It is Night.
6 Einherjar Goons and 1 Einherjar Soldier arrive via Van
Agent 109 arrives on foot
Agent 109 fails to spot enemies once they enter the factory.
Einherjar Operatives fail to spot Agent 109 (2-2, 3-2, 5-2, 2-2, 2-2, 2-2, 2)
Neither side has initiative.
Agent 109 succeeds an intelligence check (6)
Agent 109 tries sneaking in
Agent 109 is still unable to spot Einherjar agents.
Agent 109 is able to overhear them as they work though.
Agent 109 succeeds an intelligence check (4)
(6)
Agent 109 listens in for anything important (5)
Agent 109 listens in on their conversation for some time.
Agent 109 finally spots the enemies despite the dark in his postion (4)
Agent 109 has initiative.
All Einherjar forces are in positions that make a stealthy takedown impossible (3+1, 3+1, 3+1, 4+1, 5+1, 6+1, 6+1)
Three of the Einherjar Forces are distracted however. (2,6,4,1,5,1,6+2)
Agent 109 succeeds a intelligence check (4)
Agent 109 shoots at a small support that is keeping machinery the Einherjar forces are trying to steal! (4)
Two of the people working on the machinery and one unlucky person not working on stealing it have a smashing time (4-2,2+1,4+1,3-2,1+1,6-2,2+2)
Three Einherjar Goons are killed! (0/60)
The remaining 4 try and search for where the shot came from (6-2, 5-2, 2-2, 4)
One goon and Soldier determine where 109 is hiding. (2, 6+1)
The soldier spots 109 and opens fire, managing to hit their target! (4)
109 takes 25 damage (325/350)
Einherjar Soldier succeeds an intelligence check (6)
Einherjar Soldier orders the others to form up and follow them.
Agent 109 fails an intelligence check (2)
Agent 109 shoots Einherjar Goon 2 (4)
Einherjar Goon 2 takes 30 Damage (30/60)
The Einherjar goons retreat, following their leader! (3V1)
Agent 109 in his hiding spot loses them.
Agent 109 gives chase out of the building only to see the car drive away, yet gets a good look at the vehicle and reports it to 779. (6)
Agent 109 has won the engagement!