QWOP Arms Foot Race Starting movementsThe starting program is the same for all nations:
Repeat 100 times:
- Short right thigh (Q)
- Short left thigh (W)
- Short left calf (O)
- Short right calf (P)
NationsWe need a flag!
Thighland
Athletes from the nation of Thighland are renowned for their impressive thighs. Training costs involving thighs (Q/W) are 20% cheaper as a result.
We need a flag!
Calfornia
Calfornian runners are praised for their meaty calves. Training costs involving calves (O/P) are 20% cheaper for Calfornians.
PhasesTraining phase: Comparable to design phase in most arms races. Submit and vote for changes to your athlete's training regimen. Unlike most arms races, there are no rolls for design. Instead, each team gets a budget of 10 dollars/pounds/euros/yen to spend on training to add to, remove from, or otherwise modify your athlete's moves. Where discounts apply, final costs are rounded down to a minimum of 1 point.
Revision phase: Each team gets a video of the results of their athlete's training and can make small corrections (capped at 3 points for now) before participating in the actual event. Aside from money earned from selling merchandise, team funding does not carry over to the next turn.
Race phase: The results of months of sweat and tears come to fruition as the nations participate in the Intercontinental Foot Race.
Training costsAdd short movement: 6 points
Remove short movement: 5 points
Lengthen/Shorten movement: 5 points
Slightly lengthen/shorten movement: 2 points
Finely lengthen/shorten movement: 1 points
Add/Remove 1 repetition of program: 5 points
Sell merchandise*: -10 points
* The "sell merchandise" action can be used only once by each team and requires a flag (and optionally a slogan and currency and currency symbol and map) for your nation's team.
VictoryThe first team to reach the 100m mark (or go as far as possible before the game inevitably dies) wins the
Gold Medal of Victory.