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Author Topic: World of Competition, An Evolutionary Turf War (6/15) (Round 5)  (Read 6064 times)

Magmacube_tr

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Hello, and welcome to my brand new forum game. (Not so "brand new" now, but no matter.)

This game is a bit complicated, but it is much simpler than it seems. It all about evolutionary ecology, and taxonomy.

You play as clades of animal species, and your goal is to become as much specious, and long lasting as possible. To accomplish this, you will sprout new species from your branch of the evolutionary tree into available niches and environments, and make sure that existing ones survive, while the shape of the map constantly changes and possible mass extinctions loom over. You will also battle with one another too, to keep the most space.

Here, is how things work.

General Rules
Spoiler (click to show/hide)

Species
Spoiler (click to show/hide)

Speciation
Spoiler (click to show/hide)

Expectations and Other Stuff
Spoiler (click to show/hide)

Environment
Spoiler (click to show/hide)

Scores
Spoiler (click to show/hide)

Player number is capped at 15. New players are always welcome if there is space. To join after the game begins, and original population spilts into countless separate species, you must find a clade from a player that is the most genetically distant from the other members of their lineage. If you then decide on them, then are your separate branch, no questions asked. Not that player you split off of will care much about a few forgotten offshoots. If there is no such clade, then you can simply branch out of an extant lineage, out of nowhere.

When you join or are posting an action, includeyour desired, distinguishable hex colour code, besides pure white. This is necessary, and please, add it into your appopriate replies each time. This will help me immensely at categorising.

There will be a visual map and a taxonomic tree (where your color will be used) in every turn report, along with a chart of each biomes niches, and if they are occupied or not, including the universal niches.

Come on in! Jump in! You can join whenever you like.

Current Players
Spoiler (click to show/hide)

This is a bit unfinished and there might be possible sticky situations that I haven't thought of, but is still comprehensive enough. I may add onto it in the future. Your feedback about the game is valuable, as they may reveal holes, unadresses things and internal contradictions so I can fix them.
« Last Edit: July 25, 2021, 10:26:20 am by Magmacube_tr »
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Naturegirl1999

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Re: Island of Competition, an evolutionary turf war
« Reply #1 on: July 08, 2021, 09:22:29 am »

I’d like to join. Sorry for leaving. Color is #D000FF
Also starting species TBD
« Last Edit: July 09, 2021, 06:54:34 am by Naturegirl1999 »
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TricMagic

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Re: Island of Competition, an evolutionary turf war
« Reply #2 on: July 08, 2021, 09:41:56 am »

Joining: Color is #26a7fc.

Starting with the Sky Canary.
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Unraveller

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Re: Island of Competition, an evolutionary turf war
« Reply #3 on: July 08, 2021, 11:47:49 am »

This is an interesting concept, I'd love to see something like this taken to its conclusion. So to that end. . .

Our color is #ffcc33

Consider us the Bulbous Canary!


EDIT: Wait. I just now realized that this was posted all the way back in April. Huh.
« Last Edit: July 08, 2021, 01:27:20 pm by Unraveller »
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TricMagic

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Re: Island of Competition, an evolutionary turf war
« Reply #4 on: July 08, 2021, 01:31:19 pm »

Least it wasn't April 1st. Guess it just got lost.
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Naturegirl1999

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Re: Island of Competition, an evolutionary turf war
« Reply #5 on: July 08, 2021, 01:37:27 pm »

I saw that it was only one post, so I joined assuming it was new. Either way, the traffic might make Magmacube see that people found it and are willing to play
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Mercur

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Re: Island of Competition, an evolutionary turf war
« Reply #6 on: July 08, 2021, 03:24:30 pm »

My color is gonna be 32CD32

I would be called the long legged bird
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Knightwing64

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Re: Island of Competition, an evolutionary turf war
« Reply #7 on: July 08, 2021, 06:55:49 pm »

Joining! My color will be red, And my species will be called the Vampiric Bat. Is that good?
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Naturegirl1999

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Re: Island of Competition, an evolutionary turf war
« Reply #8 on: July 08, 2021, 07:22:49 pm »

Sure, but note that we are all descendants of domestic finches, maybe whoever named you saw you at night?:)
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Magmacube_tr

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Re: Island of Competition, an evolutionary turf war
« Reply #9 on: July 08, 2021, 07:49:28 pm »

Oh hey look, people finally noticed this things existence.

I actually completely revamped this game. I will update it.
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Unraveller

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Re: Island of Competition, an evolutionary turf war
« Reply #10 on: July 08, 2021, 07:55:46 pm »

Oh wow, excellent! We'll have to thank Naturegirl for digging up this gem!
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Naturegirl1999

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Re: Island of Competition, an evolutionary turf war
« Reply #11 on: July 08, 2021, 07:57:48 pm »

Don’t thank me, thank A_Curious_Cat who mentioned on the Competivtive Evolution game that Magma made a thread. I looked in Magmacube’s topics and found it after they pointed me in the right direction
« Last Edit: July 08, 2021, 07:59:32 pm by Naturegirl1999 »
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Magmacube_tr

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Re: Island of Competition, an evolutionary turf war
« Reply #12 on: July 08, 2021, 08:18:43 pm »

I posted the revamped version. I hope these will work for you. They are remarkbaly more simplistic, as I realised that there would be a bit too much complexity to properly categorise. Individual species are now merely shapeless icons, and your clades and evolutionary path itself will define your success.
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I must submerge myself in MAGMAAAAAAAAA! daily for 17 cents, which I detest. I also geld memes.

My gaem. JOIN NAOW!!!

My sigtext. Read if you dare!

Naturegirl1999

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Re: Island of Competition, an evolutionary turf war
« Reply #13 on: July 08, 2021, 08:29:16 pm »

Since we’re playing as vertebrates now, can I change my species given the new info or am I locked?
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Unraveller

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Re: Island of Competition, an evolutionary turf war
« Reply #14 on: July 08, 2021, 10:02:44 pm »

I believe we're all starting as a common vertebrate that we branch off of, so our current posts probably are irrelevant? I think.
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