(Coinflip decided the Agent over the Angel)
You are Agent 109 of the Schwarzes Holz General Espionage Wetworks, Excursion, and Hostilities Response. Or G.E.W.E.H.R for short. While this isn't the proper German name for the organization, the anacronym of G.E.W.E.H.R has stuck. Naturally, you have survived your fair share of interesting figures and evil geniuses and felled them time and time again through the failures of their extremely long winded speeches, methods of execution, and much much more. Of course, things have simultaneously calmed down and grown more chaotic. As current intelligence doesn't show much in the way of activity of any powerful individuals who might be planning on using that power for more...nefarious means. Still, being G.E.W.E.H.R's best agent has it's perks, and while it's likely for the time being most work will revolve around helping the police solve certain things that need a more...subtle approach, it's also likely that the organization might evolve to form a new branch of itself. Currently, the idea of this potential branch is known as the Vereinigung der Helden, though there currently is no official name, as no proper branch has been founded yet.
Naturally, the Headquarters of G.E.W.E.H.R is in the capital itself, Großerthron, and by extension that too is where the current 'heroes' branch that you have been put in charge of when you could be relaxing on the beeches of Nemorland and enjoying some Helles rather than the paperwork of managing a bunch of civilians who got lucky enough to have superpowers. Currently, this headquarters is a ways away from the proper G.E.W.E.H.R facilities, mainly so that way it can be specially designed and reinforced in case of...accidents. Still, while a small complex above ground on the outskirts of the city, disguised as a simple farmhouse, under ground it houses a decent few facilities needed for our work, including the space for Three others, including yourself.
It is currently the Project and Research phase.
You may at this moment in time describe and start one project which you would like to work on. The full effects of a project will be known upon completion, and the price and time of a project will be known once it is started. Do note that once you start a project, you do not need to work on it in the deployment phase, though electing not to will not advance it closer to completion.
Also feel free to rename the faction name to something else if you'd like.
Status of the Association:Current Funds: 10 million $
Current Influence: 10 favors
Heroes List:Name: Agent 109 AKA Jakob Stine
Gender: Male
Appearance and Background: Jakob is an elite secret agent of Schwarzes Holz trained to do a whole manner of spy work. They have been trained since the age of 6 for their job due to their parents and are very loyal to their nation partially because of this. Naturally, due to his parents job and their training, he swiftly was able to go through the hoops and requirements to gain the same job as his parents, and he swiftly would find himself a natural. While initially his work was far more mundane, as things went a bit more crazy, so too did his missions. Due to this, varying dangerous missions such as the assassination of General Merwyn Bunner, or the millionaire and evil genius Maxi Vahlen. He has been on many covert operations and has managed to get out of situations that honestly should have killed him. Despite this, he doesn't seem to be a super of any sort, just very skilled at his job due to his training, experience and luck.
He has blonde hair, green eyes, and commonly wears a snazy suit and tie.
HP 350/350
Powers
No notable powers
Stats:
Combat, Melee Lv 3
Combat, Ranged: Lv 3
Intellect: Lv 3
Traits:
Post Mortem Quips - This character will always say a fitting one liner after killing an important foe, taking up a single action. Meaningless on a one on one fight, but possibly deadly when fighting more...
Light and Agile - This character is much less likely to trip a trap and be harmed by it, and likewise can dodge a punch or shot easier than most.
Stealthy - This character due to powers or general skill is fairly sneaky.
Relationships:
None, he 'dealt' with all his evil rivals a while ago.
Specializations:
Infiltration - This character is good at infiltrating well guarded complexes, either due to their powers, their skills, or both.
Equipment:
A simple Suit, earpeace, and black sunglasses, fitting of an agent.
Silenced Pistol - A pistol with a highly efficient silencer, still makes a sound when firing though, but its quiet.
Current Reputation - 100
Current Projects:None active at this time.