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Author Topic: Fragile World (God Game IC)  (Read 4723 times)

Rockeater

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Re: Fragile World (God Game IC)
« Reply #30 on: May 04, 2021, 01:41:12 pm »

Turn 2
TURNTURNTURN
The slightest idea of magic pop in the minds upon the nameless planet, the strong seems slightly stronger and the weak slightly more vulnerable, play is slightly more aggressive, running around is slightly more wondrous, a lot of small things, none of which would be very noticeable to those not very magical or connected to the gods.

One that will notice this is Crock the Toad, which to all non toads or frogs would seem like an ordinary toad, but the toads knew of the power of his voice, his call sounds all across his territories, his voice was louder, deeper, more complex than that of a dozen ordinary toads, men wanted to be him women wanted to be with him, and Choir Invisible wanted him in their ranks.

The god of many’s representatives came to Crock in the night with an offer. Although the toad did not have sentient mind at the time the choice was clear from the moment the first representative open their mouth, their voice was the most beautiful thing heard and probably be ever heard on this planet, even if he was offered nothing he would have followed them, but with the promise to join them this was no choice.

An attempt to create a civilization of cat headed people is made but not enough power is gathered for the task.

A new pantheon is founded by Blue, The Colors Divine is its name, and although no rules are declared Blue is declared his sole leader, and a purpose, raising the world.

Scion has entered this unstable world. A new god to the group taking the humanoid form made from wood and machine, and they also remind everyone of the door.

ForgottenNew Mechanic: Do you ever feel too powerful, do you ever feel like people don’t trust you because you can tear the world apart, introducing the Inter universal void A place where you can release as much of the power in you without the fear of negative repercussion, well not to your world.

Spoiler: Turn 2 world (click to show/hide)

Spoiler: Pantheons (click to show/hide)

Spoiler: Gods (click to show/hide)
« Last Edit: May 04, 2021, 01:44:53 pm by Rockeater »
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

TricMagic

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Re: Fragile World (God Game IC)
« Reply #31 on: May 04, 2021, 01:59:41 pm »

The point of the Colors Divine is to gather acts together, with which to affect the world's growth. Their will is to dictate everything.

The Beast, together we can remake this world once we have gathered one more bit of Acts. Will you help and share in the new world's growth?

Quote from: Divine Blessings upon this Colorless World
Type- Location/Blessing(Primary Location, however as it modifies an existing planet, a blessing of sorts)
Cost: Divine\14 + World\15 + Intensity| 1 =30 Acts

Apply the Status of Divine across the entirety of the world. This will increase the growth of magical and divine abilities, creating a truly colorful world full of magic and power. A world of might and wonder, where anyone can go on a journey to grow powerful. A world where gods can walk freely among their lesser peers and new gods can be born. A world who's very existence wraps the universe around itself as the CenterPoint, strengthening it, it's capacity growing with the world itself. As this applies to the world, so too does it apply to all created upon it in past and present. The Mundane shall become magical, the magical major magics. And those to grow divine with the will of those who live and grow upon that world.

Expected Detriment: -30 Capacity. If no other Acts are made, -20 Capacity, within stress limits of the universe. Higher baseline for Acts.
Expected Benefit: More resilience as time goes on, and less cost to create higher tier blessings and items. Higher value for Acts.
Should any wish to push this through, you need merely ask. Let magic flow through the would, divinity it's lifeblood.
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Egan_BW

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Re: Fragile World (God Game IC)
« Reply #32 on: May 04, 2021, 02:08:56 pm »

6 To catfaces, again.
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I would starve tomorrow if I could eat the world today.

TricMagic

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Re: Fragile World (God Game IC)
« Reply #33 on: May 04, 2021, 02:28:22 pm »

The Blue holds 10 acts outward, menacingly. You do know I can color things to my taste, rather than yours. If you won't listen to reason, coercion is an option.
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Knightwing64

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Re: Fragile World (God Game IC)
« Reply #34 on: May 04, 2021, 05:35:28 pm »

The point of the Colors Divine is to gather acts together, with which to affect the world's growth. Their will is to dictate everything.

The Beast, together we can remake this world once we have gathered one more bit of Acts. Will you help and share in the new world's growth?

Quote from: Divine Blessings upon this Colorless World
Type- Location/Blessing(Primary Location, however as it modifies an existing planet, a blessing of sorts)
Cost: Divine\14 + World\15 + Intensity| 1 =30 Acts

Apply the Status of Divine across the entirety of the world. This will increase the growth of magical and divine abilities, creating a truly colorful world full of magic and power. A world of might and wonder, where anyone can go on a journey to grow powerful. A world where gods can walk freely among their lesser peers and new gods can be born. A world who's very existence wraps the universe around itself as the CenterPoint, strengthening it, it's capacity growing with the world itself. As this applies to the world, so too does it apply to all created upon it in past and present. The Mundane shall become magical, the magical major magics. And those to grow divine with the will of those who live and grow upon that world.

Expected Detriment: -30 Capacity. If no other Acts are made, -20 Capacity, within stress limits of the universe. Higher baseline for Acts.
Expected Benefit: More resilience as time goes on, and less cost to create higher tier blessings and items. Higher value for Acts.
Should any wish to push this through, you need merely ask. Let magic flow through the would, divinity it's lifeblood.

The Overmind finds this interesting and says it will join the cause if you agree to do it two favors at a unspecified time. These favors will not be used to purposely harm you in anyway. Deal?
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TricMagic

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Re: Fragile World (God Game IC)
« Reply #35 on: May 04, 2021, 05:37:45 pm »

The point of the Colors Divine is to gather acts together, with which to affect the world's growth. Their will is to dictate everything.

The Beast, together we can remake this world once we have gathered one more bit of Acts. Will you help and share in the new world's growth?

Quote from: Divine Blessings upon this Colorless World
Type- Location/Blessing(Primary Location, however as it modifies an existing planet, a blessing of sorts)
Cost: Divine\14 + World\15 + Intensity| 1 =30 Acts

Apply the Status of Divine across the entirety of the world. This will increase the growth of magical and divine abilities, creating a truly colorful world full of magic and power. A world of might and wonder, where anyone can go on a journey to grow powerful. A world where gods can walk freely among their lesser peers and new gods can be born. A world who's very existence wraps the universe around itself as the CenterPoint, strengthening it, it's capacity growing with the world itself. As this applies to the world, so too does it apply to all created upon it in past and present. The Mundane shall become magical, the magical major magics. And those to grow divine with the will of those who live and grow upon that world.

Expected Detriment: -30 Capacity. If no other Acts are made, -20 Capacity, within stress limits of the universe. Higher baseline for Acts.
Expected Benefit: More resilience as time goes on, and less cost to create higher tier blessings and items. Higher value for Acts.
Should any wish to push this through, you need merely ask. Let magic flow through the would, divinity it's lifeblood.

The Overmind finds this interesting and says it will join the cause if you agree to do it two favors at a unspecified time. These favors will not be used to purposely harm you in anyway. Deal?

Creating a better world is its own reward. However The Blue does not object, so long as those favors do not harm the universe any further than this will.

Quote from: Action
The Blue: 15 Acts contributed.
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Knightwing64

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Re: Fragile World (God Game IC)
« Reply #36 on: May 04, 2021, 06:43:40 pm »

The point of the Colors Divine is to gather acts together, with which to affect the world's growth. Their will is to dictate everything.

The Beast, together we can remake this world once we have gathered one more bit of Acts. Will you help and share in the new world's growth?

Quote from: Divine Blessings upon this Colorless World
Type- Location/Blessing(Primary Location, however as it modifies an existing planet, a blessing of sorts)
Cost: Divine\14 + World\15 + Intensity| 1 =30 Acts

Apply the Status of Divine across the entirety of the world. This will increase the growth of magical and divine abilities, creating a truly colorful world full of magic and power. A world of might and wonder, where anyone can go on a journey to grow powerful. A world where gods can walk freely among their lesser peers and new gods can be born. A world who's very existence wraps the universe around itself as the CenterPoint, strengthening it, it's capacity growing with the world itself. As this applies to the world, so too does it apply to all created upon it in past and present. The Mundane shall become magical, the magical major magics. And those to grow divine with the will of those who live and grow upon that world.

Expected Detriment: -30 Capacity. If no other Acts are made, -20 Capacity, within stress limits of the universe. Higher baseline for Acts.
Expected Benefit: More resilience as time goes on, and less cost to create higher tier blessings and items. Higher value for Acts.
Should any wish to push this through, you need merely ask. Let magic flow through the would, divinity it's lifeblood.

The Overmind finds this interesting and says it will join the cause if you agree to do it two favors at a unspecified time. These favors will not be used to purposely harm you in anyway. Deal?

Creating a better world is its own reward. However The Blue does not object, so long as those favors do not harm the universe any further than this will.

Quote from: Action
The Blue: 15 Acts contributed.

The Overmind accepts this and asks the Blue about how many acts it should contribute.
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TricMagic

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Re: Fragile World (God Game IC)
« Reply #37 on: May 04, 2021, 06:51:18 pm »

The point of the Colors Divine is to gather acts together, with which to affect the world's growth. Their will is to dictate everything.

The Beast, together we can remake this world once we have gathered one more bit of Acts. Will you help and share in the new world's growth?

Quote from: Divine Blessings upon this Colorless World
Type- Location/Blessing(Primary Location, however as it modifies an existing planet, a blessing of sorts)
Cost: Divine\14 + World\15 + Intensity| 1 =30 Acts

Apply the Status of Divine across the entirety of the world. This will increase the growth of magical and divine abilities, creating a truly colorful world full of magic and power. A world of might and wonder, where anyone can go on a journey to grow powerful. A world where gods can walk freely among their lesser peers and new gods can be born. A world who's very existence wraps the universe around itself as the CenterPoint, strengthening it, it's capacity growing with the world itself. As this applies to the world, so too does it apply to all created upon it in past and present. The Mundane shall become magical, the magical major magics. And those to grow divine with the will of those who live and grow upon that world.

Expected Detriment: -30 Capacity. If no other Acts are made, -20 Capacity, within stress limits of the universe. Higher baseline for Acts.
Expected Benefit: More resilience as time goes on, and less cost to create higher tier blessings and items. Higher value for Acts.
Should any wish to push this through, you need merely ask. Let magic flow through the would, divinity it's lifeblood.

The Overmind finds this interesting and says it will join the cause if you agree to do it two favors at a unspecified time. These favors will not be used to purposely harm you in anyway. Deal?

Creating a better world is its own reward. However The Blue does not object, so long as those favors do not harm the universe any further than this will.

Quote from: Action
The Blue: 15 Acts contributed.

The Overmind accepts this and asks the Blue about how many acts it should contribute.
Naturally 15 to pay the full cost of 30. Unless others want to split..

Looking at it, you don't have the 15 acts needed for this. Draw back the acts for now. Without all 30, there isn't a way to color the world with divine light.
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Knightwing64

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Re: Fragile World (God Game IC)
« Reply #38 on: May 04, 2021, 07:15:21 pm »

The point of the Colors Divine is to gather acts together, with which to affect the world's growth. Their will is to dictate everything.

The Beast, together we can remake this world once we have gathered one more bit of Acts. Will you help and share in the new world's growth?

Quote from: Divine Blessings upon this Colorless World
Type- Location/Blessing(Primary Location, however as it modifies an existing planet, a blessing of sorts)
Cost: Divine\14 + World\15 + Intensity| 1 =30 Acts

Apply the Status of Divine across the entirety of the world. This will increase the growth of magical and divine abilities, creating a truly colorful world full of magic and power. A world of might and wonder, where anyone can go on a journey to grow powerful. A world where gods can walk freely among their lesser peers and new gods can be born. A world who's very existence wraps the universe around itself as the CenterPoint, strengthening it, it's capacity growing with the world itself. As this applies to the world, so too does it apply to all created upon it in past and present. The Mundane shall become magical, the magical major magics. And those to grow divine with the will of those who live and grow upon that world.

Expected Detriment: -30 Capacity. If no other Acts are made, -20 Capacity, within stress limits of the universe. Higher baseline for Acts.
Expected Benefit: More resilience as time goes on, and less cost to create higher tier blessings and items. Higher value for Acts.
Should any wish to push this through, you need merely ask. Let magic flow through the would, divinity it's lifeblood.

The Overmind finds this interesting and says it will join the cause if you agree to do it two favors at a unspecified time. These favors will not be used to purposely harm you in anyway. Deal?

Creating a better world is its own reward. However The Blue does not object, so long as those favors do not harm the universe any further than this will.

Quote from: Action
The Blue: 15 Acts contributed.

The Overmind accepts this and asks the Blue about how many acts it should contribute.
Naturally 15 to pay the full cost of 30. Unless others want to split..

Looking at it, you don't have the 15 acts needed for this. Draw back the acts for now. Without all 30, there isn't a way to color the world with divine light.

It seems we will wait till next turn?
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Demonic Spoon

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Re: Fragile World (God Game IC)
« Reply #39 on: May 05, 2021, 12:14:31 am »

6 To catfaces, again.
Purpose of Kindness adds 4 Acts to the People, making them empathetic, kind and very caring about the happiness of others. Also they have dog tails that wag when they're excited or happy.
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Egan_BW

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Re: Fragile World (God Game IC)
« Reply #40 on: May 05, 2021, 06:53:51 am »

"Foolishness. Kindness, what are we to do about these fools seeking to crack our lovely world?"
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Knightwing64

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Re: Fragile World (God Game IC)
« Reply #41 on: May 05, 2021, 07:24:51 am »

"Foolishness. Kindness, what are we to do about these fools seeking to crack our lovely world?"

I don’t believe you are looking at the long term benefits this will bring to our world. A world with no wonder or struggle is not a world at all, As if there is no struggle, Our species will grow weak and complacent, Like cattle. This will create a better world and will happen even if you don’t want it too. I implore you to change your mind and help us.
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Kilojoule Proton

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Re: Fragile World (God Game IC)
« Reply #42 on: May 07, 2021, 06:52:58 pm »

Not wanting to negotiate with theorists about the stability of the world, the Choir/Pantheon Invisible privately rehearses a piece of some sort involving dwarves and ones with their latest member, Crock the Toad.
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Rockeater

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Re: Fragile World (God Game IC)
« Reply #43 on: May 16, 2021, 10:26:20 am »

Turn 3
TURNTURNTURN
The world groans slightly as the first civilization is formed, humanoid in shape with cat’s head and dog’s tail, they start to explore and settle their surroundings.

As their nature is of creating communities and the shrubs in a single place can’t support them for long their lifestyle is nomadic, moving across the continent shores where most land life exists.

Hunting and fishing existed from the creation of the ecosystem, some creatures need to feed on meat and fish to survive, but both the amount and effectiveness of those activities has massively increased with the appearance of the cat-faced people. Both their nature as hunters and their basic tools making ability makes them formidable hunters.

A few people try to get into the islands, but the lack of trees make the construction of anything beyond simple rafts unfeasible, limiting the people to the islands closest to the shore, and with them having similar creatures as the mainland non stay there for long.

Update:Combat mechanic was added in OOC, I may change it but there is a chance it would be used soon so I wanted to make sure people know how it works.

Spoiler: Turn 2 world (click to show/hide)

Spoiler: Pantheons (click to show/hide)

Spoiler: Gods (click to show/hide)
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

TricMagic

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Re: Fragile World (God Game IC)
« Reply #44 on: May 16, 2021, 11:22:23 am »

The point of the Colors Divine is to gather acts together, with which to affect the world's growth. Their will is to dictate everything.

The Beast, together we can remake this world once we have gathered one more bit of Acts. Will you help and share in the new world's growth?

Quote from: Divine Blessings upon this Colorless World
Type- Location/Blessing(Primary Location, however as it modifies an existing planet, a blessing of sorts)
Cost: Divine\14 + World\15 + Intensity| 1 =30 Acts

Apply the Status of Divine across the entirety of the world. This will increase the growth of magical and divine abilities, creating a truly colorful world full of magic and power. A world of might and wonder, where anyone can go on a journey to grow powerful. A world where gods can walk freely among their lesser peers and new gods can be born. A world who's very existence wraps the universe around itself as the CenterPoint, strengthening it, it's capacity growing with the world itself. As this applies to the world, so too does it apply to all created upon it in past and present. The Mundane shall become magical, the magical major magics. And those to grow divine with the will of those who live and grow upon that world.

Expected Detriment: -30 Capacity. If no other Acts are made, -20 Capacity, within stress limits of the universe. Higher baseline for Acts.
Expected Benefit: More resilience as time goes on, and less cost to create higher tier blessings and items. Higher value for Acts.
Should any wish to push this through, you need merely ask. Let magic flow through the would, divinity it's lifeblood.

The Overmind finds this interesting and says it will join the cause if you agree to do it two favors at a unspecified time. These favors will not be used to purposely harm you in anyway. Deal?

Creating a better world is its own reward. However The Blue does not object, so long as those favors do not harm the universe any further than this will.

Quote from: Action
The Blue: 15 Acts contributed.

The Overmind accepts this and asks the Blue about how many acts it should contribute.
Naturally 15 to pay the full cost of 30. Unless others want to split..

Looking at it, you don't have the 15 acts needed for this. Draw back the acts for now. Without all 30, there isn't a way to color the world with divine light.

It seems we will wait till next turn?
It is the next turning. Begin the Recoloring.
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