Re: Bastard Paranormal 3 - Night 1
I want to explore the station.
What are the major modules?
Is there a hangar with ships?
Re: Bastard Paranormal 3 - Night 1
I want to explore the station.
What are the major modules?
Is there a hangar with ships?
You wander around the station a bit. It's obviously built to house way more people than just 11, but most of it is empty.
The mining area has been stripped of all major equipment, and it mostly sealed off with airlocks to the vacuum of space left by the hollowed out asteroid.
The shuttle bay you landed in has been emptied. You're not sure where your ship is, and rather upset to see it gone.
There is a management terminal in the control room of the shuttle bay, but it's locked out and you can't seem to get any information from it.
The rest of the station is similarly empty. Most equipment is either gone or been deactivated in some way. Even the storage bays are pretty empty, though there are some empty containers there. You don't find any evidence of doppelganger pods.
Re: Bastard Paranormal 3 - Night 1
I want to explore the station.
What are the major modules?
Is there a hangar with ships?
You wander around the station a bit. It's obviously built to house way more people than just 11, but most of it is empty.
The mining area has been stripped of all major equipment, and it mostly sealed off with airlocks to the vacuum of space left by the hollowed out asteroid.
The shuttle bay you landed in has been emptied. You're not sure where your ship is, and rather upset to see it gone.
There is a management terminal in the control room of the shuttle bay, but it's locked out and you can't seem to get any information from it.
The rest of the station is similarly empty. Most equipment is either gone or been deactivated in some way. Even the storage bays are pretty empty, though there are some empty containers there. You don't find any evidence of doppelganger pods.
Is there anything outside the station?
Is the outside of the station explorable?
Re: Bastard Paranormal 3 - Night 1
You wander around the station a bit. It's obviously built to house way more people than just 11, but most of it is empty.
The mining area has been stripped of all major equipment, and it mostly sealed off with airlocks to the vacuum of space left by the hollowed out asteroid.
The shuttle bay you landed in has been emptied. You're not sure where your ship is, and rather upset to see it gone.
There is a management terminal in the control room of the shuttle bay, but it's locked out and you can't seem to get any information from it.
The rest of the station is similarly empty. Most equipment is either gone or been deactivated in some way. Even the storage bays are pretty empty, though there are some empty containers there. You don't find any evidence of doppelganger pods.
Are there crawlways, vents, other passages, anything to crawl or hide in, etc.?
Re: Bastard Paranormal 3 - Night 1
You wander around the station a bit. It's obviously built to house way more people than just 11, but most of it is empty.
The mining area has been stripped of all major equipment, and it mostly sealed off with airlocks to the vacuum of space left by the hollowed out asteroid.
The shuttle bay you landed in has been emptied. You're not sure where your ship is, and rather upset to see it gone.
There is a management terminal in the control room of the shuttle bay, but it's locked out and you can't seem to get any information from it.
The rest of the station is similarly empty. Most equipment is either gone or been deactivated in some way. Even the storage bays are pretty empty, though there are some empty containers there. You don't find any evidence of doppelganger pods.
What's in the staff res room?
What's in the power room?
What's in the rec room?
You opened a door that you can't shut, Meph. You're going to get so many PMs.
Re: Bastard Paranormal 3 - Night 1
Is there anything outside the station?
Is the outside of the station explorable?
As far as you know outside of the station is just a mined out asteroid. It would be explorable if you had a space suit, but you don't have one here.
Are there crawlways, vents, other passages, anything to crawl or hide in, etc.?
No crawl-ways or vents, this place is pretty tightly designed. There are some unused closets and spots where machinery used to be that could be hidden in
What's in the staff res room?
What's in the power room?
What's in the rec room?
You opened a door that you can't shut, Meph. You're going to get so many PMs.
The staff residential area is pretty cleaned out. You see a few maintenance droids around, but no people and no sign that people have lived in these rooms for some time. Most equipment is gone and what little is left is deactivated.
The power room is probably the most operational area here. Everything for basic power management and life support is in here, and is handled by automated systems. There doesn't seem too much immediately useful here, and you can't do much with the systems without risking damaging them beyond repair.
The rec room is a sad place. You can see spots where various forms of entertainment once resided, but they're empty now. All that is left is a half-broken couch that clearly wasn't considered worth taking and one of the viewscreens like that in the mess hall. It's showing the same image as the one in the mess hall when you turn it on.
Yeah, I expected as much. But I've been a Dungeon Master for about 30 years now, so I figure I can handle it.
Re: Bastard Paranormal 3 - Night 1
I'm getting a very strong 'there are no clues to be found by exploring' vibe from this.
Re: Bastard Paranormal 3 - Night 1
Can I privately communicate with our captors my client?
Would it be useful to do that? Would that actually get me anywhere?
Re: Bastard Paranormal 3 - Night 1
Can I privately communicate with our captors my client?
Would it be useful to do that? Would that actually get me anywhere?
You can privately communicate freely with the outside world.
Perhaps. Depends on what you try to do.
Re: Bastard Paranormal 3 - Night 1
You can privately communicate freely with the outside world.
Perhaps. Depends on what you try to do.
Hmmmmmmm.
Gazot’s ship repair! Conveniently located in the orbital station around the planet Zoobat and able to service all personal and small commercial craft. Hyperdrive certified in over 100 different systems!
I think it's time to make a call to Gazot's Ship Repair.
I'm stuck on a small mining station and there's no way I can leave in my ship in the current state it's in.
Re: Bastard Paranormal 3 - Night 1
You can privately communicate freely with the outside world.
Perhaps. Depends on what you try to do.
Hmmmmmmm.
Gazot’s ship repair! Conveniently located in the orbital station around the planet Zoobat and able to service all personal and small commercial craft. Hyperdrive certified in over 100 different systems!
I think it's time to make a call to Gazot's Ship Repair.
I'm stuck on a small mining station and there's no way I can leave in my ship in the current state it's in.
"Gazot's Ship Repair, how can we assist you?"
Re: Bastard Paranormal 3 - Night 1
"Gazot's Ship Repair, how can we assist you?"
"I'm on a small mining station and my ship is inoperable. The mining station doesn't have the right parts or equipment to fix it. I need you to send a ship to repair it here or tractor it elsewhere.
I'm on business travel for the Ecracon Corporation so I assure you money will be no object."
Re: Bastard Paranormal 3 - Night 1
"Gazot's Ship Repair, how can we assist you?"
"I'm on a small mining station and my ship is inoperable. The mining station doesn't have the right parts or equipment to fix it. I need you to send a ship to repair it here or tractor it elsewhere.
I'm on business travel for the Ecracon Corporation so I assure you money will be no object."
"Well, now, that's rather unfortunate! We'll see if we can help you out. 500 KOR to send out an emergency repair ship to get you up and running again."
Re: Bastard Paranormal 3
You communicator lights up with two messages.
You have been sent 100 KOR by webadict.
You have been sent 50 KOR by Shakerag.
Re: Bastard Paranormal 3
Your communicator chimes again.
You have been sent 50 KOR by Caz.
Re: Bastard Paranormal 3 - Night 1
"Gazot's Ship Repair, how can we assist you?"
"I'm on a small mining station and my ship is inoperable. The mining station doesn't have the right parts or equipment to fix it. I need you to send a ship to repair it here or tractor it elsewhere.
I'm on business travel for the Ecracon Corporation so I assure you money will be no object."
"Well, now, that's rather unfortunate! We'll see if we can help you out. 500 KOR to send out an emergency repair ship to get you up and running again."
"500 KOR is outside the discretionary spending allotted to me by the Ecracon Corporation and therefore will have to come out of my personal funds until I can submit an expense report and get reimbursed after the fact.
Point being, I don't have 500 KOR on me right now. Can we go down to 350 KOR?"
Re: Bastard Paranormal 3
Can I sell tech items to the robot assistant for KOR?
Re: Bastard Paranormal 3 - Night 1
"Gazot's Ship Repair, how can we assist you?"
"I'm on a small mining station and my ship is inoperable. The mining station doesn't have the right parts or equipment to fix it. I need you to send a ship to repair it here or tractor it elsewhere.
I'm on business travel for the Ecracon Corporation so I assure you money will be no object."
"Well, now, that's rather unfortunate! We'll see if we can help you out. 500 KOR to send out an emergency repair ship to get you up and running again."
"500 KOR is outside the discretionary spending allotted to me by the Ecracon Corporation and therefore will have to come out of my personal funds until I can submit an expense report and get reimbursed after the fact.
Point being, I don't have 500 KOR on me right now. Can we go down to 350 KOR?"
"Yeah, well, look. I don't know. The owner's not here today, and that's a rather steep discount, right? But, I mean, I know you're in a jam. I could drop it down to 450, I guess? I can't really do more than 10% without authorization. Sorry."
As you are on the comms with them you get two messages coming in.
You have received 50 KOR from Luckyowl.
You have received 50 KOR from Toonyman.
Your balance is now 400 KOR.
And, yes, the bot will buy unused tech items for half cost.
Re: Bastard Paranormal 3 - Night 1
Can I sell my Intel? If I can I want to do that.
Re: Bastard Paranormal 3 - Night 1
Can I sell my Intel? If I can I want to do that.
Intel counts as used.
Re: BP3
Just a heads-up, Jim, I'm setting up the Plasma Bomb in the Power Station. I've rigged it to explode when tampered with, which should destroy the life support and kill everyone on board (after a while). If you see that the situation is dire and I'm no longer able to activate the bomb, activate it if you no longer trust those left alive to deal with the problem. Also, if I die, make sure you either steal or destroy the remote activation device. Tell only those you trust. I might need to use this as a bargaining chip if we ever get in a SNAFU.
Re: Bastard Paranormal 3 - Communicator
Your communicator chimes.
Juicebox has deposited 50 KOR in your account.
Your balance is now 450 KOR.
Re: Bastard Paranormal 3 - Night 1
"Yeah, well, look. I don't know. The owner's not here today, and that's a rather steep discount, right? But, I mean, I know you're in a jam. I could drop it down to 450, I guess? I can't really do more than 10% without authorization. Sorry."
"Alright, you got a deal. I had to pull in a lot of favors to get that much but I have it."
Transfer over the 450 KOR for the emergency repair ship.
Re: Bastard Paranormal 3 - Night 1
"Yeah, well, look. I don't know. The owner's not here today, and that's a rather steep discount, right? But, I mean, I know you're in a jam. I could drop it down to 450, I guess? I can't really do more than 10% without authorization. Sorry."
"Alright, you got a deal. I had to pull in a lot of favors to get that much but I have it."
Transfer over the 450 KOR for the emergency repair ship.
"How long will it take for the repair ship to arrive? My business is somewhat time-sensitive."
Re: BP3 to: webadict
Just a heads-up, Jim, I'm setting up the Plasma Bomb in the Power Station. I've rigged it to explode when tampered with, which should destroy the life support and kill everyone on board (after a while). If you see that the situation is dire and I'm no longer able to activate the bomb, activate it if you no longer trust those left alive to deal with the problem. Also, if I die, make sure you either steal or destroy the remote activation device. Tell only those you trust. I might need to use this as a bargaining chip if we ever get in a SNAFU.
Roger.
FYI you can sell tech back to the robot for half price if the plasma bomb isn't looking so useful anymore.
Also, there are closets and recesses where there was machinery to hide around here. No idea if it will be useful at all but come the hunt phase I'm going to try hiding.
Re: Bastard Paranormal 3 - Night 1
"Yeah, well, look. I don't know. The owner's not here today, and that's a rather steep discount, right? But, I mean, I know you're in a jam. I could drop it down to 450, I guess? I can't really do more than 10% without authorization. Sorry."
"Alright, you got a deal. I had to pull in a lot of favors to get that much but I have it."
Transfer over the 450 KOR for the emergency repair ship.
"How long will it take for the repair ship to arrive? My business is somewhat time-sensitive."
You transfer over 450 KOR to the service company. Your balance is now 0.
"Oh, hey, great! Yeah, I'll get some guys to fly out there to you as soon as I can. Uh, might be a little bit, we're working on fixing up a hyperdrive system right now. And then a few hours or so to actually get someone out there."
"But, yeah, you just hold tight there. We'll get you up and running again, I promise!"
(Game-mechanics and time flux aside, you expect it'll be at the start of the next Truce phase)
Re: Bastard Paranormal 3 - Night 1
Nice.
Is figuring out how to open the shuttle bay or otherwise get the ship onto the station something I'm going to have to work through to figure out?
Re: BP3
Just a heads-up, Jim, I'm setting up the Plasma Bomb in the Power Station. I've rigged it to explode when tampered with, which should destroy the life support and kill everyone on board (after a while). If you see that the situation is dire and I'm no longer able to activate the bomb, activate it if you no longer trust those left alive to deal with the problem. Also, if I die, make sure you either steal or destroy the remote activation device. Tell only those you trust. I might need to use this as a bargaining chip if we ever get in a SNAFU.
Roger.
FYI you can sell tech back to the robot for half price if the plasma bomb isn't looking so useful anymore.
Also, there are closets and recesses where there was machinery to hide around here. No idea if it will be useful at all but come the hunt phase I'm going to try hiding.
Double roger. I expect that the Hunt Phase might not be fully an Us vs. Us situation, either, so I might do the same...
But, I might also just see what's happening instead. I can't hide forever, and if I find a way to revive TricMagic, then we'll be further along.
Re: Bastard Paranormal 3 - Night 1
Nice.
Is figuring out how to open the shuttle bay or otherwise get the ship onto the station something I'm going to have to work through to figure out?
The shuttle bay doors are currently closed and you did not have any luck with the terminal in that area when you checked it out before.
Re: Bastard Paranormal 3 - Night 1
Nice.
Is figuring out how to open the shuttle bay or otherwise get the ship onto the station something I'm going to have to work through to figure out?
The shuttle bay doors are currently closed and you did not have any luck with the terminal in that area when you checked it out before.
Can I shoot it like a Star Wars panel to get the bay doors to open?
Can I hackerman the terminal?
Can I hotwire the doors open?
How is it locked out? Password? Biometric scan? Physical authentication? ID card?
Re: Bastard Paranormal 3 - Night 1
Nice.
Is figuring out how to open the shuttle bay or otherwise get the ship onto the station something I'm going to have to work through to figure out?
The shuttle bay doors are currently closed and you did not have any luck with the terminal in that area when you checked it out before.
Can I shoot it like a Star Wars panel to get the bay doors to open?
Can I hackerman the terminal?
Can I hotwire the doors open?
How is it locked out? Password? Biometric scan? Physical authentication? ID card?
Shooting out panels works to unlock interior doors (safety protocol during a blackout) but has the opposite effect on external doors (you need to keep the air in).
You would need a Hacking Tool to hack the doors or terminal.
You lack the expertise to hotwire the doors open.
They use a biometric scan like most things in this place, like the doors to your personal rooms.
Re: Bastard Paranormal 3 - Night 1
You would need a Hacking Tool to hack the doors or terminal.
I wouldn't happen to already have one handy, would I?
Can I find one on the station somewhere?
Can I improvise one?
Can I fabricate one? Can I replicate one with a Replicator?
Also, is there any way I can tune the monitors to the broadcast of the Exterminator battle royale? Can I detect the outbound signal? Can I jam the outbound signal?
The opening post mentions a station AI. Can I talk to it? What is the station AI responsible for?
Re: Bastard Paranormal 3 - Night 1
You would need a Hacking Tool to hack the doors or terminal.
I wouldn't happen to already have one handy, would I? No
Can I find one on the station somewhere? No
Can I improvise one? No
Can I fabricate one? Can I replicate one with a Replicator? Yes, with a Replicator
Also, is there any way I can tune the monitors to the broadcast of the Exterminator battle royale? Can I detect the outbound signal? Can I jam the outbound signal? Not without hacking the system. Not with equipment you have on you. (For detecting or jamming).
The opening post mentions a station AI. Can I talk to it? What is the station AI responsible for? You would need access to a terminal to talk with it. It is pretty basic, mostly responsible for the maintenance of the base and automation of things like life support.
Re: BP3
I'm giving you my two-use scanner.
You can use both scans tonight so use them.
If you feel like you're not going to make it to Day 2 to report the results, send it off to somebody else.
I'll return that two use scanner back to you, seeing as I didn't have a chance to use it last night.
Re: Bastard Paranormal 3 - Night 1
You would need a Hacking Tool to hack the doors or terminal.
I wouldn't happen to already have one handy, would I? No
Can I find one on the station somewhere? No
Can I improvise one? No
Can I fabricate one? Can I replicate one with a Replicator? Yes, with a Replicator
Also, is there any way I can tune the monitors to the broadcast of the Exterminator battle royale? Can I detect the outbound signal? Can I jam the outbound signal? Not without hacking the system. Not with equipment you have on you. (For detecting or jamming).
The opening post mentions a station AI. Can I talk to it? What is the station AI responsible for? You would need access to a terminal to talk with it. It is pretty basic, mostly responsible for the maintenance of the base and automation of things like life support.
Can I buy the hacking tool from the shop bot or is it Replicator only?
Re: Bastard Paranormal 3 - Night 1
You would need a Hacking Tool to hack the doors or terminal.
I wouldn't happen to already have one handy, would I? No
Can I find one on the station somewhere? No
Can I improvise one? No
Can I fabricate one? Can I replicate one with a Replicator? Yes, with a Replicator
Also, is there any way I can tune the monitors to the broadcast of the Exterminator battle royale? Can I detect the outbound signal? Can I jam the outbound signal? Not without hacking the system. Not with equipment you have on you. (For detecting or jamming).
The opening post mentions a station AI. Can I talk to it? What is the station AI responsible for? You would need access to a terminal to talk with it. It is pretty basic, mostly responsible for the maintenance of the base and automation of things like life support.
Can I buy the hacking tool from the shop bot or is it Replicator only?
Replicator only.
Re: BP3
I'm giving you my two-use scanner.
You can use both scans tonight so use them.
If you feel like you're not going to make it to Day 2 to report the results, send it off to somebody else.
I'll return that two use scanner back to you, seeing as I didn't have a chance to use it last night.
I want to sell the scanner to the robot merchant.
Re: Bastard Paranormal 3: givin' you some dosh
Give Jim Groovester 50 KOR.
Yeah, the way webadict is talking about trust, I'm going to have to place some trust in someone if I want to win this one (by whichever method).
I've made some plans for if someone wants to cheat in this prisoners' dilemma, but I'm not going to fire the first shot. I'd also like not to be the target of the first shot, which is why I've mostly been lying low and trying to not draw too much attention to myself.
If you do end up dead, I'll be sure to pick up the torch with the bounty. Meph did confirm that bounties don't require one to personally kill the target, so it won't be me shooting you (if anyone).
Re: BP3
I'm giving you my two-use scanner.
You can use both scans tonight so use them.
If you feel like you're not going to make it to Day 2 to report the results, send it off to somebody else.
I'll return that two use scanner back to you, seeing as I didn't have a chance to use it last night.
I want to sell the scanner to the robot merchant.
Done.
You now have 50 KOR in your account.
Re: BP3
Did IcyTea31's transfer of his KOR go through?
Re: BP3
Did IcyTea31's transfer of his KOR go through?
Woops, yes, sorry. Your current account balance is 100 KOR.
Re: BP3
Hmmmmmmmmmmm.
I don't think anybody's tried this before.
I want to recover TricMagic's personal effects and items.
Re: BP3
Hmmmmmmmmmmm.
I don't think anybody's tried this before.
I want to recover TricMagic's personal effects and items.
It takes you a bit of walking around, but you finally locate TricMagic's body stored in what at least used to be the morgue of this station. All the major gear is gone, of course, but his body has been laid out on a table.
On his body you find his communicator, which contains the same Intel you were given, and a Stun Bomb.