Spring, 1895, Design Phase.Wartime Experience Damage Control (1 die spent. 0 rushed)
2+6=8
While it was a bit close for comfort, the training program implementing the new damage control techniques was finished just in time and implemented. Of course, the actual training will take a bit of time but soon enough more or less everyone on board will know how to fix pumps and properly repair holes in the ship to a standard acceptable for sailing until reaching drydock. It should be noted however that the training granted by the program will still require time given to it that, unless working up times are extended, will cut into the gunnery practice. But better our ships survive than have them lost under the waves for good.
Marine Corps Artillery Development (3 die spent. 0 rushed)
5+2+3+6=16
Thanks to our heavy investment, all caliber of howitzers have been properly designed and already a number of the final prototypes and initial production run models are being sent off to our marine detachments. Specifically for support companies. The Army can get some too eventually, but obviously it's our gun and we'll prioritize our marines first. It's not like the army matters much anyway after all. That aside, it'll take some time to supply most of our marines and even longer for the army given the fact that the guns are still a bit costly due to some complexities with the design and materials required. But this isn't too much of an issue really. At least, not in our eyes. After all, if there's two things one could argue we have too much of it's money and time. Though, they'd be wrong about the first of course, but the second...Well given the hiding we gave Veenland...
Sevitava Motorworks SM1895 Torpedo (1 die spent. 0 rushed)
6+1=7
Despite only a modest investment into the torpedo, work on the design had progressed considerably. of course, this hasn't exactly fixed the myriad of problems that the design currently has but at the very least it has proven that it works...Even if not often. Progress honestly has gone far far faster than expected for better or worse and likewise for better or worse even this isn't enough to finish the project. Surely those issues will be fixed before the torpedo is delivered to our sailors though. After all, those in charge of armaments wouldn't just ignore such major and vital flaws, now would they? At least, not without telling them about it's major issues anyway...
It is now the Revision and Refit phase of Spring, 1895. You have 1 die remaining to spend on Revisions and Refits, or save for next turn.
SM1895 Torpedo | 7/13 | 3 PP per die | Rushed 0 times | 6 PP invested
Naval
Early 2/4/7/9/10 inch guns
QF 3/5/6 inch guns (Average price, rifling wears out quicker than normal. Very reliable. 19k max range estimate for 6 inch version, 9.5k effective range.)
Basic 12 Inch guns (Average price, rifling wears out quicker than normal. Very reliable. 24 max range estimate, 12k effective range.)
State Of The Art Parachute Flares (Faro Starshell)
Triple-expansion engines.
Early steam turbine engines.
Steel hull construction.
Single Casemates.
Single and Double gun turrets.
Decent Rangefinder
Composizione B Steel.
Montagne Acciaierie Armor Steel
Modest Damage control techniques.
Ballistite
Marines & Installations
Defensive guns (Uses same calibers as naval guns)
50mm, 75mm, 105mm, and 150mm Howitzers
Magdala N95 Fucile (Early Clip-fed Bolt Action Rifle)
Punto Nord M10 Carabina (Early Clip-fed Bolt Action Carbine)
Sette d'oro 87 Rivoltella (Basic Revolver)
Casciano P95 (Basic Semi-auto Pistol)
Punto Nord M6 Fucile da caccia (Basic Shotgun)
Bomba di latta (Extremely rudimentary makeshift hand grenade)
Lepidus class Light Cruiser: The Lepidus class is a blisteringly fast Light Armored Cruiser, or Light Cruiser, which has a good deal of armor that compliments it's speed. It's arguably undergunned but it's ability to pick it's fights, it's main prey being cargo ships, torpedo boat destroyers, and protected cruisers, should do enough to offset that. Especially with the addition of torpedoes. Costs 5/2, takes 4 seasons to build.
QF Refit (QFR): A simple replacement of the eligible smaller caliber guns to quick fire variants. Costs 1 PP to refit, takes 1 season to complete. Shipbuild cost same as original.
Armament Upgrade Refit (AUR): A upgrade that can be best defined as simply slapping more QF guns on the thing. Annoyingly, issues with regards to the fitting of the dual guns causes them to turn slower due to issues with the turntable and weight. Additionally, reduces the ships speed by roughly a knot. Costs 1 PP to refit, takes 1 season to complete. Shipbuild cost same as original.
Pompey Magnus Class Battleship:Arguably a miniature battleship, one that could be payed with whatever is in ones pocket compared to the price of true battleships, the Pompey Magnus class is...arguably mediocre. Yet, mediocracy in many numbers is a good thing. The ship is quite well armored and armed, though in part due to this it is slightly overweight, which could cause problems. Only costs 7/2, takes 6 seasons to build.
Refits of the Pompey Magnus Class:
Belt and Magazine Adjustments (BMA): Modification utilizing the overweight nature of the ship to cut down on the lower section of the belt in order to add a inch of armor to the rest of it, along with modification to the magazine in order to add another inch to the turret's armor.
QF Refit (QFR): A simple replacement of the eligible smaller caliber guns to quick fire variants. Costs 1 PP to refit, takes 1 season to complete. Shipbuild cost same as original.
Modernized (MOD): Modifications to the Belt and magazine, alongside the smaller caliber guns. Costs 1 PP to refit, takes 1 season to complete. Shipbuild cost same as original.
Lepidus Class
Pompey Magnus Class W BMA modification
Donatello Cortesi, Greenhorn, Cautious.
CL - Light Cruiser
Lepidus Class, 14 ships, 31 Maintenance
Lepidus | CL | QFR | Currently unassigned | Crew are Trained | Undamaged | Eginardo Marino is captain, Trained, Aggressive
Vettius | CL | QFR | Currently unassigned | Crew are Trained | Undamaged | Bindo Zocco is captain, Greenhorn, Aggressive
Curio | CL | QFR | Currently unassigned | Crew are Greenhorns | Undamaged | Verulo Di Miceli is captain, Greenhorn, Aggressive
Vitellius | CL | QFR | Currently unassigned | Crew are Greenhorns | Undamaged | Gianpietro Nocella is captain, Greenhorn, Aggressive
Bibulus | CL | No Refit | Currently assigned to Battlegroup Alaudae | Crew are Greenhorns | Undamaged | Alessandro Ferro is captain, Greenhorn, Aggressive
Cato the Younger | CL | No Refit | Currently assigned to Battlegroup Alaudae | Crew are Trained | Undamaged | Rodolfo Colasurdo is captain, Trained, Cautious
Brutus | CL | No Refit | Currently assigned to Battlegroup Sabina | Crew are Trained | Undamaged | Ildefonso Santoli is captain, Trained, Balanced
Labienus | CL | No Refit | Currently assigned to Battlegroup Alaudae | Crew are Trained | Medium Damage, 1 season | Azelio Guastella is captain, Greenhorn, Aggressive
Horatius | CL | No Refit | Currently assigned to Battlegroup Alaudae | Crew are Greenhorns | Heavy Damage, 2 seasons | Cremenzio Parziale is captain, Trained, Aggressive
Clodius | CL | No Refit | Currently assigned to Battlegroup Sabina | Crew are Trained | Undamaged | Euclide Iantosca is captain, Greenhorn, Balanced
Virgil | CL | No Refit | Currently assigned to Battlegroup Sabina | Crew are Trained | Medium Damage, 2 seasons | Ursmaro Battaglia is captain, Greenhorn, Balanced, (Wounded 1 season)
Cassius | CL | No Refit | Currently assigned to Battlegroup Sabina | Crew are Greenhorns | Undamaged | Bassiano Senatore is captain, Greenhorn, Balanced
Lucullus | CL | AUR | Currently Unassigned | Crew are Trained | Undamaged | Spano De Toro is captain, Trained, Aggressive
Suetonius | CL | QFR | Currently Under construction, 2 seasons remaining, 5 PP per turn construction cost
B - Pre Dreadnaught Battleship
Pompey Magnus Class, 12 ships, 69 Maintenance
Pompey Magnus | B | MOD | Currently unassigned | Crew are Trained | Undamaged | Mattia Cason is captain, Trained, Aggressive
Marcus Antonius | B | MOD | Currently Under Repair | Crew are Trained | Heavy damage, 1 season | Liberio Irene is captain, Greenhorn, Cautious
Germanicus | B | MOD | Currently Under construction, 2 seasons remaining, 7 PP per turn construction cost
Marcus Aurelius | B | MOD | Currently Under construction, 3 seasons remaining, 7 PP per turn construction cost
Basil | B | MOD | Currently Under construction, 3 seasons remaining, 7 PP per turn construction cost
Tiberius | B | MOD | Currently Under construction, 3 seasons remaining, 7 PP per turn construction cost
Trajan | B | MOD | Currently Under construction, 4 seasons remaining, 7 PP per turn construction cost
Constantine | B | MOD | Currently Under construction, 2 seasons remaining, 7 PP per turn construction cost
Hadrian | B | MOD | Currently Under construction, 3 seasons remaining, 7 PP per turn construction cost
Theodosius | B | MOD | Currently Under construction, 3 seasons remaining, 7 PP per turn construction cost
Justinian | B | MOD | Currently Under construction, 4 seasons remaining, 7 PP per turn construction cost
10,000 Displacement Dry docks. (3 more seasons upgrading)
120 (109 remaining) PP, 100 Maintenance.