench of sorts by vacating the space it used to occupy and exposing the bedrock below. Debby hops down into the trench and takes cover.
The only downside to this is that the two halves of the tower are now mostly blocked off from each other by a low and somewhat difficult to cross wall.
((Did I get two fate points for that?))
Name: Drip
Description: Drip has memories of being water. Surely that's not a thing, but he insists it is. Water.
Nature: Anagramist
Status: A bit annoyed.
HP: 6
Inventory: Purple Eye Robe, White Eye Gloves, Needle Spear, Dangerous-looking Bone "Key"
Fate Points: 4
Well, that's neat. Oh hey, portal. Bet there's something to unlock there!
Yeet self through portal. Probably should find cover.
Drip hurls himself into the portal and arrives in the desert moments later. He scampers and takes cover with Debby behind her low wall.
"Someone protect the conduit. I don't want to live under a bloated tick of a sun forever. Imma take a peek at whatever's chucking stuff at us.
Oh. Someone could protect me as well. I also don't want to die under a bloated tick of a swollen red-ass sun either."
Take a cautious peek out the door attempting to locate the source of the projectiles. Work my way around the outside edge of the building if hte thing isn't directly in front of the ruin. Try not to expose myself to direct fire, and be ready to dodge and roll away from the broken tower to avoid more chunks falling on me.
Name: Genesis
Description: Classic 80s action hero looks, kinda quiet. think Kurt Russel from the movie Soldier (only probably less mute)
Nature: Pureblood
Status: Newly decanted
HP: 10
Inventory: Robe, gloves, walking needle.
Fate Points: 4
"The only way to go is out. Maybe someone should bring the conduit incase there is more debris. I request magic belt exemption from that, on account of my magic belt needing my arms and hands free for its magic." Bob states as he glances around and quickly heads for a spot not in the radius of debris.
Move outside to some sort of cover, or at least out of the radius of falling debris. Use magic belt Wolf claw powers to deflect or destroy any debris that fall toward me. Or the others, if I can cover them without accidentally bisecting them. Bob refuses to be the guy with big strong hands who doesn't use them to protect things.
Name: Bob
Description: An average-sized human-looking male homunculus with a beard of belts.
Nature: Elemental (Belts)
Status: Healthy
HP: 10
Inventory:
Robe
Gloves
Needle covered in wriggling belts
Wolf Titan belt
Fate Points: 2
Genesis and Bob both break with convention and run outside of the tower, skirting its edge in search of the source of the attack. They look around as they do. They're definitely in a desert, but there are ruins around here too, the stumpy remains of an ancient city are scattered in sand choked clusters. They finally get far enough around to see the source of the attack: Its far away and hard to tell how large it really is, but it resembles an enormous bronze toad crossed with a battleship, crossed with a mansion. The toad has six legs and is slowly scuttling through the sand, raising a cloud behind it. Atop that, sprouting from its back, is a platform shaped like a triangle or an arrowhead and bristling with cannons. Above that is what looks like an erratic stack of pyramids or sharp roofed buildings. Hard to tell their exact configuration from this distance.
The cannons are firing; not just the ones pointed towards the tower and the homunculi team, but all of them, seemingly at random. They belch blue smoke as silver mirages carried on bolts of lightning arc out towards the tower.
(1, 6, 6, 4, 5, 4, 5)[Speaker +2 fate points and -5 HP]
The tower no longer protects, but it doesn't crumble or fall apart. Its form is MAINTAINED, but its essence is twisted. Instead when the rounds come in they phase through the stone as though it were mist, passing through one wall and striking the unchanged inner wall on the other side. This time, everyone within the tower gets a glimpse of what they are, though understanding their nature is something else entirely. Cannon balls of shimmering rainbow haze carried by thick purple lightning like otherworldly comets. They strike the far wall and burst like soap bubbles, sending a blossoming concussion forward and blowing great holes in the stone.
Grey and Master of the Lambent Flame (MOTLF) are half swallowed up by the essence crippled wall, sucked inside it as it wobbles like Jello with the passage of the cannon balls. Luta gets hit with a chip of stone from the exploding wall [-1 HP]. Debby, Drip, and the others are alright. Well, except for Speaker. Speaker doesn't take a direct hit from the cannon balls, but instead is struck with a glancing blow. He gets blow off his feet and hurled backwards with tremendous force, bouncing like a rag doll into Debby's wall and limply flopping over it and down into the ditch beyond with Debby and Drip. [1] He's unconscious and his left shoulder is very clearly dislocated. His nose is bleeding copiously and small red stains are seeping into his robe from unseen lacerations under it.