Winter, 1895, Design Phase.The Resoluut-Class of Slagschip is a small class of battleships, being only of 10,000 tons standard displacement. Armed with four 11.5 guns, and 12 6" guns, and 4 torpedo tubes, this heavily armed vessel is designed with a top speed of 20 knots. Armor over vitals is rated to protect against 11.5 guns at most ranges, with splinter protection elsewhere. Three fire direction centers are provided for fire control, and lessons learned from the Compromise-Class in subdivision and structure are to be incorporated in the design to increase survivability.
The weapon layout of this vessel consists of a twin-gun turret fore and aft mounting 11.5" guns, superfiring twin-gun 6" guns turrets and 2 twin-gun 6" turrets per broadside, two submerged torpedo launchers per broadside. A section abaft the rear 11.5" turret is also designed to be host to a number of torpedo boats or for balloon operations. A total of 10 2" guns are located across the vessel for anti-torpedo boat work.
Range of the vessel is to be about 5000 nmi, using an upgraded form of our standard hybrid coal-oil (watertube)boilers, improved with the addition of mechanical stokers and powered intake-air blowers, and with lessons learned from years of building and using vessels with water-tube boilers; with power being delivered via multi-stage steam turbines driving four shafts(two cruising and two being used when speed is of the essence)
Armaments:
2 twin 11.5 guns AY
2 twin 6(superfiring) BX
4 twin 6 wing turrets
10 single 2
4 submerged torpedo tubes two per broadside
Armour:
belt: 10 tapering to 3 on the ends
Upper belt: 3
Deck: 2 turtleback
Fore and aft bridges: 4
Turrets:10 face and barrettes for main guns secondaries have 3 turret
propulsion:
Mixed oil/coal water tube boilers
Gear turbines
20knt
Range 5000NM at 14knt cruising speed
Effectiveness: 5 | Cost: 5 | Bugs: 4 | Time: 3+1=4
The Resoluut-Class is our first foray into a proper battleship. And for our first attempt we have made quite the nice ship. It doesn't cost too much, for a battleship at least, it's well armored with the exception of the tower, and it's well armed. Arguably it's a bit of a less secondary focused, larger and longer ranged version of the Compromise class with a bit more ammunition. But this is fine, and the extra space has allowed for a greater amount of rooms inside the ship. Fairly obviously, it is clearly superior to the enemies own battleship, and certainly faster as well. Perhaps it is the greatest battleship in the world so far! But that will eventually be tested once it is put to sea. Other than this the design doesn't seem to have any major issues, other than the fact that the extra torpedo tubes could cause a bit more flooding than the Compromise class if hit, and are a bit closer together than we'd like due to the design of its internals and weight distribution. But this isn't likely a major issue.
Costs 7/2, 6 Season Construction Time.
Compromis Halverwege Zwaar Artillerieproject (1 die spent. 0 rushed)
4+4=8/20
Work on the various guns has continued and at an average pace. Of course, given the small team and resources given nothing much more was expected, but things are going fine and nothing that is good or bad has been reported. And as we all know no new news is good news. Still, if progress continues at this average speed the project will likely take about a year from now to be finalized. But that's fine. After all, we'll likely be done with the early designing projects for the battleship the 11.5 inch guns are made for. Regardless, there's not much else to say.
It is now the Revision and Refit phase of Winter, 1895. You have 1 die remaining to spend on Revisions and Refits, or save for next turn.
A1 Klasse | 2/3 Seasons to Completion | Torpedo Boat Destroyer | 3/2 PP cost | 3 Season Construction Time
Resoluut-Class | 0/4 Seasons to Completion | Battleship | 7/2 PP cost | 6 Season Construction Time
Compromis Halverwege Zwaar Artillerieproject | 8/20 | 3 PP per die | Rushed 0 times | 6 PP invested
Naval
Early 7/9/10/12 inch guns
QF 2/3/4/5/6 M1895 guns (Cheep price. Rifling wears out at an average pace. 20k max range estimate for 6 inch version, 10k effective range.)
Early Armor Piercing
Early High Explosive
Modern Parachute Flares
Smoke Rounds
Shrapnel Rounds
Basic Surface Single Torpedo Launchers
Advanced Triple-expansion engines.
Prototype Steam Turbine Engines.
Decent Boilers.
Early coal/oil hybrid firing.
Steel hull construction.
Prototype Hydrodynamic hulls.
Single Casemates.
Single and Double gun turrets.
Early Rangefinder.
Early Central Fire Control.
Mφser-Fokker Cemented Armor.
Basic Damage control techniques.
Cordite Draadkruit Smokeless Powder. (Now cheaper and slightly less likely to copy the brits)
Zeeslang Mk2 Torpedo. (Somewhat Unreliable Torpedo with 37 knot speed and 3000 yard range)
Marines & Installations
Defensive guns (Uses same calibers as naval guns)
UVW T92G (Basic Bolt Action Rifle)
UVW T88R (Basic Revolver)
UVW T95MG "Stoommachine" (Early Machinegun)
Zeerover Speciale Kruiser: A modest high speed cruiser with a fairly sizable compliment of guns for dealing with any ships of equal size and armor along with anything smaller than it, and a few things above it. The submerged torpedo compliment also gives it a chance to punch well above it's weight, if it gets lucky. Fairly expensive though. Costs 5/2, 4 season construction time.
Compromise Class: An effective, slightly overweight shore defense ship with powerful guns and substantial, high quality armor. Quite fast for a ship of it's armor and armament, not far off from our cruisers. Costs 6/3, 5 season construction time.
A1-Klasse: A extremely fast Torpedo Boat Destroyer with a good compliment of guns and modest torpedo armament. The bridge is armored enough to be safe from splinters, barring a direct hit. It should be noted however the engine cannot run at full speed for much longer than a hour without running into issues. Costs 3/2, 3 season construction time.
Resoluut Class: A modest Battleship with a good armament of submerged torpedo mounts and 11.5 inch guns. The bridge isn't very armored unlike the rest of the ship, but that is fine, provided the tower isn't hit by any proper battleship shells. Though more cautious captains and officers can lead from rooms inside the ship rather than in the tower. Costs 7/2, 6 season construction time.
Zeerover Class
Compromise Class
A1-Klasse
Resoluut Class
Christiaan Mol. Trained, Aggressive
SK - Speciale Kruiser
Zeerover Class, 5 ships, 20 Maintenance
Zeerover | SK | No Refit | Currently under repair | Crew are Trained | Medium damage, 1 season. | David Streithorst is captain, Trained, Balanced
Pirat | SK | No Refit | Currently assigned to Group A | Crew are Trained | Undamaged | Pieter-Jan Geurtse is captain, Trained, Aggressive
Avonturier | SK | No Refit | Currently assigned to Group A | Crew are Greenhorns | Undamaged | Thijn Seijnen is captain, Greenhorn, Balanced
Geest | SK | No Refit | Currently assigned to Group B | Crew are Trained | Undamaged | Bartje Brugmans is captain, Trained, Balanced
SK 6 | SK | No Refit| Currently Under construction, 2 seasons remaining, 5 PP per turn construction cost
SK 7 | SK | No Refit | Currently Under construction, 2 seasons remaining, 5 PP per turn construction cost
CDS - Costal Defense Ship
Compromise Class, 5 ships, 33 Maintenance
The Union | CDS | No Refit | Currently under repair | Crew are Greenhorns | Medium damage, 1 season. | Kobus Zwakenberg is captain, Greenhorn, Aggressive
Herman Van Veen | CDS | No Refit | Currently assigned to Group C | Crew are Greenhorns | Undamaged | Egbert Hazenkamp is captain, Trained, Cautious
Lourens van Vilet | CDS | No Refit | Currently under repair | Crew are Greenhorns | Heavy damage, 2 seasons. | Marlijn de Wal is captain, Trained, Balanced (Wounded, 1 season)
Eldert Schimmelpennink | CDS | No Refit | Currently assigned to Group D | Crew are Trained | Undamaged | Lindert Knuif is captain, Trained, Cautious
Reinout van Diermen | CDS | No Refit | Currently under repair | Crew are Trained | Heavy damage, 2 seasons. | Piet Bisschop is captain, Trained, Balanced
CDS 6 | CDS | No Refit | Currently Under construction, 3 seasons remaining, 6 PP per turn construction cost
CDS 7 | CDS | No Refit |Currently Under construction, 3 seasons remaining, 6 PP per turn construction cost
CDS 8 | CDS | No Refit | Currently Under construction, 3 seasons remaining, 6 PP per turn construction cost
Veenland National School of the Navy (Costs 15 PP to maintain)
One 6 inch battery at Buskruithof, Sparrendijkje, Berenberg, Diepput, Bloemenheide, Marvinsburg
7,000 Displacement Dry docks. (2 more seasons upgrading)
(86) 83 remaining PP, 68 Maintenance.