And the creatures. There were a few I couldn't find any mention of in changelogs and so have no description, though it's quite possible I simply missed them.
They are the Bloodmoth, Great Dune Beetle, Furred Strider, Frost Otter, Magma Titan, and Snow Lion.
CAVERN BIRDS
- Cave Moa: Layer 1 and Mountains.
- Tor Falcon: A large bird of prey found feasting on vermin in layers 1 and 2. Can be trained for hunting, and is slightly larger than a dog. Hunts vermin.
SURFACE BIRDS
- Secretarybird: Found in a wide range of biomes - Any savanna, shrubland, grassland, or desert. Cannot fly for gameplay purposes.
- Junglefowl: Found in tropical forests and wetlands.
- Sea Eagle: Found in any ocean or wetland.
- Tucan: Found in tropical forests.
- Silver Eagle: Argentavis, not accurate. Silver colored instead of brown, willful misinterpretation of their name. Can be found ranging over savage grasslands, savannas, shrubland, mountains, and deserts as well as temperate forests.
- Woodrunner: A large flightless bird resembling a cross between an eagle and an emu found in savage temperate forests and shrubland. They hunt alone or in pairs, and make for poor mounts due to their size. In spite of a generally disagreeable nature, they make decent hunting companions.
- Snowrunner: The woodrunner's smaller relative found in savage taiga and tundra, sporting white, silver, and occasionally even light blue plumage over the greens and browns of its larger cousins.
- Rocling: A large bird of prey that superficially resembles a roc. They can be found in savage mountains and temperate biomes. Size 120k, and trainable.
- Pheasant: Based on the gamebird as a whole, with a range of colors ranging from rust to black. Can be found in any temperate biome and highly likely to be domesticated. Reach full size faster and live longer than chickens and have larger clutch sizes, but are smaller overall and so not as good for meat production.
- Sawbeak: A large, unfriendly black bird found in savage wetlands. Size 100k, tameable and trainable.
- Blue-maned Hawk: Bird with a vibrant blue crest around its head and neck and brilliant red tail feathers found in good mountains and forests. They're quite large by bird standards, being heavy as a human. They can be trained for war and hunting as well and have a value of 60.
- Celestial Falcon: A huge eagle with starry feathers found soaring over any savage biomes at a low frequency. Size 1 million, pet value 850, usable as a mount. Takes 15 years to reach full size.
DEPTHS
- Croaking Fiend
- Tendril Devil
- Impish Devil
- Frog Demon
- Tentacle Demon
- Demon Lord
- Burning Spirit
- Spirit of Fire
CAVERN FISH
- Albino Flatfish
- Cave Eel
- Albino Flatfish
- Grotto Shark: An amphibious shark-like creature found in all cavern layers in water, but it may sometimes wander out of the water, moving slowly to traverse terrain. Can be tamed, but not trained. Value 300, Size 600k. Note, they are fearless and so likely to attack anything that gets near them.
- Cap Grabber: A slightly larger amphibious version of the pond grabber, able to slowly move over land. Only found in layer 1 in both land and water. Can be tamed, but not trained. Value 55, Size 50k.
- Wormfish: A pale, worm-like fish found burrowing through detritus in subterranean lakes. They can be found in all layers.
- Cave Moray: A small eel found in the upper caverns, preying on cave fish and the like.
- Cave Oyster: Just another type of shellfish to be had in all layers.
- Cave Barnacle (Musselsquid): Surprisingly docile mollusc resembling a tentacle-bedecked surface mussel. They live for an exceptionally long time, making them excellent pets. Rendered capable of breeding, Size 10k.
SURFACE FISH
- Koi: Found in temperate and tropical lakes and oceans.
- Snakehead: Found in temperate and tropical lakes and oceans.
- Arapaima: Found in temperate and tropical lakes and oceans.
- Pirhana: Found in temperate and tropical lakes and oceans.
- Goldfish: A literal huge, golden fish. Found in both savage temperate and tropical lakes and rivers.
CAVERN INVERTEBRATES
- Cave Jelly: Amphibious jellyfish monster. Layers 1 and 2.
- Giant Cave Lobster: Layers 1 to 3.
- Moss Worm: Layer 1 and 2 grazer, [PET] and [MOUNT] but not [COMMON_DOMESTIC]. Likely to be domesticated by EVIL or MOUNTAIN civs. Reaches full size at 3 years old, but dies at 5 to 7. and mostly meant to be a meat and leather animal.
- Silverbug: Modestly-sized six-legged insects with a somewhat flat body twice the size of a cat found grazing on mosses, fungi, and decaying matter in layers 1 and 2. They can run at great speeds over open ground.
- Scuttler: An albino scorpion the size of a large dog found in layers 1 and 2. Can be trained for war or hunting. Venom induces dizziness and pain.
- Sumpstalker: An eyeless albino mantid found in all layers. Larger than a human, can be trained for hunting.
- Rockworm: A worm-like predator covered in stony skin found in layers 2 and 3.
- Cave Buzzer: An albino wasp whose venom induces extreme pain, found in all layers in small groups.
- Web-snipper: A darkly-colored vermin-hunting crab the size of a cat (size 5k,) found in layers 1 and 2. Immune to webs.
- Albino Buckler Bug: A relative of the above, found in savage mountains and the upper caves. They move in smaller groups (2-4 instead of 3-7,) are slightly larger, and still tameable. Size 35k.
- Giant Cave Crab: Found in layers 2 and 3.
- Monstrous Cave Crab: Found in layers 2 and 3. more dangerous than giant cave crabs.
- Colossal Cave Crab: Ditto to the above.
- Cave Crab: Large-ish trainable crab. Highly likely to be domesticated by civs with cave access.
- Ironhide Centipede: Found in layers 1 and 2. Has a venomous bite.
- Boulder Bug: Found in layers 1 and 2.
- Giant Horn Beetle: The Kruggsmash monster. Found underground to layer 3.
- Horn Beetle: Smaller variant of the above, found to layer 2 and in larger numbers.
- Giant Velvet Worm: A horrible worm-like creature resembling a mix of a slug and a caterpillar (just like real velvet worms!) They hunt alone in layers 1 and 2, using webbing to ensnare prey. Size 400k.
- Deep Leech (Hell Leech): A type of vermin found in layer 3. It can inflect a mild localized syndrome that induces dizziness, fever, swelling, pain and excessive bleeding.
SURFACE INVERTEBRATES
- Spike Beetle: Found in Temperate and Tropical forests.
- Sugar Beetle: Found in mountains, taiga, temperate grasslands, savannas, and shrublands. High chance to be domesticated.
- Giant Beetle: Found the same biomes as Sugar Beetles and Underground to layer 2. High chance to be domesticated.
- Fire Beetle: Found Savage Tropical forests, grassland, and savanna and Underground to Layer 3. !!Highly Destructive!!
- Giant Ants: Found in Taigas, Mountains, Temperate Forests, Grasslands, and Savannas, and Underground to Layer 3.
- Redstripe Wasp: Found in Temperate Forests. Will try to steal food.
- Giant Wasp: Found in any savage biome. Will try to steal food. Very dangerous due to their size and deadly venom.
- Monstrous Beetle: Sized up Giant Beetle. Found in the same biomes as Giant Beetles.
- Emerald Wasp: Found in Mountains and Wetlands. Mostly harmless vermin hunter. Highly likely to be domesticated.
- Emerald Crab: Large-ish trainable crab. Found in any ocean.
- Giant Sea Crab: Exactly what it sounds like. Found in any ocean.
- Bombadier Beetle: Found in any tropical biome. Can spit acid at enemies (likely to only matter with man and giant versions.
- Goliath Bird-eater: Spider found in any tropical forest. Venom causes moderate pain.
- Centipede: Vermin hunter found in any non-freezing biome.
- Assassin Bug: Found in any grassland and temperate forests.
- Tiger Beetle: Found anywhere that isn't freezing. Giant versions are prone to rage.
- Birdwing Butterfly: Found in any tropical forest.
- Common Orb Weaver: Spider found in any temperate forest. Venom can cause necrosis, nausea, pain, and fever.
- Harvest Spider: Found in any forest. Venom causes fevers and nausea.
- Golden Orb Weaver: Found in any tropical forest. Venom is similar to Common Orb Weaver's.
- Emperor Scorpion: Found in any tropical forest and tropical savannas. Venom causes pain.
- Ironclad Beetle: Found any non-freezing savage biome.
- Coconut Crab: Found in any tropical forest and wetland.
- Green Stalker: Found in Savage Tropical Wetlands, Forests, and Shrubland.
- Deathweaver Spider: Found in any savage tropical forest or wetland. Aboveground GCS.
- Deathleaper Spider: Found in any savage tropical forest or wetland. No venom or web, but immune to webs and paralytic venom/magic.
- Fen Crab: Crab-like humanoid monster found in tropical forests, wetlands, and oceans.
- Giant Desert Scorpion: Found in savage deserts. Copied from the Wiki.
- Desert Scorpion: Smaller version of the above, roams in small packs. Still venomous.
- Wolf Spiders: Savage Temperate Shrubland and Forests. Webless, pack-hunting spiders smaller than a human but larger than a dwarf. They can destroy light buildings.
- Moss Crab: A large solitary crustacean found in savage neutral wetlands covered in moss. Grows to full size, which is larger than a human, in three years.
- Stone Crab: Large land crabs found in savage deserts, they have a stony carapace which theoretically makes them harder to kill. Trainable for war.
- Badlands Deathworm: Found in savage deserts roaming alone. Twice the size of a human, able to break down light obstructions in a quest to steal food. Can be trained as war beasts. May try to ambush you in adventure mode.
- Tundra Deathworm: Found in savage tundra and taiga roaming alone. four times the size of a human, able to break down most obstructions in a quest to steal food. Trainable as war beasts. May try to ambush you in adventure mode.
- Marsh Crawler: A harmless long-legged spider found in savage temperate wetlands. Hunts vermin.
- Bloodmoth
- Great Dune Beetle
- Buckler Bug: A large but squat insect resembling a buckler found roaming around in small groups in savage deserts. Size 30k, tameable but not trainable.
CAVERN MAMMALS
- Cave Lion: Layer 1 and Mountains.
- Cave Bear: Layer 1 and Mountains, Will attempt to steal food and drink.
- Cave Wolf: Slightly larger than normal wolves, found in layers 1 and 2. Trainable for war or hunting.
- Tunnel Cur: Twice the size of a human and unfriendly, these hairless dog-like beasts are found in layers 2 and 3. Trainable for war or hunting.
- Boulder Rat: A huge unfriendly rodent with rocky skin found in all cavern layers. Size 400k, trainable, and usable as a mount.
- Grawl: A large bovid-like creature with a visible, knotted spine and a maw full of venom-dripping teeth. They will attempt to steal food and drink, and their venom induces localized swelling, blistering, pain, and excessive bleeding. They can be ridden by those determined enough. Size 1 million.
- Pouch Wolf (Cave Wolf): A large predatory marsupial that superficially resembles a wolf, found in layers 1 and 2 alone or in potentially large groups (up to 15 wolves.) Trainable, Size 75k.
- Fire Rat: Rare rat or perhaps more likely, beaver-like creature found in the magma sea. Size 15k, pet value 30. Their leather has a value of 10.
SURFACE MAMMALS
- Razorback Boars: Large animals found in mountains. No variants.
- Bison: Found in temperate grasslands.
- Baboon: Trainable apes found in tropical savannas. Steals food and items.
- Snow Leopard: Found in tundra, taiga, and mountains.
- Zebra: found in savannas and shrubland
- Red Wolves: Found in temperate biomes, including wetlands and mountains. Reddish brown coloration.
- Arctic Wolves: Found in Tundra, Taiga, and Temperate Forests.
- Desert Wolves: Found in deserts and tropical shrublands and savannas Tans and browns for coloration with the occasional reddish colors.
- Mountain Wolves: Found in mountains, obviously. Mix of colors between Red and Desert Wolves and gray from time to time.
- Dholes: Tropical counterpart to coyotes, whom they are somewhat larger than.
- Panther: Found in tropical forests and wetlands.
- Barghests: Large evil wolf-creatures, found in the same biomes as normal gray wolves. They're a full 50k larger than beak wolves, usable as mounts and trainable. Natural discipline of 4.
- Pine Marten and variants: Half the size of a cat. Found in taigas, temperate forests and shrubland. Hunts vermin. Solitary overall.
- Yellow-throated Marten and variants: Around 15k size. Found in both temperate and tropical forests and taigas. Hunts vermin. Hunts in pairs and groups of up to 7. They are fairly easy to tame and so aren't considered exotic pets, and reportedly fear very little, so they're marked as trainable for hunting.
- Musk Deer and variants: Found in temperate shrubland, grassland, and savanna. Size 90k, and sports prominent fangs.
- Goral and variants: A creature that looks like a stout deer with stubby horns, found in mountains and temperate shrublands. Size 40k.
- White-tip fox: A vermin-hunting fox found in savage temperate forests, grasslands, and shrubland. Twice the size of a cat.
- Blazefur Fox: A larger, red-orange-and-yellow colored relative to the above, found in a wider array of environments that extends to tropical biomes. Size of a dog, comes with some natural combat skills.
- Gravel Rat: A large unfriendly rodent with rocky skin found in savage deserts. Size 150k and trainable.
- Rubble Rat: A large unfriendly rodent with rocky skin found in savage mountains. Size 200k and trainable.
- Roe Deer and variants: A ubiquitous creature found in taiga and throughout temperate biomes. Only a little larger than dwarves (size 65k,) but numerous and so easily caught or hunted for food. They have a good chance of birthing twins.
- Stew Hare: Domestic hares meant for meat production, size 4k. They can also be found (presumably being escaped feral stock,) roaming any temperate biome in small groups of up to four individuals. Apart from wider range of biomes, size and more varied hair colors, they're otherwise identical to hares.
- Furred Strider
- Frost Otter
- Giant Fox Squirrel: A giant cousin to the regular fox squirrel. Size 300k, tamable and ridable. Grows to full size in 5 years and will try to steal food.
- Anteater: Found in any grassland or tropical forest.
- Civet: Found in Any tropical forest. Can be trained as a hunting animal.
- Lemur: Found in any tropical forest or shrubland. May attempt to steal things.
- Loris: Found in Tropical dry broadleaf forests.
- Flederhounds: Creatures that resemble fightless bats found in a variety of savage (mostly) environments.
-- Brown Flederhound: A nocturnal predator found in savage temperate forests alone or in pairs. Size 50k, pet value 50 and trainable.
-- White Flederhound: A speedy variant of flederhound found in savage tropical forests, coming in packs of 3-6. Pet value 65, trainable, and size of 37.5k.
-- Black Flederhound: A large and ponderous species of flederhound found in savage temperate wetlands. Size 100k, trainable, and usable as a mount. Pet value 100.
-- Vampire Flederhound: A large and unfriendly creature with unusually large incisors for a flederhound. It hunts primarily by grappling prey and slicing its flesh to drink the leaking blood. Found in evil tropical forests and shrubland in groups of up to 3. Pet value 60, size 25k. Trainable.
- Boreox: A huge relative of the yak found in inhospitable frozen lands. Occurs in savage tundra and glaciers in groups of 4-8. Size 7.5 million, pet value 550 and usable as both mounts and pack animals, as well as providing milk. (Savage biome exclusive, cluster size reduced slightly.)
- Gungnir: A massive, ice-tusked mammoth found in savage tundras and glaciers alone or in groups of up to 7. Trainable for war, but cannot be used for mounts and is a grazer. Size, pet value 650. (Slight change to description, savage biome exclusive.)
- Volsung: A large, ill-tempered and antlered ape with icy spines on its back. They are found in savage tundra, taiga, and glaciers alone or in pairs. Trainable, size 200k, pet value of 300. (Savage biome exclusive, pet value reduced.)
- Bonecracker: A baboon-like ape found in evil deserts in groups of up to 3, scavenging the dead for any scrap of food even if its naught but dry bones. Pet value 40, trainable, size 21k. (Evil biome exclusive, increased cluster size, decreased pet value.)
- Crag Dog: A canine beast with a protective covering of rocky tissue found in savage mountains and deserts in small packs of 3-5. Trainable, pet value 50, size 35k.
- Flying Monkey: An unfriendly flying ape found in evil broadleaf forests, be they tropical or temperate, in groups of 5-10. They will attempt to steal food, booze, and items. Size 40k, pet value 50. (Reduced pet value.)
- Rokubi: A six-tailed fox with limited ability to control fire, hunting smaller creatures in good mountains and temperate forests. Pet value 65, size 20k, trainable for hunting. (Made pet_exotic, good biome exclusive.)
- Hadean Charger: Based on Prophesy of Pendor's Netherworld Charger. Highly prized as war horses, these beasts are horses of unparalleled endurance and durability, with maxed out toughness, endurance, recuperation and inability to feel pain. They are 50% larger than a horse and found in evil biomes similar to the Shadow Courser above. They are somewhat slow though compared to some horses. Due to their usefulness as war mounts they aren't used for draft animal duty. Pet value 600, size 750k. Trainable for war.
- Shadow Courser: A swift steed with black fur, starry manes and brilliant blue eyes found in any savage grasslands, savanna and shrubland. Though a little lighter than typical horses and can't be used as pack or draft animals, but they are extremely fast and do not tire easily with unnatural endurance and far higher agility than normal. Pet Value 550, size 450k. Trainable for war.
- Voidram: Large carnivorous sheep with stark black fleece, blood red horns, and glowing gold, yellow or orange eyes found in evil grasslands and savanna. Almost as large as a horse and thus able to be used as mounts and pack animals (with a bit of trimming to their fleece to make way for packs or saddles of course.) Size 400k, pet value 400. Trainable for war.
- Doomsteed: A hulking brute of a horse, able to match a feywild charger in size and exceed it in strength, ferocity and matching Hadean Chargers below in durability. They are inky black in color with deep red eyes and manes, being found anywhere evil with incredibly low frequency (so capture them if you can!) Being evil they are likely to be fielded by evil civs as well, and so it may be worth it to conduct cattle raids to acquire them and thier slightly lesser cousins the Hadean Chargers should one want them. Size 1 million, pet value 800. Trainable for war, and don't age.
-Feywild Charger: Based on a reindeer... Elk... Whatever thing that warhammer wood elves sometimes use as mounts. Majestic fair-furred elk with sharp antlers found in good temperate biomes, tundra, and taiga. Twice the size of a horse and possessed of some natural skills. Size 1 million, pet value 650. Trainable for war.
- Oryx and variants: Larger relative of gazelle and antelopes with long, straight horns found in tropical savanna, grasslands, and shrublands. Size 45k, pet value 60.
- Pronghorn and variants: Antelope-like creature with short horns found in temperate savanna, grasslands, and shrubland. Size 35k, pet value 55.
- Servals and variants. Small spotted wildcats found in tropical grasslands, savanna, and shrubland hunting alone. Size 10k, pet value 70. Also hunts vermin if domesticated.
MEGA AND SEMIMEGA
- Phoenix: Semi-megabeast bird. Good aligned. Has fire attack and healing interaction. Makes its nests in mountains and deserts.
- Stone Titan: Semi-megabeast (Considered such due to size, they're significantly smaller than a lot of things in megabeast category,) version of the Rock man. Upon their untimely demise, they leave behind a masterwork statue.
- Magma Titan
- Greater Giant: Megabeast. Even bigger than normal giants, based on 23a's Titans.
- Hexaton: A six-armed giant, conceptually based on the Hecatoncheires. Slightly higher difficulty and attack requirements.
- Colossal Beetle: Massively upsized Giant Beetle. Found in the same biomes as Giant Beetles.
MYTHICAL
- Bicorn: Evil aligned twin-horned horse creature. Found in taiga, forests and shrubland.
- Pegasus: Neutral winged horse creature, found in forests, shrubland and taiga.
- Kirin: Good aligned weird-looking horse-thing. Found in good mountains.
- Firebird: Neutral savage creature, found in savage mountains and deserts. Based on Lurksquatch's phoenix, lacks healing ability and is much smaller.
- Thunderbird: Found in savage mountains. Very large bird of prey based on the Roc.
- Monokeros: A mean-spirited, savage-neutral version of the Unicorn. Can be trained for war, and are prone to rage.
- Spriggan: Smaller and more numerous version of the Treant.
- Impwood: Smaller and more numerous version of the Devilwood.
- Lauma: Smaller and more numerous version of the Yakshi.
- Cockatrice: A modestly-sized, beaked wyvern-like creature. Size 70k, found in evil mountains alone or in pairs.
- Basilisk: Under the name of Mitre Lizard to avoid possible conflicts/confusion with other mods, a squat, 8-legged reptile the size of a large dog (size 35k,) found in savage deserts and shrubland. Has super deadly venom taken from the giant desert scorpion. Trainable for war, takes 5 years to grow to full size.
- Cockentrice: Not to be confused with the above, a creature with the front half of a pig and back half of a bird. Size 60k, found in savage forests and shrubland in groups of up to 4 creatures.
- Snow Lion
- Serpentine dragon: Based on east asian dragons, wingless, flying, noodly dragons.
- Demigriff: Flightless griffon. Savage temperate forests and grasslands. Trainable and may be used as a mount.
- Griffon: Savage mountains and forests. Trainable and may be used as a mount.
- Gryphon: Largest variant of griffon. Savage good. Same biomes as standard griffons. Trainable and may be used as a mount.
- Shrieker: Savage evil griffons, same biomes as standard griffons. Can stun enemies with a shriek attack. Trainable and may be used as a mount.
- Manvargs: Classic werewolves. Found in evil tundra, taiga, temperate forests, and temperate shrubland.
- Wandering Phantom: Any savage land.
- Wrathful Shade: Any evil land. Opposed to life.
- Mournful Spectre: Any good land.
- Drifting Spirit: Underground and underworld.
- Treant: Savage tree monster. Found in Savage forests and wetland. Trainable.
- Devilwood: Savage evil tree monster. Found in savage evil forests and wetland. Trainable.
- Yakshi: Savage good tree monster. Found in savage forests and wetland.
- Chimera: Monster, found in any non-freezing evil biome. Castes have different primary heads. Venom causes pain, necrosis, and dizziness. Trainable and may be used as a mount.
- Manticore: Savage evil flier found in any non-freezing evil biome. Venom causes localized pain, blisters and necrosis as well as general fevers and nausea. Trainable and may be used as a mount.
OCEAN
- Dolphin: Found in tropical oceans and rivers.
- Abalone: Found in temperate oceans.
- Spider Crab: Very large crab. Found in arctic oceans (so presumably up around glacial coastlines.)
- Triton: Angry snail. Found in savage tropical oceans. Venom causes paralysis.
- Mantis Shrimp: Punchy shrimp. Giant versions are trainable. Found in tropical oceans and wetlands.
- Normal lobster and variants: Found in temperate oceans.
- Reef Lobster and variants: Found in tropical oceans.
- Frost Lobster: A large lobster-like creature found roaming savage arctic and temperate oceans with a striking ice-like shell, fragments of which are used by jewelers (drops frost lobster gems when butchered)
CAVERN OTHER
- Cave Strangler: Layers 1 and 2 and Mountains. Probably likely to be used as minions by EVIL civs. Trainable.
- Sumplings: Cavern versions of grimelings. They are slightly larger than a human and building destroyer 1's.
- Grotto Rake: A large, misshapen humanoid with long slashing claws and shaggy fur found in each layer.
- Scamp: A vicious and hairless chimp-like beast almost the size of a dwarf found in large numbers in all layers.
- Stonespore Hound (idea credited to rinestone): Large quadrupedal mushroom creatures that fire rocky spore projectiles at enemies. Found in all layers, and has a larger, two-headed caste. Trainable, size 70k.
- Wailing Cap (idea credit to rinestone): A large quadrupedal flying mushroom that sprays mildly paralytic and nausea inducing spores around when threatened. Trainable, size 60k.
- Lasher: A pale, humanoid creature with four tentacles in place of its arms. Size 65k, fearless, and tameable. Found in all layers alone or in groups of up to three. Reaches full size at 8 years.
- Crystalline Golem: An irregularly-shaped golem made of glowing gemstones, found in layer 3. Size 800k, prone to rage. Drops some manner of blue gemstone if destroyed.
- Spirer (Wooly Climber): A large, 8-legged creature that legs eggs and produces a number of other valuable materials (ivory, wool, and milk.) I assume they operate like the platypus. Found in layer 1 and 2, size 300k.
SURFACE OTHER
- Swamp Troll: Trolls found in evil swampy regions, with appropriately colored fur.
- Mountain Ogre: Slightly smaller than normal ogres, found in evil mountains.
- Boglings are neutral versions of grimelings. They are smaller than a dwarf, but more numerous.
- Fenlings are good versions of grimelings. They are more than twice the size of a human and building destroyers 2's.
- Mire Harrower: Surface version of Green Devourers, found in evil tropical forests and wetlands. Largest variant, twice the size of a human. Sports brighter green coloration.
- Pinebeast: Surface version of Green Devourers, found in evil temperate forests and wetlands. Sports darker green and brown coloration.
- Rimebeast: Surface version of Green Devourers, found in evil tundra, taiga. Smallest variant, slightly smaller than a dwarf. Sometimes shows up in pairs. Sports a blue, white, or purple coloration.
- Dune Ravager: Surface version of Green Devourers, found in evil deserts. Slightly larger than a dwarf. Sports browns and red coloration.
- Gorgon: An intelligent legless four-armed humanoid reptile found stalking savage deserts and tropical locales. Size 95k, and prefer to attack with quick raking slashes. They sport venom that induces dizziness.
- Abomination: A land-going version of the sea monster, scuttling along the land on six legs instead of flippers. Found rarely in any evil land.
- Great Wyrm: A land-going version of the sea serpent, found rarely in savage deserts, tropical forests, and tropical shrubland.
- Trunker: An eyeless black or gray-skinned humanoid with a short elephant-like trunk taking up most of its face. They are found in evil forests and shrubland. They might be used by evil civs as minions, similar to trolls or ogres.
- Brier Fiend: A large canid with four tentacles sticking out of its back, found in savage temperate forests. Size 500k, trainable and ridable.
- Sea Hags: Evil, amphibious equivalent of merpeople. Prone to rage, size 70k. Males are referred to as Sea Churls.
- Ghoul: A savage, corpse-eating humanoid found in evil biomes and all layers. They are slow learners, and so might be used by goblins and the like as minions.
- Carcharodon: A bizarre two-legged shark, found in savage oceans and wetlands. They are indeed amphibious, trainable, and can be used as mounts. Value 300, Size 2 million.
- Spindle Beast: A stick-like humanoid with multi-jointed arms and legs found stalking evil forests and jungles. A long toothed tongue extends from its tube-like head to lash aggressors and prey alike. NOTE: Attack is a standard bite for simplicity's sake. May change later.
- Lantern Deer: Happy holidays! Lantern Deer can be found in the same (good) biomes as regular reindeer. Compared to their common cousins they can carry more, are noticeably larger, and can be used as mounts and wagon pullers. They also glow in low light conditions (at least on paper.) Size 250k, max age of 180 to 300 years. They also have natural discipline.
- Jabberwock: A large reptilian monster found lurking in evil temperate swamps. It sports a pair of wings, allowing it to fly as if to spite its ragged, loose-skinned appearance. Thankfully they reproduce slowly and only pop up as solitary hunters. Size 120k, trainable. (Added some more scale color options)
- Cherub: A small winged humanoid resembling a human child found in good forests. Despite appearances they are prone to theft of food and items.
CAVERN REPTILES
- Blind Cave Viper: Layers 1 and 2.
- Cave Wyrm: Layers 1 and 2. [PET] and [MOUNT] but not [COMMON_DOMESTIC]. Likely to be domesticated by EVIL or MOUNTAIN civs. Reaches full size at 3 years old. Lives a rather long time for a fighting animal. Trainable.
- Moss Devil: A fat omnivorous skink found in layers 1 and 2. useful as a vermin hunter and frequently unbothered by other wildlife. Highly likely to be domesticated by cavern-tapping civs. Size 40k.
- Club-tail Lizard (Scutler): A relatively small bipedal lizard found in layers 1 and 2 in groups of 3 to 7. Thanks to their social nature, they make for halfway decent pets. Possibly some distant cousin of the two-legged rhino lizard. Size 40k.
- Violet Snapper (Crocodile Turle): A large, unfriendly reptile resembling a mix of a turtle and a crocodile, with purple scales and a striped orange and black shell, found in all layers. Size 300k.
- Blind Drakwyrm (Blind Wyvern): A wyvern-like monster the size of a human found underground in layers 1 and 2 in groups of up to 4. It is entirely blind, relying on a pair of thick whiskers to sense prey though it can still serve as a decent enough mount if needed, despite its size. Size 70k, pet value 550. (Changed name, more scale colors.)
SURFACE REPTILES
- Komodo Dragon: Found in Tropical savanna, grasslands, shrubland, and any tropical forest.
- Sea Turtle: Found in any oceans.
- Dragon Turtle: Gigantic turtles found in savage oceans and lakes. Very useful in a fight due to extreme size. No Variants.
- Wyvern: Modestly-sized flying reptile with venomous bite. Found in Mountains. No Variants.
- Giant Rhino Lizard (big rideable version of the Two-legged Rhino Lizard): Found anywhere you'd find two-legged rhino lizards.
- Drake: A flying monster similar to wyverns. Unlike wyverns, they are longer-lived, and lack venom, as well as more numerous. They are, however, also substantially smaller than wyverns at half their size and unsuitable for use as mounts as a result. They can be found in savage mountains, deserts, and shrubland. Size 150k and trainable. Curiously, they are highly resistant to fire.
- Land Drake: A ground-dwelling reptile that superficially resembles a small dragon, found in savage mountains, deserts, and open ground. Size 120k and trainable. Curiously, they are highly resistant to fire and seem to be incredibly long-lived, and are very deadly for the untrained to face.
- Giant Snake: A large venomous snake with six eyes found in many warmer savage biomes (tropical forests, wetlands, deserts, and savanna.) Its venom causes pain, nausea, and dizziness. Size 90k, trainable.
- Vinesnake: A large snake covered in moss found in savage forests and wetlands, hunting by ambush. Size 70k and trainable for hunting. May ambush the player in adventure mode.
- Gharials and variants: Found in any wetland or river. They're slightly smaller than saltwater crocodiles and can produce potentially larger clutches of eggs (20-95.)
- Arctic Rhino Lizard: A slightly larger and longer-lived version of the greater rhino lizard. Sports brown, black or gray plumage and may be found in tundra, taiga, and temperate forests.
- Fairy Wyvern: A relatively small and friendly wyvern that zips around on fey-like wings snacking on vermin. Changed to a regular creature a around the size of a cat. Found in good tropical forests, savanna and shrubland. Size 4500, pet value 30. (Made good biome exclusive, increased size, made vermin catcher, added wider range of colors for its scales and eyes.)
- Dragon Horse: A large, horse-shaped lizard found in good mountains, lake shores and wetlands. Despite appearances they often take well to domestication, should a population be found to train. Size 600k, pet value 500 and trainable. (made pet_exotic and good biome exclusive, more eye colors.)
STONEMEN
- Copper Lead, and Silver Men: Mountains, Layers 1 and 2.
- Bronze and Gold Men: Mountains, layers 1 through 3.
- Sunstone, Bloodstone, Mudstone and Slate Men: Layers 1 and 2.
- Topaz, Jade, Obsidian and Basalt Men: Layers 2 and 3.
- Bog Men: Surface Mud Men, found in savage wetlands.
- Inferno Men: Surface Fire Men, found in savage deserts.
- Rock Man: An uncommon humanoid made of stone found in any savage land. Multiple castes so there's a little randomization to what rocks you get when they die. Slate, granite, dactite, shale, diorite, or rhyolite.
- Moss Golem: A humanoid that resembles a heap of rocks piled together, with moss covering the head and upper arms. They patrol goodly lands, often smashing the foolish who approach them. Building Destroyer 2.
- Cairn Golem: A bare humanoid stoneheap driven by ill intent. Opposed to life, found rarely in evil lands. Building Destroyer 2.
VERMIN
- Shrew: Found in temperate forests and grasslands. Giant and man versions will try to steal your food.
- Gopher: Found in temperate forests and shrubland.
- Mouse: Can be found anywhere.
- Mole: Can be found in temperate forests, shrublands, and grasslands.
- Fleshfly: An annoying vermin bug found in evil marshes.
- Blisterfly: Ditto to the above, but found in swamplands instead (yes there's a difference.)
- Cowry Swallow: A small, strange bird with proportionally small legs, large wings, and a protective shell around its body. They can be found along the coast of savage temperate oceans. Considered vermin, comes with a giant variant.