Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 6

Author Topic: The Last Ember [Turn 0: The Ashen Wastes]  (Read 4957 times)

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
The Last Ember [Turn 0: The Ashen Wastes]
« on: November 16, 2020, 12:50:52 am »

The King of the Gods is dead. The sun has fallen from the sky, chaos rages across the land, and you, the last of the True Gods, must flee beyond the borders of the world. Into the Ashen Wastes, a howling abyss of lightning and ash, where nothing natural lives and nothing sane tries to. You do not know what awaits you there, but it cannot be worse than being run down by the Usurper's hounds.

Spoiler: Mechanics (click to show/hide)
Spoiler: Divine Bloodlines (click to show/hide)
Spoiler: Mortal Lineages (click to show/hide)
Code: (Character Creation) [Select]
[b]Name:[/b] Naming conventions vary wildly, but harsh or guttural sounds dominate. Titles and epithets are common, especially among the powerful and notorious.
[b]Bloodline:[/b] Select an option from the Divine Bloodlines spoiler. Custom bloodlines or irregularities (a Glowcoil that bleeds silver, a foreign horror shoehorned into the Green Gold bloodline) may also be listed here.
[b]Stats:[/b] You have eight points to assign to the stats listed under the Mechanics spoiler. You may assign them all to one stat, divide them evenly, or anything in between. Bear in mind that your traits will be based in part on what stats you select here.
[b]Appearance:[/b] Most deities look like one of the mortal races, but there are exceptions. If you know what Tenets you want, you may list them here as well.
[b]Personality:[/b] Most gods are arrogant and cruel... but then most gods are dead. Otherwise divines are as varied as mortals in outlook and behavior.
[b]Backstory:[/b] What were you doing before the world ended?
Accepted applicants will have a chance to select followers, kin, and treasures to flee into the void with, as well as review their traits before they become finalized. Player count uncertain, but probably 5-7.
« Last Edit: November 24, 2020, 02:22:29 pm by IronyOwl »
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #1 on: November 16, 2020, 12:52:44 am »

Characters

Major Divines
Spoiler: The Last (Glass) (click to show/hide)
Spoiler: Arashkal (Nakeen) (click to show/hide)
Spoiler: Howldyne (dgr11897) (click to show/hide)


Lesser Divines





Mortal Champions


Mortal Tribes
Spoiler: Peoples of The Last (click to show/hide)
Spoiler: Peoples of Arashkal (click to show/hide)
« Last Edit: January 20, 2021, 03:52:40 pm by IronyOwl »
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #2 on: November 16, 2020, 12:54:02 am »

Records
Important and relatively unchanging things will be listed here, such as descriptions of exotic materials and beasts.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Glass

  • Bay Watcher
  • Also known as the Chroniqler
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #3 on: November 16, 2020, 10:54:51 am »

Spoiler: Waiting for eternity (click to show/hide)
« Last Edit: November 17, 2020, 12:13:32 am by Glass »
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #4 on: November 16, 2020, 11:29:37 am »

Spoiler: Cora the Cobalt Spider (click to show/hide)
« Last Edit: November 16, 2020, 12:50:51 pm by Naturegirl1999 »
Logged

Rockeater

  • Bay Watcher
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #5 on: November 16, 2020, 11:41:56 am »

Name: Cargzod
Bloodline: Silver, as much as the Silver blooded would hate to admit so
Stats:
ST:0
FI:2
WI:0
SP:6
Appearance: Whitefang, shorter even for that spices, the only thing distinguishing them from an ordinary Whitefang is their clothing, more colorful then that of kings, and their sapphire lips they gained when they talked a pantheon into a war between themselves.
Personality: Mischievous and chaotic, enjoys talking others into troubles and conflicts and talk themselves out of it.
Backstory: Moved from one pantheon to another when the gods became wise to their tricks or the pantheon got into too big of a troubles, sometimes because of them. They are worshiped by slaves and downtrodden, as Cachgzod sees their master's hatred toward them almost as entertaining as god's hatred is.
« Last Edit: November 17, 2020, 11:06:50 am by Rockeater »
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #6 on: November 16, 2020, 12:22:53 pm »

At work, and won’t have internet access all day but I’ll work on a sheet
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

ArchimedesWojak

  • Bay Watcher
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #7 on: November 16, 2020, 12:28:07 pm »

im new to the forums

how does this work
Logged
YET ANOTHER DATA-COLLECTION THREAD FROM MR. "NOT FEDERAL AUTHORITIES."
ArchimedesWojak is very militant against zoophilia due to his deeply held religious beliefs.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #8 on: November 16, 2020, 12:35:51 pm »

im new to the forums

how does this work
You copy the character signup sheet, fill it out, and post it. Eventually I figure out who gets accepted and plays, at which point we alternate between players posting actions and me resolving them and describing their effects. Hopefully with a good deal of RP in between.

The actual game will likely consist of a good deal of crafting, foraging, and other survival and building related activities; managing mortal followers to try to make them useful and not-dead; divine politics and drama (in addition to the players, there will be a good few NPCs with a fair bit of initiative); and quite likely pitched battle against void horrors. You'll be able to use limited divine resources to improve any of these, but likely not all of them unless you're exceptionally rich in worship and poor in ambition.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

ArchimedesWojak

  • Bay Watcher
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #9 on: November 16, 2020, 12:37:44 pm »

ok ok give me a sec
Logged
YET ANOTHER DATA-COLLECTION THREAD FROM MR. "NOT FEDERAL AUTHORITIES."
ArchimedesWojak is very militant against zoophilia due to his deeply held religious beliefs.

Nakéen

  • Bay Watcher
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #10 on: November 16, 2020, 12:41:15 pm »

Name: Arashkal, "The Ashen" / "The Last Ashen Lord" / "Son of the Ashen"
Bloodline: Green Gold
Stats:
Strength: 4
Finesse: 0
Wisdom: 4
Spirit: 0

Appearance: Standing upright and proudly, with a shimmering ashen shell, Arashkal looks nothing like an Ash-Husk.
Unlike its lesser kin, it possesses clawed five-digits hands where the index and thumb forming a pincer. It stares down at the hunched ones with its gilded Tenet, its single eye that looks like an orb of Ambrosia. Its regal appearance is completed by the crown-shaped chitinous spines growing out from its skull.

Tenets wishlist:
- "Nukshom", Ashen Eye of Wisdom
- "Gorungal", Ashen Crown of Might

Personality: Arashkal is a being of pride, ambition, and grudge. It is not swayed by emotions such as pity and compassion, and is a cold-hearted individual.
It despises treachery and underhanded tactics, and favors honor and loyalty.
Absolutely impartial, it judges all beneath him in an equally harsh yet just way.
Anything that could remind Arashkal of the past eras will ignite within them strong emotions.

Backstory: They were once 67 Ashen Lords born from the 67 crown-scales of a forgotten Ashen God, from which Arashkal was the 31th. They were to rule and guide the civilized ancestors of the Ash-Husks, the Ashulaks, but their mission and purpose was stripped away from them when the Ashen One disappeared, and its creations cursed with degeneracy.

And so long before the Sun fell, did 54 Lords lost their mind and fell into oblivion along with their people who became Ash-Husks.
And so when the Sun fell, were they finally reduced to one.

As the last of the Lords, Arashkal bears a virulent grudge toward those responsible for its and its people torments. Arashkal intends to revive the legacy of the Ashulaks, and will restore the Ash-Husks to the mighty and proud people they once were, no matter what it takes.
« Last Edit: November 16, 2020, 07:06:38 pm by Nakéen »
Logged

Luckyowl

  • Bay Watcher
    • View Profile
    • https://imgur.com/a/Bjjtz.png
Re: The Last Ember [Recruiting!]
« Reply #11 on: November 16, 2020, 02:40:31 pm »

Reserved

Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #12 on: November 16, 2020, 05:04:56 pm »

Name: Ttipcmov, tFlfimseoh[torrens-terram in-perpetuum-caelum memet-occidendum-vanitate](The flood-land forever in my setting emptiness of heaven)
Bloodline: Glowcoil bleeding Pewter
Stats:
  • Strength: 2 [Strength, endurance, and raw physical prowess. Used for heavy or menial labor and war.
  • Finesse: 2 [Subtlety, cunning, and swiftness. Used for foraging, treachery, skirmishing, and producing most crafts.
  • Wisdom: 2 [Mental acuity and learning. Used for scholarly pursuits and organizing large or complex projects.
  • Spirit: 2 [Charisma and expression. Used for persuasion, art, and entertainment.
Appearance: Glowcoil: A right eye made of blue fire, the left eye made of pure blue sapphire. Hair-tentacles of flowing ice and wreathed in starlight. Speckled gemstones as freckles. Lips carved from a black star sapphire which hint at an otherworldly forest and the night sky, skin of Brownstone glowing faintly, her flesh of black-red opal. Water tentacles for the legs wreathed in an aurora borealis. Cloth of date palm leaves from an oasis forming a green toga. Various flowers floating in milky white water circles around her being. A halo of liquid blue flames floating around her head, giving no light nor heat. [Mortal look without Tenets. Eyes of blue, tanned brown skin from the desert and linage, her tentacles are blue-ish black. Like all glowcoils, there is a glow to her, hers is one that reminds oneself of the moon and desert sands at night. Has freckles, lots of them.]

Personality: A goddess that cares for the Glowcoils and no others, she looks out for herself and wishes to become the greatest of gods. However her power is middling, her temper mercurial, and her dream a distant utopia. A goddess of mirages, the ever-distant dream on the horizon that leads others to ruin to fulfill it. A land of endless water and food that shall last forever, a mirage tinted by a setting sun that does not exist, tFlfimseoh. Ttipcmov will need allies of circumstance in the times to come, and all her skills to become the goddess she dreams to be.

Backstory: Tip, as was her mortal name, was born of a pewter's actions during a 'party' of the various slave-clans in the desert where the various Savage Gods participated. She does not know who her father was, but the results were pushed into war to prove favor, as is the nature of the Savage Gods. As the battles raged, 3 rose to prominence.

Ra-Stoneling, who gathered together a tribe through overwhelming power and war. He painted his skin red and black with the blood of his enemies, and was altogether a brutish thug who would have risen to become a mighty warrior in the Savage God's armies, his Strength great.
Sune-Whitefang, one of the only Whitefang in this competition, her white scales turned aside many blows and her guile led to her rise, gaining many allies through trickery and deceit among the lesser other races, her Finesse keen.
Prime-Ash-Husk, a being with gods favor, it's shine and tenor was very unlike the other Ash-Husks, an experiment of the gods. It's Spirit gathered together the desperate to do battle for it, though they relied upon the wisdom of others.

One would ask, which won this battle? All three, despite having very specific traits, did need Wisdom to lead, and they had a bit of that. However unlike the gods, their traits had not truly crystalized, and are a tale, embellished. It was not any of these that won, but another.


Tip. None of her traits were particularly great, in Strength, she worked and toiled as a part of the slaves, eventually gaining medical acclaim. In Finesse she avoided the gazes of others while remaining useful, entering Prime-Ash-Husk's camp. In her Wisdom, she gathered a network of the Glowcoils, the ones looked down upon, to be her tentacles with which others could be shifted. And in Spirit, she slowly devoured the support of the others. It all came to a head in the final battle, Ra-Stoneling had been given information on Sune-Whitefang's plans, while Sune-Whitefang had been informed Ra-Stoneling had fallen for the trap, and was to fall into conflict with Prime-Ash-Husk. During this, Prime-Ash-Husk was informed of Sune-Whitefang's ambush position but an hour before Ra-Stoneling would arrive, and rallied his troops to fight. So it came where Sune-Whitefang was struck from the flank, and Ra-Stoneling joined the battle. Sune-Whitefang made to slip away, but ended up having to fight Ra-Stoneling due to betrayal from the Glowcoils giving her position away through the Glowcoils in Ra-Stoneling's army. The two fought fiercely, Ra-Stoneling with his Black Warhammer(made from the blood of the other candidates he had slain) and Sune-Whitefang with her poisoned White Halberd.(made with the bones of the candidates she had slain and a divine gift of Pewter) In this the battle raged until Prime-Ash-Husk joined the battle, gifted with Pewter armor and Tenet jade pincers from his patrons. He fell upon the weakened two and slew them, though both allied against this intrusion to deal quite a bit of damage. Prime-Ash-Husk was victorious! Or so it would seem.

In a stunning act of betrayal, one of his advisors stabbed him with a dagger. Normally this would do anything, but Sune-Whitefang's poison had been subtly changed to a less effective one with a bad interaction with others, a deadly combination. And the dagger ha been crafted of it's own shell, which he freely gave for armor to his trusted lieutenants who did most of the fighting and of one piece which had been lost, sympathy between parts of the whole negating the protection upon Prime-Ash-Husk. While the traitor was slain, it was too late for Prime-Ash-Husk, but for his gods intervention. However now was the time for Tip to slip in as it's trusted medical advisor, a position carefully crafted for this one moment where she could finish the job. Due to laws preventing intervention between combatants in combat, the Savage Gods could not interfere, and so Prime-Ash-Husk died to Tip-Glowcoil, who had wrapped all three camps in her grasp through the Glowcoil slaves. She was not the strongest, nor the wisest, or the most cunning, nor the most charismatic. She was weak. But she used her weakness, hid from others out of mind, and engineered the downfall of her competition. And so as the Victor she was raised to godhood, begrudgingly.

Of course, most of the Savage Gods weren't very happy with an upstart ruining their plans, bar a few trickster gods. As such, she was mostly relegated to slave away as a gopher for the other gods, and when not doing so acting as a mirage goddess meant to mislead others. Her new positionn was no diffierent from the old, and she grew angry at the treatment, unable to grow much beyond her Glowcoil followers in the desert. What ambrosia she collected she often spent on those same followers, for to abandon them would lead to her eternal servitude as a minor god among kings. Thankfully, she did not have to wait long, for the end came and the great gods died, while she survived the same way she had before, by being of no consequence until it was too late. Of note are the two gods she stole form. From the dying god of the desert night, who had been grievously injured before escaping with his life and eye, she killed him and stole his remaining Tenet, the Haze-Fire Eye of Bluebells. From a goddess of oases, she had her followers leak her location and stole her Tenet from her as she let her guard down after defeating the Enemy sent against her, stealing the Pure-Sapphire Eye of Oases. Then, as the heat against the true gods grew too much, she left with her followers into the Ashen Wastes, promises of a better life in the distance where others would not be able to treat them as slaves, but they would grow into a great civilization once more.

« Last Edit: November 17, 2020, 02:40:27 pm by TricMagic »
Logged

dgr11897

  • Bay Watcher
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #13 on: November 16, 2020, 05:37:09 pm »

Name:Howldyne, Twister of the nature of things, Creator of countless horrors, the maker of the walking castle, and sovereign of explosions and earthquakes.
Bloodline: Cobalt
Stats: Strength 1, Finesse 2, Wisdom 4, Spirit 1
Appearance: A humanoid of dead flesh and living stone, in the shape of a Jadeblood, with metal components that appear to be of strange machines attached to his outsides. (If he has a tenet it's probably related to his wisdom, and takes the form of a glowing gem or mechanical arm.)
Personality: Howldyne cares little for the affairs of mortals, or for what occurs outside his own little pocket of the world preferring to warp the boundaries of life and death to raise servants of flesh, metal, and finely crafted stone to defend his stronghold. Beyond that he is known to show great kindness to his mortals, just because he doesn't care about their affairs means he wishes them to suffer.
Backstory: At the boundaries between life and death, and the border of the domain of the Cobalt Gods, Howldyne held a small stronghold, and tinkered, Crafting of flesh and metal soldiers with which to defend his post, raising the dead and crafting life from spirit and stone. He took his tinkering beyond what others were willing to do, augmenting his fortress with limbs and animating it with great magics and clever mechanisms. Going beyond a mere Walking fortress, his Castle was slowly transformed into a work of art, one whose engine broke down frequently and often fatally, getting him somewhat ridiculed by the other cobalt gods. To the gods of other bloodlines, he was fair, he would allow those rejected by others into his fort, almost anyone was welcome, as long as they promised to go no further, and to act with kindness and without conflict. His experiments covered the lands of his territory in traps, Buried horrors in poorly sealed containers, an army of undead cyborgs, countless magical and physical fortifications, he took his job seriously, he may now be gone from that place, but those who made him leave are now missing limbs, or have horrible burns, or were never quite the same afterwards.
« Last Edit: November 17, 2020, 12:41:24 am by dgr11897 »
Logged
Quote from: evicted Saint on discord
Weaponizing Jesus isn't something you do turn 4
Quote from: Alice on a different discord, to iridium, kind of.
hold on, let me keep blowing kisses at him until he stops
My Power armor arms race

Prophet

  • Bay Watcher
  • Cultist and Heretic
    • View Profile
Re: The Last Ember [Recruiting!]
« Reply #14 on: November 16, 2020, 07:37:56 pm »

Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.
Pages: [1] 2 3 ... 6