Here I was hoping there would be one IC for everyone combined. It would have been glorious.
Universal
True name: Salem Monroe
Traits:
Heroic: Salem stands to protect the innocent, defend justice, etc etc. His heroic willpower gives him bonuses when he's doing something heroic.
Unbreakable Will: Across the multiverse, all Salems are a bit harder to kill than the locals simply due to his blanket refusal to die. Bonus to health or defense.
Poor Magic Talent: Something about Salem's existence just doesn't mesh well with all known and presumably unknown systems of magic power. Or God-powers. And occasionally their technological equivalents. Short version is while he is capable of using the local magic-equivalent, he does so at a penalty.
Personality: A kind and heroic man (multiversal existence?), Salem can usually be found on the front-lines fighting whatever threatens the good people of the multiverse (or keeping the peace when said good people arn't particularly threatened). He is lucky he's study as this often gets him into trouble, especially when combined with his lack of concern for his own well-being.
Crystalia
Name: Coal
Character Description: A large four-legged sentient creature thing made of clear, solid crystal. Stalagmites dot its back, the back of its head, and all four of its legs.
Lands Adrift
Name: Skyman Salem Munroe
Race: Varuna (Slim, four-armed humanoid)
Occupation: Sky Patrolman
Character Description: A young Varuna in a pristine standard navy uniform in perfect condition to either swab a deck or stand in a parade, Salem is a recent addition to his Island's sky patrol. His face is clean shaven, his dark hair is clean cut, and the only callouses on his hands are from training. In other-words he's as green as a crocodile. Currently most of his job has been hanging out in the docks and checking paperwork, as ships have a tenancies to have things go wrong when he tries to make them run. This gives him plenty of time to at least keep himself ship-shape. His spotless belt has two shiny swords and two sparkling pistols just in case pirates decide to do something funny.
Starting Island: Makara: A relatively small and sparsely populated island that would be overlooked entirely if not for its particular location between two larger hubs. As such much of its economy revolves around resupplying travelers and giving them some solid rock to sleep on (followed by fishing and farming). Historically this location also made its many caves the perfect Pirate hideaway. This changed when the two hubs decided they'd lose less money developing Makara than they would letting the pirates run loose and purchased a small fleet called "Sky Patrol" to run them out. Most of the modern sky patrol is still funded by foreign sources, in order to keep the surrounding area relatively free of hazards.
System Zero
Name: Clicky
Character Description: A mouse arrow with a pair of wings that it uses to move around. Can speak and see despite the lack of eyes and mouths thanks to computerization meaning none of those things are actually necessary. Has only recently made contact with human civilization, currently awkward at using human technology in this form.
Other: Capable of flight
Mechal
Name: Sea And Land Extraction Machine AKA SALEM
Character Description: Humanoid with fin like extensions on arms and flipper like legs. Otherwise looks like someone wearing a diving suit, including snorkel-like eyes and diving suit texture. Has thus far retained loyalty despite having a soul, likely due to having a large amount of operational freedom and little contact with other organisms ensouled or otherwise. Currently SALEM has spent most of her life swimming in the ocean, locating valuable resources, and extracting them for her masters. Naturally the only contact she has with other organisms is when dropping off resources, picking up equipment, or via radio as the higher ups have little reason to manually direct such operations.
Powers:
Hydrokenisis (3 points): The ability to manipulate and control water with the power of the mind...equivalent.
Water Gun (2 Points): An ultra-high-pressure water gun with a backpack tank that can be summoned at will. Deep blue with pink flower accents.
Purpose: Underwater resource discovery and mining. Technically amphibious and capable of mining on (under?) land as a secondary purpose.
Incindia
Name:Salem Munroe
Character Description: Human teenage boy with unkempt blond hair and a solid build. Wears the school uniform even when off duty. Has calm green eyes and typically has a pair of white gloves on at all times.
Field of Excellence: Forgery. Salem is an art prodigy. While he lacks the imagination to make anything truly uniquely beautiful aside from landscapes, he is capable of copying objects down to the smallest detail. And changing said detail in a way that none would notice such a change was made. As long as he has enough time, resources, and an image of what he wants to make a copy of he will produce a perfect fake that nobody could tell from the original (barring magic of course). This includes sculpting, metalworking, carving, and even needlework. He is equally skilled at making a fake coin or sword as he is making a forged acceptance letter.
Reason for attending the Chief School of Magic: "As a forger, I see something from what it is and make small changes to improve it. Why not do the same for the world?"
Salem seeks to find a job in the upper echelons of the Magic Empire, hoping he can gain enough power in that position to make the world a better place. The best way to do this is graduating from a prestigious magic academy and networking with the students there.
Wait is this a high-school or a college? It sounds like a highschool.
Jeoathica
Name:Salem Monroe
Character Description: A young man clad in shining knightly armor with ammunition pouches around the belt and a machine gun on his back. Dark hair and green eyes if he ever gets his helmet off. Physically fit with an over-muscled demigod physique if he ever gets the rest of the armor off.
Deific Abilities:
Nullify (100): Salem has never been good at using powers. Nullify levels that playing field by blocking someone else's power. When Salem invokes Nullify, it shuts down the specified enemy power of near equal strength, shuts down multiple weak powers of lower strength, or gives penalties to a stronger power. If he uses Nullify again, it removes the previous Nullification.
Enhanced Body(100): While most demigods have higher-than-average physical abilities, Salem takes this to the next level. His strength, dexterity, toughness, senses, disease resistance, and every other trait you'd expect his human body to have are increased to divine rank, allowing him to take on foes personally.
Enhanced Equipment (50): Notice how he doesn't fight naked despite theoretically being tougher than his armor? Salem has an aura that increases the power of any mundane (or weaker non-mundane) equipment he uses to make it viable for high-impact combat. His personal equipment all gets powered up so he can stab someone with a sword without said sword spattering into a million pieces from the force, his projectiles go fast enough that they can't be casually dodged, and his armored is hardened to the point it doesn't explode from simple flexing.
Iron Will Manifest (50): Here his refusal to die takes physical form, allowing him to shrug off lesser blows, snap broken ribs back into place, and survive what should kill even him. In short its a defensive buff with some healing on the side.
Its kinda hard to make this many characters at once :V.
Do we have any more details on how the whole multiverse thing works? It feels weird coming up with backstories and motivations that work across all the settings without knowing how it works.