The Outside World and Previous Actions
A number of protests have erupted in Nemorland, specifically outside the courthouses where the leaders of the New Clear Visionaries are being tried for connections in the smuggling of radioactive material. Despite the large number of people, there has been little violence, and those committing such have been detained by the protesters themselves alongside police. In Sothweg, a major scientist working on the personal armor system has defected to the United States. While he has confirmed the project isn't ready yet, he has concerningly raised the alarm that the project is in fact not too far from completion. Tragically, he died shortly after his defection during a commercial flight alongside 149 other passengers. Reason for the plane crash is under investigation, though some suspect sabotage. Meanwhile, in Shirohon, crime has significantly dropped overnight as two of the largest crime syndicates have practically been destroyed destroyed as a large number of their higher members have been arrested. Naturally, this is seen as a great success of their newest police branch which was responsible for finding a number of key pieces of evidence that lead to said arrests.
Project: Sneaking SuitsWork has continued and at a decent pace. The situation as it stands right now is still in the planning and early testing stage, as many of the current designs don't meet the standards we hope for. Even so, work is currently going well enough as a number of avenues of materials that actually might work all with their advantages and disadvantages have come about. Of course, it's entirely possible and probable that a number of these branching and promising paths will prove to fall apart and be completely overshadowed and outperformed by the refined results of other promising paths. It likely will in the end result in only one or two good enough for our needs. Even so, something good enough for us is good enough period, and it's likely the best of these possible combinations of various synthetic, refined and natural material will show greater promise than current. Still, progress is proceeding well.
Assignment: ScoutingVinod naturally has a fair bit of skill in driving, and knows a fair few places that he can use to his advantage in a getaway in the city. However, what he doesn't know is actual proper targets. He was the getaway driver after all, he didn't really care about the what was being robbed in heists, or the why. Just the where. Of course, when his mind is actually put to it he isn't bad at discovering good places to rob, and getting himself further familiarized with the area also helps, as it opens up ways to escape that he likely wouldn't have ever noticed without the pre planning, or even find if he didn't go looking for them. So far he has found three particularly interesting targets for our thieves.
Bryn y Gorllewin Bank.
A moderately sized bank that is fairly large. Of course, as any bank robber knows, banks actually don't often have much in the way of money unless a transfer is done...If, say, a multi millionaire was to request a sizable withdrawal however, and we were to strike just after the money was transferred to the vault...
Risk is likely medium to high, depending on the time our thieves take.
Getaway opportunities offer a massive escape bonus due to a nearby construction site that has a tight section that will likely ruin lesser drivers and has a section that could easily be used to jump free and make less confident drivers slam on the breaks while more confident ones slam into the wall.
Kerwyn Art Gallery
A gallery that has about thirty paintings that are all worth a fair chunk of change. More importantly has a number of Ming era jade statuettes and statues alongside some antique jewelry from the time on display. There are a few other pieces of art from other cultures, though likely due to the current limitations with what we can realistically fit in the getaway vehicle, we'd mainly strike the Ming section.
Risk is likely low. Provided our team is careful enough they should be in and out after a good view from the inside is gained by them.
Getaway opportunities offer a possible escape bonus due to a nearby train station.
Yoshida Medicine and Drugs
A small drugstore that was owned by a local of Shirohon heritage until a rival gang that recently came in to try and take a chunk of the city pressured him to sell the business. Vinod didn't even need to scout the place out, it already existed in his memory. The building is connected to one in the back where illegal drugs are made and the shipments for the various chemicals used to make them are brought in under the disguise for the use of other materials. Striking here would not only get us their illegal produce to sell for ourself but also damage a rival gang.
Risk is likely low low mid. How many gang members are there is unknown.
Getaway opportunity is simply that we likely won't be chased. After all, they'd be insane to call the cops over, or to do something so overt as to engage in a car chase...
It is currently the Project and Research phase.
You may at this moment in time describe and start one project which you would like to work on. The full effects of a project will be known upon completion, and the price and time of a project will be known once it is started. Do note that once you start a project, you do not need to work on it in the deployment phase, though electing not to will not advance it closer to completion.
Status of the Cabal:Current Funds: 8 million $
Current Influence: 13 favors
Villain list:Name: Feng Zhelan
Gender: Female
Appearance and Background: Born in Hong Kong, Zhelan was one swift to realize their lack of opportunity there from a young age, and would, after learning English thanks to a factory manager she worked for temporarily, stow away on a ship to America, where she would find Chinese immigration was banned. While she originally had an idea of going to Canada through america and getting a permit there so that way they could loophole the system, they needed money for this and would resort to thievery for a time, eventually ending in her getting caught. However, she'd manage to escape before being deported and steal one last time before stowing herself away once more, and she would keep one of the amulets she stole, one she keeps to this day and believes has some good fortune, even if she knows such notions are silly. Once the second ship she stowed away upon docked, she'd find herself in Pren Gwyn, and would work slowly on getting money, which naturally she'd do through the way she knew best. However, after some time, she would meet a man named Shun who she would grow quite fond of, and after some time with enough money open up a restaurant named the White tiger of the West, or Xīfāng báihu, though she'd soon use it as a front for various other more...illicit businesses as she expanded her empire as it turned out that her restaurant struggled at first. And while her restaurant would get a profit as she learned, so too did her more illegal business, expanded later on by the purchase of a pharmaceutical's store. And, while she'd use plenty of funds to aid the local Asian community, she also would use those under her for less legal work to enforce a bit of...extrajudicial form of protection against other groups of organized crime...In part, due to her efforts, Pentrefsiapaneaidd is what it is now. Yet, this wasn't exactly enough...
Feng commonly wears fancy traditional dresses, though occasionally wears more western suits or clothing. She has Black hair and, oddly, green eyes.
HP: 200
Powers
No unnatural abilities at this time, as far as anyone knows.
Stats:
Combat, Melee: Lv 2
Combat, Ranged: Lv 2
Intellect: Lv 4
Traits:
Entrepreneur - Her business ventures provide a steady stream of Money and influence. It also makes it easier to acquire particular materials.
Public Figure - Feng is well known and liked by the Asian community in her Home in Pren Gwyn, and there is no proof of her criminal activities. Needless to say, it's more than likely any to actively harm her will face backlash.
Covered Tracks - Due to careful work, Feng is sure to cover her bases, and ensure that any potential accusations against her truly are that of slander with not a single bit of their evidence being true, even if they got to the right conclusion with the wrong answers.
Master of Slight of hand and Stealth - While certainly no longer one to steal, Feng has a good deal of skill in the art of blending in and hiding both her movements and herself. This needless to say makes it a lot harder for one to spot her.
Collector - Can swiftly determine the value of varying pieces of art, artifacts, and jewelry, if something is special about them, and generally can find said objects easier.
Relationships:
None greater than purely business terms since her husband Shun died.
Specializations:
None
Equipment
At the moment, all they have is traditional Chinese Liuyedao and Niuweidao, neither they can particularly take with them. Though, they do still have a cudgel from their older work.
Current Reputation - 33
Name: Vinod Ashtekar
Gender: Male
Appearance and Background: Born in India, Vinod and his story is mostly unknown to us until they arrived in Pren Gwyn, and Pentrefsiapaneaidd. Initially, they worked as a mechanic, surprisingly enough. Anyone else would say he worked hard and eventually managed to save up enough money to buy themselves a nice car which later they modified as a bit of a passion project. But in reality, they had always done a few jobs on the side of their main work. Often in the transportation of any illegal goods, no questions asked, followed by what made his passion for mechanics second in his mind. Racing. While he still would work on the transport of illegal and stolen goods, his focus became that of racing, and even at times working as a getaway driver. Regardless, he has gained the ire of some due to his lack of loyalty to anyone in any sort of gang conflicts and instead working akin to a mercenary who got hired by four gangs in particular fairly commonly, and he knows this. Still, as long as he has his car, he'll be safe.
He has tan skin and short, strait black hair and brown eyes, and commonly wears casual clothing along with sunglasses when driving, so long as it's not night.
HP: 200/200
Powers:
No notable Super powers
Stats:
Combat, Melee: Lv 0
Combat Ranged: Lv 0
Intellect: Lv 3
Traits:
Deja vu - This person can do ridiculous feats of driving and get away with it allowing them to escape in a vehicle much easier.
Mechanic - This person has some skill with maintenance and knows how to keep their larger equipment in superior condition, making them work as if they where brand new and meaning it can take a bit more punishment.
Relationships:
None at this time
Specializations:
Car Fu - This character gains bonuses to combat and evasion when in any kind of car.
Equipment:
A Green Cadillac Series 6200 Convertible with custom modifications, including decoy license plates.
Current Reputation - 0
Completed Projects:Madame Dragon's Lucky Dry Cleaning Grants space for 2 additional Villains, and 4 additional mook squads. Can also turn stolen artifacts, goods, and weapons into $
Pren Gwyn Youth program Grants access to recruiting Heist Squads in Pentrefsiapaneaidd, and in the future potentially the rest of Pren Gwyn. Each Heist Squad costs 2$, and gives a well equipped squad of 5 Master Thieves, with 75 HP each. Replacing losses costs 1 influence per two thieves, and none can be hired to replenish numbers unless somewhere where a similar youth program exists.
Current Projects:Sneaking Suits Costs 2$ and 2 Influence per turn of research. Two turns remaining.
Metahuman Unrest Reduction Delivers Extensive Recruiting Costs 3$ and 4 Influence per turn of research. Three Turns remaining.