Maybe change topic from DRG to "I'm starting a Deep Rock Galactic DF mod" otherwise it sounds just like "discuss DRG here"
Slowdown bomber, chilling bomber, fire bomber?
Huuli hoarder, runs quickly, no attacks, on butchering drops 7+ of each gold, platinum, silver, cobalt bars.
Chilling praetorian
Super-exploder, on death output almost-fatal gas, or some sort of fireball boulders. Leg-nerve-rot gas?
Menace should have high skill for accuracy, and a rather rapid recharge (CDI WAIT PERIOD 30-ish). High movement speed, but how to make a wildlife run away yet keep shooting?
Can't use paralysis on the Mactera Grabber, as lungs paralysis kills. Maybe a long duration unresistable sleep, 1000 ticks.
Here's some glob attacks that may help you:
[CREATURE:MEPHIT]
[DESCRIPTION:(size 14-22, flier) A goat-sized humanoid with wings and horns. It is quick and mischievous and can cause a lot of havoc if you do not pay attention to it. For some reason funny-in-the-beard dwarves like them as pets.]
[NAME:mephit:mephits:mephit]
[CREATURE_TILE:'m'][COLOR:5:0:1]
[PETVALUE:900]
[PET_EXOTIC]
[FLIER]
[TRAPAVOID]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:2:2]
[POPULATION_NUMBER:2:19]
[CLUSTER_NUMBER:1:6]
[LARGE_ROAMING][LARGE_PREDATOR]
[FREQUENCY:79] temp boost
[CARNIVORE]
[PREFSTRING:evil intents]
[NATURAL_SKILL:BITE:2]
[NATURAL_SKILL:DODGING:2]
[NATURAL_SKILL:WRESTLING:1]
[NATURAL_SKILL:STANCE_STRIKE:1]
[NATURAL_SKILL:GRASP_STRIKE:1]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:3]
[NATURAL_SKILL:MELEE_COMBAT:1]
[NATURAL_SKILL:RANGED_COMBAT:4]
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:691:482:251:1900:2900] 35 kph
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph BIPED
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [SWIMS_INNATE]
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:1422:1127:831:488:2500:3700] 18 kph [STANCE_CLIMBER][NATURAL_SKILL:CLIMBING:15]
[BODY:HUMANOID_NECK:TAIL:2WINGS:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:2HEAD_HORN]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:PARCHMENT]
[USE_MATERIAL_TEMPLATE:SCALE:THINSCALE_NOLEATHER_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:SKIN]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:CLAW:FRONT]
[TL_RELATIVE_THICKNESS:10]
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:8200]
[BODY_SIZE:1:168:16000]
[BODY_SIZE:6:0:22000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:120:200]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:CLAW]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:4]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:5]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:5]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ALL_ACTIVE]
[SWIMS_INNATE]
[HOMEOTHERM:10040]
[CASTE:FEMALE_AIR]
[CASTE_COLOR:7:0:1]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE_NAME:air mephit:air mephits:air mephit]
[USE_MATERIAL_TEMPLATE:MEPHIT_AIR:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen air mephit saliva]
[STATE_ADJ:ALL_SOLID:frozen air mephit saliva]
[STATE_NAME:LIQUID:air mephit saliva]
[STATE_ADJ:LIQUID:air mephit saliva]
[STATE_NAME:GAS:sleeping gas]
[STATE_ADJ:GAS:sleeping gas]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:mephit nap]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:MEPHIT:ALL]
[SYN_INHALED]
[SYN_CONTACT]
[CE_UNCONSCIOUSNESS:SEV:400:PROB:100:RESISTABLE:SIZE_DILUTES:START:10:PEAK:50:END:350] instead of instakill paralyze-breathing.
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spray sleeping gas]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:MEPHIT_AIR:TRAILING_VAPOR_FLOW]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:12]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:60] 30 was too often!
[CASTE:MALE_ACID]
[CASTE_COLOR:7:0:1]
[MALE]
[CASTE_NAME:acid mephit:acid mephits:acid mephit]
[USE_MATERIAL_TEMPLATE:MEPHIT_ACID:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen mephit saliva]
[STATE_ADJ:ALL_SOLID:frozen mephit saliva]
[STATE_NAME:LIQUID:mephit acid]
[STATE_ADJ:LIQUID:mephit acid]
[STATE_NAME:GAS:acid breath]
[STATE_ADJ:GAS:acid breath]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:mephit acid]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:MEPHIT:ALL]
[SYN_CONTACT]
[SYN_INHALED]
[CE_SWELLING:SEV:260:PROB:100:LOCALIZED:VASCULAR_ONLY:RESISTABLE:SIZE_DILUTES:START:1:PEAK:50:END:100]
[CE_BLISTERS:SEV:260:PROB:100:LOCALIZED:VASCULAR_ONLY:RESISTABLE:SIZE_DILUTES:START:1:PEAK:20:END:50]
[CE_PAIN:SEV:2600:PROB:100:LOCALIZED:VASCULAR_ONLY:RESISTABLE:SIZE_DILUTES:START:1:PEAK:40:END:500]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spit acid]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:MEPHIT_ACID:TRAILING_VAPOR_FLOW]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:12]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:80] 30 was bad
[CASTE:FEMALE_ICE]
[CASTE_COLOR:7:0:1]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE_NAME:ice mephit:ice mephits:ice mephit]
[USE_MATERIAL_TEMPLATE:MEPHIT_ICE:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:ice shard]
[STATE_ADJ:ALL_SOLID:ice shard]
[STATE_NAME:LIQUID:ice mephit saliva]
[STATE_ADJ:LIQUID:ice mephit saliva]
[STATE_NAME:GAS:ice mephit breath]
[STATE_ADJ:GAS:ice mephit breath]
[FIXED_TEMP:7000] xxx note supermagic, freezes 1/7 water to 7/7 ice block.
[MELTING_POINT:20000]
[BOILING_POINT:30000]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:frostbite paralysis]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:MEPHIT:ALL]
[SYN_INHALED]
[CE_PARALYSIS:SEV:300:PROB:100:RESISTABLE:SIZE_DILUTES:START:5:PEAK:10:END:20] --xx suffocate?
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Throw ice shard of freezespit]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:MEPHIT_ICE:SOLID_GLOB]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:22] fun
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:70]
[CASTE:MALE_FIRE]
[CASTE_COLOR:7:0:1]
[MALE]
[CASTE_NAME:fire mephit:fire mephits:fire mephit]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Hurl fireball]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:FIREBALL]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:2]
[CDI:WAIT_PERIOD:30]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spray jet of fire]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:FIREJET]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:5]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:80] 30 was bad