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Author Topic: Supernatural 10 - Game Over!  (Read 87238 times)

Vector

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1185 on: March 05, 2021, 04:59:37 pm »

I very strongly doubt that Town!Lucky would choose to pewpew NQT.
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Caz

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1186 on: March 05, 2021, 05:00:45 pm »

Lol Tric.
Three times... there's only two scum, unless exactly Lucky was converted.

Dark magus auto-revives.
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4maskwolf

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1187 on: March 05, 2021, 05:02:37 pm »

Lol Tric.
Three times... there's only two scum, unless exactly Lucky was converted.

Dark magus auto-revives.
True.

Actually it seems like going for the convert would be the optimal play here, Dark Magus can't use any of their fancy toys if they have to carry the nightkill and with the convert gone town can comfortably get two lynches in a row.

It also frees me up to always townside since one wolf can't threaten me, unless the magus has time to set up their supersaint thing.

4maskwolf

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1188 on: March 05, 2021, 05:05:35 pm »

Lol Tric.
Three times... there's only two scum, unless exactly Lucky was converted.

Dark magus auto-revives.
True.

Actually it seems like going for the convert would be the optimal play here, Dark Magus can't use any of their fancy toys if they have to carry the nightkill and with the convert gone town can comfortably get two lynches in a row.

It also frees me up to always townside since one wolf can't threaten me, unless the magus has time to set up their supersaint thing.
Bluh I always use the short form and then realize my thoughts make no sense outside my head.

Basically, if we lynch the convert then the dark magus has to either carry the NK or have no factional kill every night, preventing them from using all their fancy abilities.

It also means, since the Magus is gone for the night when lynched, that town can get their double-lynch on the magus without issue, because the magus cannot kill in between.

Also, unless the magus foregoes the kill to supersaint themself (or someone else, I suppose), I'm safe to vote for the magus the moment the convert dies because they have nothing to threaten me with if caught out.

Vector

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1189 on: March 05, 2021, 05:07:15 pm »

OK, but since there was a Magus kill last night, doesn't that mean that they wouldn't be Supersainted today?
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

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pronouns: prefer neutral ones, others are fine. height: 5'3".

Caz

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1190 on: March 05, 2021, 05:08:19 pm »

Does the magus have to use the kill directly for the nightkill to be 'magus-flavoured' though?
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4maskwolf

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1191 on: March 05, 2021, 05:08:55 pm »

OK, but since there was a Magus kill last night, doesn't that mean that they wouldn't be Supersainted today?
Magus kill can be carried by anyone on the team, Toaster carried the kill for most of the game in Supernatural 7. That means the Magus could have set up a supersaint trap today.

4maskwolf

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1192 on: March 05, 2021, 05:09:31 pm »

And no, Caz, Toaster burned a lot of people to a crisp. The servant taps into the magus' power or something, I don't think I ever read the exact flavor in postgame but I remember the kill flavor was "burned".

Vector

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Re: Supernatural 10 - Day 2 has a full house
« Reply #1193 on: March 05, 2021, 05:09:42 pm »

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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

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Vector

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1194 on: March 05, 2021, 05:10:06 pm »

OK, but since there was a Magus kill last night, doesn't that mean that they wouldn't be Supersainted today?
Magus kill can be carried by anyone on the team, Toaster carried the kill for most of the game in Supernatural 7. That means the Magus could have set up a supersaint trap today.

OK, thanks.
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ToonyMan

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1195 on: March 05, 2021, 05:10:34 pm »

@Vector:
I very strongly doubt that Town!Lucky would choose to pewpew NQT.
“We lost two of our own last night. Both pure of heart, and faithful defenders of our lands. Toaster, our Seer, was beaten to death and had his heart ripped out. Notquitethere, who seems to have been part of some Coven of Witches, was burned to death by some dark magic. Foul murders, both of them, and show that we face not a single threat but multiple.”
I think Lucky killed Toaster and IcyTea killed NQT here.

@4maskwolf:
I agree we should eliminate the convert today.
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4maskwolf

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Re: Supernatural 10 - Day 2 has a full house
« Reply #1196 on: March 05, 2021, 05:10:42 pm »



Double-voter?

I'm so mad right now.
I DON'T WANT TO SCREAM. I AM TRYING REALLY HARD.

Double-voter?

*BREATHES*

Double-voter?
Impossible, it's a night action to give them a double vote and they converted.

Unless the dark magus hasn't converted anyone just to screw with us.

Caz

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Re: Supernatural 10 - Day 2 has a full house
« Reply #1197 on: March 05, 2021, 05:12:23 pm »

Unless the dark magus hasn't converted anyone just to screw with us.

Yeah, no way.
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Vector

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Re: Supernatural 10 - Day 1 begins
« Reply #1198 on: March 05, 2021, 05:14:21 pm »

True votes then are currently:

BluarianKnight - 5 - Vector*, Luckyowl*, Toaster*, juicebox*, Jim Groovester*,
juicebox - 4 - webadict*, TricMagic*, 4maskwolf*, notquitethere*,
Luckyowl - 3 - BluarianKnight*, IcyTea31*, Toony
Toaster - 1 - Persus13*,

Dunno where Persus is. But it's back to a Blu lynch.

Unvote to prevent last minute tie.

Luckyowl 65% Town: Luckyowl is a weird case. I think it's possible that they're scum, and if they are, we're likely going to find out tomorrow with the revive.
Wait, you'd trust a revived townie?
No, it lets us read a revived Townie though.

BluarianKnight for tie safety.

CFD is in effect.
Luckyowl 65% Town: Luckyowl is a weird case. I think it's possible that they're scum, and if they are, we're likely going to find out tomorrow with the revive.
Wait, you'd trust a revived townie?
No, it lets us read a revived Townie though.

BluarianKnight for tie safety.
... Oh, juicebox. My bad, didn't recognize.

I hate that I'm okay with all three of these wagons. That's not how D1 ends with a competent scumteam.

The Scribe's Tally Sheet
BluarianKnight: 5: Jim Groovester, juicebox, Luckyowl, Toaster, Vector
juicebox: 3: 4maskwolf, notquitethere, webadict
Luckyowl: 3: BluarianKnight, IcyTea31, ToonyMan
Toaster: 1: Persus13
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

Vector

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Re: Supernatural 10 - Day 3 brings dwindled numbers
« Reply #1199 on: March 05, 2021, 05:15:01 pm »

OH, OK. So they don't get the auto double-vote.

I'll stop looking to see who it is in that case >_>
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".
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