Updates:1) Flavortext Roleplaying Modifiers
Mood: You can set your mood with portraits(unlocked via Audience Members). If you are depicted in updates responding to unexpected events, it will be filtered through this.
Personality: Like Mood, but more general. I change this based on your roleplay habits.
Tim: Masochistic
Time Lord: Audacious
2) Self-correction:
What: Ruby Team Leader should have pursued Time and performed a heavy attack, aswell as become susceptible to Time's attack.
Why: I had Ruby target Time Lord instead of Time. I chose to have Ruby stop since (I believed, incorrectly) their goal was to perform a melee attack on Time Lord, which was interrupted by them plummeting into Hell, and didn't assume to have them dive in to do this.
Impact: 1. Movement failed to resolve. 2. Ruby's attack on Time failed to resolve. (loss of stamina, and missed potential destruction of Time) 3. Time's attack on Ruby on failed to resolve. (loss of stamina) 4. Ruby did not receive a reward for performing a Heavy Attack.
Resolution: New
guidelines restricting similar named units have been established. With Time going first, having waited, Ruby Leader would have suffered total stamina loss. However, without the chance to kill Time or get a reward, this will be resolved entirely to TricMagic's benefit. Ruby Leader may choose one of the following compensations:
Choice:
A. Apply 'Repeat Law', or 'Repeat Law in Reverse' to an upcoming Empty Law. (Choose which law to repeat)
B. Gain a stamina free attack. (medium or heavy)
C. Lose 1500 stamina and take a star card. (this will be given after drawing, so it will trump a basic card, but not a legendary)
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