The flame engulfing Tiim flares up, brightening to a thermite-white blaze. Something inky-black seeps out from the inert corpses and, screaming, streak towards the blaze, fueling the flame until it becomes a massive fireball.
And then it's gone, the fire suddenly snuffed out. All that remains of it is a faint whisper on the wind.
"You'll regret this."
The whole graveyard suddenly feels very still. Peaceful.
Quest complete: Dark Flame.All player characters level up!
+1 Attribute point
+2 Skill points
(Completing a quest awards a levelup. Common quests give 1 Attribute point and 2 Skill points. Shorter quests can give less, while more involved ones can give more.)
(Attribute points and skill points can be saved or spent at any time. Attribute points and Skill points are separate and non-interchangeable.)
(Raising an Attribute costs one point to raise per level from -2 to +1. Raising from +1 to +2 costs 3 points. Attributes are capped at +2.)
(Gaining a new skill at level +1 costs 1 point. Each level thereafter costs 2 points. Skills are capped at +4.)
(Skills can also be gained and improved through training, learning, or experience.)
(Levelup information added to OP.)
ShalvaMrush'shalva cautiously approaches the human preistess and appologizes for the disruption.
"I'm sorry about, um, all of this. I hope that you're all right!""I'm not hurt, if that's what thou mean. Is it really over, though? I can still sense activity in these zombies."
Shalva feels an intense feeling of heat at her back. It overwhelms the feeling of coldness to her bones, and despite being a terrible heat, feels... pleasant. She looks over her shoulder and glimpses a towering inferno. Which then just... vanishes.
"Ah... never mind. I suppose it
is over, then." The preistess says in her strange accent.
She holds up a palm which eminates a horrifying, twisted brightness, then closes her hand to stifle it.
"It is my duty to destroy the undead. But I will not overlook the fact that you helped me. Do thou not serve the Fell Lord?"
"CAW!"
A black bird lands on Shalva's shoulder... shoulderbone. From this close, she can tell that it's not really alive, but it doesn't seem undead either. To the magical vision originating from her eye sockets, it appears to be a perfectly normal living bird, but it
feels... strange. Not the same
substance as the living person before her, but not the same
shape as the zombies and revenants she's encountered so far. The imprint of the thing's soul is like an undead in the shape of a living thing.
BirdThe bird circles over the graveyard looking for anything tasty or interesting, but is quickly turned off. Nothing but rot and decay. Too old. Need something fresher.
Yes, something very fresh is what it needs. It needs to get something fresh and juicy, and then interesting things will happen.
The fire-witch is drawing something out of the bodies. Something black and thick, like tar. It makes good fuel for the flames. Seeing this makes the corpses even less appealing.
The bird decides to land on the snakeleton's shoulder.
"CAW!"
And caw loudly just in case its presence was too subtle.
The crow thinks that it's seen books before. Usually held by uptight wizards in robes. It hasn't seen many common folks carrying books or reading. It's not really sure where books might be found in particular, other than on the person of someone who is currently reading.
Though... wizards and such are more often found in more urban areas. Places with big buildings and lots of people milling around. Places like this village, less so. So most likely, to find a book one should seek cities, or wizards.
Hey, this preistess chick probably counts as a wizard. Maybe she has books.
Name: <Caw>. Goes by Moldbin. Or just Bird.
Status: Perfectly intact
Inventory: Nothing
Attributes: 1pt
Determination: +1
Observation: +1
Influence: +0
Strength: +0
Agility: +1
Manipulation: +0
Skills: 2pts
Semblance of Life: +1
Mind over Matter +1
Weapon: Bird: +1
Literate: +1
Curiosity: +1
Geography: +1
Animal Empathy +1
Mind Eater +1
Further Reference: http://www.bay12forums.com/smf/index.php?topic=177648.msg8221923#msg8221923 ((Since the opening "quest" is over, updates can probably now start to be shorter and not need to wait for all players, because we're not in a big complicated action scene. At this point you can feel free to pursue whatever longer term goals you might have, look for new quests, and talk to people.))
((
Nature, would you prefer to appear nearby everyone else, or raise in the capital city? And in the latter case, would you prefer to begin alone, or wait for other players to travel to that place?))