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Author Topic: Extremely polytheist dwarfes and temples/priests  (Read 1053 times)

McOrigin

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Extremely polytheist dwarfes and temples/priests
« on: December 30, 2020, 09:50:00 pm »

Is there any way to keep polytheist dwarves happy?
Can they drop a religion or deity?

I have read several threads, most of them many months old, regarding dwarves with 3 or more religions. But in my current fort I have several zealous dwarves with 15 or 20 dieties. The one dwarf which is extremely unhappy (34.k stress and growing..) has 22 dieties listed in his relations and at least 'ardent' and 'faithful' worshipper for one respectively.
He is praying since I took him off all but "weaving" labour with his wife, with who he shares the farmers guild membership and started to socialize and stay with familiy.. but that does not help him much.

From 100 dwarfes about 56 have one single diety in common but opposed to the wiki I never got a petition for any specific temple, at least as far as I knwo. I am running a single temple for all gods right from the start.

[EDIT]
It's 49 dieties in the temples menu and 7 religions (?). Do I need 10 worshippers of a single religion dedicated to one diety in order to get that temple petition and a priest?

« Last Edit: December 30, 2020, 10:00:10 pm by McOrigin »
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Thisfox

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #1 on: December 31, 2020, 03:30:23 am »

You do indeed need ten of a specific religion.

However, a single temple with no specific dedication should suffice if it is rich and well endowed. In fact, I found that if I had a temple for each religion (or alternatively, each deity) the dorfs would get confused as to which deity they should be praying to in which temple. Result: No satisfaction when Urist McWorshipper prayed to the wrong deity in the wrong temple. If, on the other hand, I made one large temple, with a seperate well-endowed treasure room for the same temple  then I had much more satisfied dorfs. I had the first room polished and carved but empty, for dancing, falling to your knees and praying, etc. In the treasure room for the temple, I put a few pedestals for putting expensive artifacts, a few tables and chairs, some nice heavy instruments, and on one occasion a heavy artifact coffin... Anything to get the value up. Your mileage may vary of course, but my recommendation is that less is more.

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FantasticDorf

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #2 on: December 31, 2020, 03:58:50 am »

You can consolidate the religious beliefs of a few dwarves to a unanimous faith by just pushing them into a burrow around a active temple with a preist in residence. Since sermons are basically shouting a value to a audience to make their own mind up on tacked on ("x is so great for it"), it ties into the persuasive arguements and forms as a soft form of conversion.

Over time waivering religious beliefs will actually disappear and it can create a much larger pool of dedicated devotees, with particularly skillful priests (in use of persuader skill and a high level of personal belief) creating a zealous mass of listeners for your little dwarf-theocracy.
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Grimwulf

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #3 on: December 31, 2020, 04:07:50 am »

Some worlds are just generated this way. Overly-zealous dwarves rub me the wrong way too.

You might want to check the monotheism script - worked for me. http://www.bay12forums.com/smf/index.php?topic=173584.0
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McOrigin

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #4 on: December 31, 2020, 06:18:12 am »

Thank Thanks for feedback and ideas! My temple is a bit poor at the moment. I bothers me that from 100 dwarves only this one is not happy at all. And I have aleady safe scummed to safe him from depression..
His needs, except the "Pray.." are All mit, he has a splendid room, time off with his wife, no other labour but weaving, which makes him happy, .. but still his stress is still rising.
And from his beliefs or traits I cannot figure out why.
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Ziusudra

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #5 on: December 31, 2020, 02:02:27 pm »

If there's only one problem dwarf you could just exile them: https://dwarffortresswiki.org/index.php/DF2014:Emigration
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McOrigin

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #6 on: December 31, 2020, 04:10:56 pm »

Yes, indeed I have exiled problematic dwaves in previous forts. This one however has extensive family in my current fortress: wife, 2 children, aunt, uncle, a cousin.
AND he is affected by the bug: "Cannot expel, child is not present" because apparently 3 of his childs are not in my fort.
Thus it is "challenge accepted" and I try to save him.
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Schmaven

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #7 on: December 31, 2020, 07:20:39 pm »

If he can't be expelled, you can always arrange for an unfortunate accident with a bridge.  Or a less evil approach being sent on dangerous "diplomatic" missions.  Or more utilitarian and give them the more dangerous mining tasks like digging into magma or causing cave-ins.

I'm not sure yet if it has a more positive effect fortress wide to just have 1 all purpose temple and deny all temple petitions, or to have the same all purpose temple plus whatever is petitioned for.
« Last Edit: December 31, 2020, 07:23:29 pm by Schmaven »
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FantasticDorf

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #8 on: December 31, 2020, 08:08:25 pm »

Dwarf Fortress: Losing is !Fun!

and its lesser known mantra

Dwarf Fortress: You can't save everyone.
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McOrigin

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #9 on: January 01, 2021, 11:48:57 am »

It would be nice to know if dwarves can drop a deity if one religion had a temple and a priest. 3 gods ist cool, 30 is not. But I could take it kind of as an evolution of religions from multi-polytheistic dwarves to a monotheistic fortress religion.
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FantasticDorf

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #10 on: January 01, 2021, 12:08:01 pm »

It would be nice to know if dwarves can drop a deity if one religion had a temple and a priest. 3 gods ist cool, 30 is not. But I could take it kind of as an evolution of religions from multi-polytheistic dwarves to a monotheistic fortress religion.

Quote
You can consolidate the religious beliefs of a few dwarves to a unanimous faith by just pushing them into a burrow around a active temple with a preist in residence. Since sermons are basically shouting a value to a audience to make their own mind up on tacked on ("x is so great for it"), it ties into the persuasive arguements and forms as a soft form of conversion.

Over time waivering religious beliefs will actually disappear and it can create a much larger pool of dedicated devotees, with particularly skillful priests (in use of persuader skill and a high level of personal belief) creating a zealous mass of listeners for your little dwarf-theocracy.

Given enough time, you can also lower the conditions for dwarves to petition a priest role to be created from the d-init if you want one faster. Wont remove it from location selection options even after the religion is locally extinct, but will remove any active devotion to that former idol of worship in attending dwarves.
« Last Edit: January 01, 2021, 12:10:14 pm by FantasticDorf »
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Iä! RIAKTOR!

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Re: Extremely polytheist dwarfes and temples/priests
« Reply #11 on: January 02, 2021, 08:09:25 pm »

Where are all dwarfs who worship megabeasts? I want to make temples for them and test their behavior.
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