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Author Topic: Armoring your workers  (Read 508 times)

Aquillion

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Armoring your workers
« on: January 23, 2007, 04:25:00 pm »

While I was looking over this page on the wiki, I noticed something interesting.  Until now, when I was making clothes for my dwarves, I never considered armor value...  but clothing does have one, and it can actually add up.  And material / craftmenship bonuses still apply!

Most people, I suspect, just view clothing as a junk job that anyone can do...  but, in fact, having a legendary dwarf working on your clothes could make a massive difference, effectively doubling the defense of every single civilian dwarf in your fortress.  Making sure you always have every available piece of clothing for every dwarf in high quality makes a big difference, too.  A highest-quality coat provides more protection than lowest-quality leather armor.

So you have exceptional or masterwork coats, pants, gloves, and sleeves, so what.  Well, one last trick:  You can make caps out of metal, and it still counts as 'clothes.'  (I guess this makes sense if you live in a cave!)  Making steel caps for every dwarf in your fortress is probably a bit much, but it could be worth making a few if you can somehow make sure they go to your legendary dwarves.  Certainly, metal caps are an excellent way to burn off extra metals of other types while training your metalworker up.

...all this is just base on the wiki, of course; but if it's right, there's actually a lot more players can do to protect their dwarves than they think.  High-quality coats, in particular, would be very important.

[ January 23, 2007: Message edited by: Aquillion ]

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Lunt

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Re: Armoring your workers
« Reply #1 on: January 24, 2007, 09:03:00 pm »

I believe that your Clothier will have a tantrum if someone wearing his MP clothes gets drowned in the river. It happened to my clothier when someone wearing a MP shoe fell down the chasm, after its bridge was destroyed by another unhappy dwarf.
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OldMiner

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Re: Armoring your workers
« Reply #2 on: January 24, 2007, 09:43:00 pm »

Doesn't work so cleanly.  I know, what with my legendary weaver and great clothesmakers.  Most non-military dwarves do not produce enough money, except for some growers during the growing seasons, to afford superior clothes made from superior cloth.  Even one item of that sort runs 300 or 400 money units.  Meanwhile, your legendary dwarves and nobles will be the only ones happy,  equipping themselves in masterfully made giant cave spider silk hoods.

Everyone else will have the clothes rotting off their backs.  And, from experience, a royal dining room is sometimes not enough to keep dwarves happy when their clothes start to go bad.

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Capntastic

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Re: Armoring your workers
« Reply #3 on: January 24, 2007, 10:34:00 pm »

For what it's worth, there will eventually be options to have non-military dwarves armor up.
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Genuine

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Re: Armoring your workers
« Reply #4 on: January 25, 2007, 05:25:00 am »

Also, so everybody knows, I always outfit my adventurers with the best clothing I can find because of this  ;).
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