@EuchreJack: Honestly, you didn't do a bad thing. You made it easy for me to pocket you, so that there would be a good reason to put you in every mission. Being a viable Commander target isn't always a good thing. Sometimes, NOT being a good target is fantastic for multiple reasons. What you did was very helpful, and allowed the Rebels to get a lot closer to winning.
Jim didn't have a good reason, so them not being suspected was my biggest flaw. ToonyMan I could reasonably pull off defending, though.
Web, how much of me being reasonable was your read and how much was the fact you knew I was a spy?
Umm... My knowledge was like 60% of my decision. The other 40% was indeed reading you. Without that knowledge, I probably wouldn't've gone as hard. Maybe I'm biased on that. But, the other part was if I
wasn't the Commander, I'd be going ham on someone, trying to find what I need.
I was paying attention to Web's posts, since I knew that he knew who the spies are. I could use that to decide on what plan to vote. Then he deliberately proposed a flawed team to disguise himself...
GG. Except Tric blind-firing. That was silly.
The thing is, I can't tell you what to do.
You needed to tell me what you want to do, and THEN I can say if it'll work or not. I asked you to do that specifically because I needed you to either followthrough or to come up with a different team.
That's the problem with following my commands. I'm specifically telling you what to do so that you can have plausible deniability on when you change it. I can't rely on someone that does everything I say.
I think the best way to do what you needed to do was to be aggressive on someone and then I could come up with good reasons why something could or couldn't be. But, you were waiting for my signals instead. I left what I could, but I wasn't going to be able to do more than that.