There is another way we can confirm Vector's claim, but that involves FoU's daykill. It might be worth discussing.
FoU: you do have one, right?
Since we're claiming so much action related good stuff, I did something positive to Jim which will take effect N2. He should be able to verify this.
Fallacy: Do you still have that daykill? Can you use it on NQT?
Y'all aren't going to be happy about this, but I don't actually currently have a daykill. If my hunch is correct I might
get one, but I didn't start the game with one. (It was a lie to push Lucky to participate. It didn't work very well, did it.)
So y'all might be wondering! 'What exactly does Fal's mansion do? Is Fal a jailkeeper?'
Now that it's day two, I'm fine sharing a little more information about my role.
The mansion is a toggle-based day ability. I can summon it (which I did yesterday) and unsummon it (which I plan on doing today). What it does? It changes how my abilities act. My main night action functions as a
total (target cannot cast, or be cast on) jailkeep while the mansion is summoned. While it's unsummoned, it functions as a potent retaliation-based ability. I also have a one-shot night action which permanently buffs
all my abilities. The catch is, I can only use that one-shot when 1) it's the Full Moon, and 2) the mansion is unsummoned.
Tonight, I will
either perform the permanent buff, or use the retaliation action. This is intended to make a kill attempt on the jailkeeper a little less tempting for the scum.
FoU, why did you target caz
They seemed the most scummy on Day 1 to me. Due to their logic-based deduction participation in Day 2's proceedings, they've dropped on my scum-o-meter.