I don't really play with a lot of mods. DT just makes managing labor a lot easier especially when the fort gets big. Soundsense helps keep me aware of alerts. And there's DFHack, but I usually don't use that for outright cheats, just the enhancements to smooth things out. I haven't used full blown mod in a while.
I was around when the first werebeasts were added to the game:
http://www.bay12forums.com/smf/index.php?topic=113800Yeah. Anyway, back then they were pretty much "Now you will know why you fear the night!" and then maybe after getting in 2 or 3 hits, they'd transform into a naked person and run away because of how fast time moved in fortress mode. They were a total joke even without the game making things sound mildly pornographic, but they were supposed to be pretty tough in adventure mode.
Anyway, these two werepandas infected the fort's scholar and a girl that had just grown up. The scholar wasn't too hard to deal with, burrowing didn't work, so I put him into a squad, stationed him in the murder room, and walled him in. The marksdwarves put him down with a headshot.
The girl was another matter, because some weird stuff was going on there. She grew up not long before getting bit, and was still playing when she got attacked. I've noticed that kids don't stop playing when they hit 12, I've had a few new peasants that had "Play" under their labors in the unit screen. She suffered some pretty major injuries and ended up in the hospital, but instead of saying "Rest", the screen still said "Play" while she was on the hospital bed. Then when I put her in a military unit to try to station her in the murder room too, my dwarves reacted to her as hostile and the soldiers started attacking her when she tried going to the murder room, and it then started a nasty general brawl. In the end, I just used DFHack to teleport her into the magma when she transformed again because I was getting frustrated with the situation. I think there was some really weird bug going on from her getting infected right after growing up, but I'm not sure. I'm waiting for her to rise a ghost so I can slab her and finish it all off.
There's some weird bugs going on that just might be the result of transferring a 43.03 game to 44.12 instead of just doing a fresh 44.12 embark. I had the elf caravan arrived but they never appeared on my screen. The elf diplomat arrived and delivered his usual insults that get trees chopped down though. There's also two visitors on the southwest corner of my map that aren't doing anything. They're just standing there not moving. Come to think of it, I should see if they show up on the unit screen.