ShalvaMrush'shalva practically leaps forwards and hugs Fourteen with all four of her arms. She certainly feels a certain warmness in her chest, though somehow it doesn't seem physical. For now, the cold is staved off.
Is it, physical, either? It certainly feels that was to an extent, but...
Fourteen isn't particularly pleased to be hugged by the equivalent of a recent corpse, but sees no reason not to bear it. If she's made it her task to help this... woman, then a friendly, cold vice grip is only a small price to pay. Though the conspicuous lack of a heart beat to match her own is somewhat disturbing.
Once released, she walks up the slightly rickety wooden steps of the temple and holds open the door. When Shalva tries to rush through she catches the lamia corpse's arm and ties the white thread around her wrist.
It does burn a little, like touching the edge of a metal spoon left in boiling water. The sting feels insignificant compared to the ice in Shalva's heart, however.
The temple itself is small; Shalva heard from human travelers about huge temples to many gods, with long rows of seating and a high pulpit from which the preist would shout and tell grand stories. This place is not like that. Though the structure itself is all wooden, and the architecture jarringly angular, it's a tidy and comfortable space. The front room doesn't have long rows of seating, but simply a few wooden chairs in a circle, all identical. In fact, that's all there is: a white ring painted in the floor, a half dozen simple chairs, and tiny windows or candles for lighting.
Indeed, where a proper temple to Samsaa would be well-supplied with skull totems for ritual use, there's no equivalent here. Shalva feels comfortable here, but this place is strange. Overwhelmingly bare.
Fourteen doesn't stop here, and takes Shalva through another door, to the back of the temple... which would just be Fourteen's living quarters, essentially.
There's a bed, a stove, a loft, and other furniture for living. But at the center, in a perfectly circular depression digging down into the dirt, is... an altar, of sorts. A blank, negative space in which a pure, motionless white flame does the inactive equivalent of blaze. Just seeing it, Shalva can tell that it's a pure manifestation of something destructive. Rending Light.
Fourteen kneels in front of the Light and stares into it, seekingly.
"Still a few hours until sunrise. When the town wakes up, they'll be confused, probably scared. We'll have to rebury or destroy the dead."
She pauses for a moment still, watching the motionless Light, before shuffling to her bed and almost falling into it.
"...I have to rest until then. In the morning, we'll go out together and clean this up."
BirdThe crow just heckin starts flying. It already knows which way north is, so it starts flying that way. The capital won't be directly in that direction, but it won't be hard to follow big roads to the right place.
Leaving the graveyard, it passes over several large ruins, essentially buried under vegetation in the woods. Despite living near these ruins, the people of the nearby village don't disturb them.
Before too much more flying, the bird, which is thinking that it should be called Moldbin, well, Moldbin spots another little town. Which seems to be on fire. Not one to pass up a potential opportunity, Moldbin flies in closer to investigate!
Fro the sky, the undead crow takes stock of the situation. It seems that flaming zombies, which are on fire, are manually disassembling their former homes, which are also on fire, and dragging the flaming pieces to a huge bonfire in the middle of the village, which Moldbin observes to be very, very on fire. The air is charged and faint demonic screaming can be heard, even from the sky.
There's no sign of life down there, at least of the non-undead, non-demonic kind. But then, Moldbin hasn't looked very hard, maybe it should do a few more circles. Or maybe it should get outta here, this could get dodgy.
Henric and Tom[Manipulation + Druidcraft: 12]
[Manipulation + Magical Theory + Assistance: 17]
Henric gathers up some flammable material and crafts a fine hobo-pile of tinder. It probably wouldn't serve well as a campfire without any actual firewood, but as a test of metaphysical ability, it's just perfect.
Henric stares at the pile through empty sockets, grinning. It's the only real expression he has. Anyways, he searches deep within himself, though he's not quite sure what he's looking for. Stuff like the stuff that the druid was explaining, surely, but what does that feel like? Well, all that's inside of Henric's chest is stale air, which can't really be used to start a fire, so it must be something else, some
where else. Still
within but not physical.
Henric feels something funny
within himself, which he has perhaps felt wiggle and itch before, for it it certainly a part of him. But before, he never really paid it much mind. Now though-
A metaphysical mass at the base of the mound of tinder deepens and stretches out, drawing itself in heat. Deeper, deeper. Now, something visual; a flickering flame erupts, gradually consuming the tinder. But, perhaps predictably, it is not a familiar red-orange flame, but rather a familiar black flame. Well, it only became familiar relatively recently, but Henric thinks he knows a black flame when he sees one, and this is that.
The flame gradually intensifies, eventually becoming a respectable blaze. It... whispers.
"Feed... Feed me... Hungry..."
Name: Henric
Status: Nominal
Location: Graveyard
Inventory: A shovel!
Attributes: Determination: +1
Observation: +1
Influence: +0
Strength: +1
Agility: +1
Manipulation: +0
Skills: Staff fighting: +2
Tracking: +1
Navigating the wilds: + 1
Guessing what tools do: +1
Woodcarving: +1
Climbing: +1
Magical Theory: +1
Navigating Tunnels: +1
Further Reference: http://www.bay12forums.com/smf/index.php?topic=177648.msg8221483#msg8221483 Name: Tom Greenfield
Status: Green muscle suit (stronger, moves slower)
Location: Graveyard
Inventory: Some vines
Attributes: 1pt
Determination: +1
Observation: +1
Influence: +1
Strength: -2
Agility: -2
Manipulation: +2
Skills: 2pts
Agriculture: +2
Druidcraft: +2
Animal Handling: +1
Polearms: +1
Further Reference: http://www.bay12forums.com/smf/index.php?topic=177648.msg8221512#msg8221512 Name: <Caw>. Goes by Moldbin. Or just Bird.
Status: Perfectly intact
Location: Burning Village
Inventory: Nothing
Attributes: Determination: +1
Observation: +1
Influence: +1
Strength: +0
Agility: +1
Manipulation: +0
Skills: 1pts
Semblance of Life: +1
Mind over Matter +1
Weapon: Bird: +1
Literate: +1
Curiosity: +1
Geography: +1
Animal Empathy: +1
Mind Eater: +1
DARKSPIRIT CATALYZATION: +1
Further Reference: http://www.bay12forums.com/smf/index.php?topic=177648.msg8221923#msg8221923 ((Current location has been added to the character spoilers, and will hopefully be updated unlike all the other things I forget to update.))