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Author Topic: Designation improvement  (Read 417 times)

applejuice

  • Bay Watcher
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Designation improvement
« on: January 31, 2021, 06:37:03 pm »

Hello Dorfs,

I've discovered it's hard to get multi layer stuff going, because Dorfs are Dorfs :D

It would be quite handy if the "Channel" option would be split in two parts: the "dig tile + dig 1 tile down" as 1 action, and the "ramp the area below" as another action, that creates the "ramp" designation on the tile below it as well.

If you change the "ramp" below the tile to a "dig" it would clear it out completely instead.


Upsides: No more message spam with double allocated commands.
             Much easier making of multilayer constructions.
             No accidental cave-ins.
             Clearing out large areas without having to take several different steps.

Downsides: I'm a noob who just started playing, I dunno if there are any.


o/
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